Author Topic: High Voltage on The Conduit Sales and On-Rails Shooters  (Read 17741 times)

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Offline Mop it up

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #25 on: June 29, 2009, 06:33:04 PM »
Sounds like a mess out there, I'm glad I'm waiting until day 192 to buy the game. By then it'll probably be on sale too.

Offline D_Average

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #26 on: June 29, 2009, 06:33:17 PM »
My prediction is 30k + than Madworld sales.
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Offline EasyCure

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #27 on: June 29, 2009, 06:37:16 PM »
My prediction is 30k + than Madworld sales.

I could see that happening since this is a more accessible game, with online multiplayer in one of the most mainstream genres of the video game industry.
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Offline NinGurl69 *huggles

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #28 on: June 29, 2009, 06:38:57 PM »
Yeah the pre-order thing is outright dirty.

Like what happened to Overlord: Dark Legend.  No one pre-ordered it at my store.  Thus, the store only asked for 1 copy.  I end up buying their would-be empty-box display copy.

No pre-orders = No games + No employees

WTF

I guess it's more shelf space for Wii shovelware.
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Offline Ian Sane

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #29 on: June 29, 2009, 07:02:01 PM »
The "tests" to see if core games sell on the Wii have been pretty, well, shitty tests.  What sort of test was Madworld?  It's like an arthouse game with over-the-top violence and practically black & white graphics.  The game would have sold just as poorly on any other console.  It would have sold just as poorly last gen on the PS2.  To look at that and say "hey this sold like balls.  I guess the Wii usebase doesn't want core games." is like the Wii losing a rigged game.

And it would be the same thing with The Conduit.  The Conduit is getting considerable flack from reviewers for being very generic.  It's a big fish in a small pond.  If it doesn't sell all that great that proves nothing.  So a generic "me too" game bombs?  Big deal.  Happens all the time.  If it would have been lost in the crowd on the other consoles then it should not be expected to meet higher expectations on the Wii.  You want to do a real test?  You make an exclusive core game that compares to Nintendo's first party efforts in quality and marketability and see how THAT does.  That bombs and you can declare the Wii a dead zone for third party core games.  But these?  These aren't fair tests.

Though if the opposite occurs it proves the viability of core games.  If The Conduit is a huge success, if anything, it's a BETTER indicator that Wii gamers want core games because they were so desperate for some that they were rushing out to buy something that's decent but unexceptional.  These games can prove core game viability on the Wii but they aren't good enough to disprove it.  It's like a sports franchise: a losing team with a low attendance does not prove that the market isn't viable but a winning team with low attendance does just as a losing team with high attendance would prove a market IS viable.

Offline NinGurl69 *huggles

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #30 on: June 29, 2009, 07:20:29 PM »
From what I hear Conduit is polished.  It's generic, but in the sense that's it's 110% old-skool, and polished around that.  True generic would be all the 007 console games since Perfect Dark, and they're awful-forgettable.  And then there's Today's Generic which includes faceless/bald Space Marines and their HD brown settings fighting HD brown enemies.

So why is generic bad when the market happens to LOVE generic?  Or is generic just a useless word that reviewers and posters default to when they fail at describing things?

Since the Conduit is "generic," that makes it just as marketable as Nintendo games, especially to casuals cuz casuals love generic games and Nintendo games.

And since Conduit as a whole compares favorably to Mario Kart (**** graphics, good online), Brawl (good graphics, **** online), and Wii Music (excellent software for a nonexistant Wii market), then YES Conduit is comparable to Nintendo's first party efforts as well!  (Conduit's controls also tops MP3's, framerate aside)

Conduit set out to be the Wii's definitive classical FPS experience, not space marine experience, not high brown gaming experience, but not a last generation gamepad experience.  The Conduit is to GoldenDarkPerfectEye as Punch-Out!! is to Mike Tyson's Punch Out, hasn't anyone figured this out yet?

The Conduit is THE GAME for the 3rd Excuse Maker DO OR DIE TEST!
« Last Edit: June 29, 2009, 07:27:24 PM by NinGurl69 *huggles »
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Offline BlackNMild2k1

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #31 on: June 29, 2009, 07:24:02 PM »
My prediction is 30k + than Madworld sales.

I predict 135k in sales for NPD June & a Top 5 spot in the NPD Wii charts

Offline EasyCure

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #32 on: June 29, 2009, 07:27:50 PM »
Generic-ness comes with flowing in the mainstream too long.

Exhibit A
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Offline Stratos

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #33 on: June 29, 2009, 07:51:52 PM »
Generic-ness comes with flowing in the mainstream too long.

Exhibit A

Wasn't there already a movie like this with a similar premise?

Also, I predict around 180k. I'm going to go for a higher number.
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Offline Ian Sane

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #34 on: June 29, 2009, 07:55:30 PM »
Quote
The Conduit is THE GAME for the 3rd Excuse Maker DO OR DIE TEST!

