Author Topic: Accessiblity and the Fighting Game Genre  (Read 16408 times)

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Offline S-U-P-E-R

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Re: Accessiblity and the Fighting Game Genre
« Reply #50 on: March 06, 2011, 02:41:54 AM »
I just want to jump in here and say I've always loved fighting games. SSF2 Turbo was my **** and same with MvC2.

That said, I think fighting games have become too fast.
....
But in these games, almost always the person who is the most aggressive wins.
....
I've always wanted a more slow pace methodical and I thought SF4 brought that back for the most part, but it's still just a bit too quick.

wat

SF4 is the turtliest game since Killer Instinct!

Offline lolmonade

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Re: Accessiblity and the Fighting Game Genre
« Reply #51 on: March 06, 2011, 03:02:40 AM »
I just want to jump in here and say I've always loved fighting games. SSF2 Turbo was my **** and same with MvC2.

That said, I think fighting games have become too fast.
....
But in these games, almost always the person who is the most aggressive wins.
....
I've always wanted a more slow pace methodical and I thought SF4 brought that back for the most part, but it's still just a bit too quick.


wat

SF4 is the turtliest game since Killer Instinct!


I have to agree with you on this.  I had the most success in Street Fighter 4 by being conservative and waiting for the opponent to make a stupid mistake to counter attack.