And what if it flops?  And then third parties forever point to that as their proof the core games shouldn't be released on the Wii?  What if it becomes their excuse?

Will you still defend it or point to it's review scores and say it's not a fair test?  Will you flip-flop and say that it's low sales were deserving?

I'm saying we need a better test.  It would be beneficial to have a better test so as to hedge our bets and not have future core game or future third party support hanging on games that would not stand out on another console.

I'm saying that if The Conduit doesn't sell all that well and third parties use that as an excuse to continue ignoring the Wii then that's not right.  Same with Madworld.  It's only fair if comparisons are made at equal footing: any game that is to be a "test" of the Wii core market must be a game that would considered a big deal on the PS3 or X360.

And realistically you could go the other way to0.  If non-games that are not on par with Nintendo's Wii ____ series bombed on the other consoles what would that prove?  Nothing.  If Project Natal bombs because it sucks that would be no indication of whether or not non-games would fly on an Xbox console.  But if it's awesome but gets ignored then we have something.

Offline NinGurl69 *huggles

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #35 on: June 29, 2009, 08:54:10 PM »
"And what if it flops?"

What if?  So what?  Do while?  If then, else?

If it flops, 3rd Excuse Makers continue their path of self-destruction for not stepping up to the Wii plate, which is fine by me and makes no difference to you.  I want to see fresh 3rd party blood (as in "newborn" plus "recently gored"), and you only buy a Nintendo game every 2 years.  Life is good.

Wii isn't hurting, but the rest of the companies that believe they comprise the remainder of the industry are.  Wii's 3rd Excuse prosperity isn't going to ride on Conduit's success/failure, it's going to ride on those companies financial pulses.  They have to make the choice to commit, and that doesn't depend on Conduit's hypothetical success cuz that would only invite a bigger supply of generic copycat shooters and shooter ports with shoehorned Wii controls.

You already know what happened when MINIWAGGLE compilations were seen as THE Wii successes and became the 3rd partie's Sacred Cow.  That ISN'T support and this is what 3rd parties are poised to do after witnessing any supposed Sales Idol.

What they must do to commit is bring products that flexes their muscles as a company that is unique from Nintendo.  That is support.  And it's something that's probably too late for them to do, BUT visions like Grand Slam Tennis+ and Tiger Woods+ provide glimmers of hope -- the path must be walked to reach the destination, and has little to with non-casuals, hard graphics based on underpowered brownware, ConWorlds, and Maduits.

THE PATH.

WALK IT.
« Last Edit: June 29, 2009, 08:57:37 PM by NinGurl69 *huggles »
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Offline broodwars

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #36 on: June 29, 2009, 08:57:34 PM »
Given Pro's history (according to GP) of promoting games that are completely mediocre, should I take it as a deterrent to my intention to buy this game that Pro is championing it so much in his usual half-trolling manner?  :rolleyes:
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Offline NinGurl69 *huggles

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #37 on: June 29, 2009, 09:21:53 PM »
Don't buy it, you don't want to play wai-fai with other Wii owners.

It's so unsophisticated and last-last-generation.  You're better off with Doom 3: Cave Marine on Xbox with 4 players and better textures.

And Lindy gave it an 8.5, so the product totally misses the quality boat.  Anything below 8.7 on NWR is an automatic "wait for $10 amazon deal."
« Last Edit: June 29, 2009, 09:23:46 PM by NinGurl69 *huggles »
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Offline Deguello

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #38 on: June 29, 2009, 09:22:49 PM »
It's strange that, while Pro and Ian are arguing, I find that I agree with them both.

Ian is 100% correct that third parties seems to make crappy, weird, or otherwise unserious games on purpose and use those as an all-inclusive metric for Wii support, when they don't do this for... say... the 360 (Ask Capcom about what Bionic Commando means for the future of 360 support).  Until they make stuff that want to screen near an open flame, they shouldn't be talking about "what Wii owners really want."

But Pro is also correct that the third parties requirement for some sort of pre-existing success is flawed, and considering their collectively massive losses, they might want to reconsider making Clapping Party on the Wii cuz obviously that's not working.  The ought to really be ashamed of themselves that they are using Conduit as some sort of metric.  High Voltage Studios are a bunch of nobodies.  They should have been able to squash them long ago.
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Offline broodwars

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #39 on: June 29, 2009, 09:26:37 PM »
Don't buy it, you don't want to play wai-fai with other Wii owners.

It's so unsophisticated and last-last-generation.  You're better off with Doom 3: Cave Marine on Xbox with 4 players and better textures.

And Lindy gave it an 8.5, so the product totally misses the quality boat.  Anything below 8.7 on NWR is an automatic "wait for $10 amazon deal."

You know, if you're going to try and troll me you should at least use PS3 terms and games in your argument.   ;)
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Offline NinGurl69 *huggles

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #40 on: June 29, 2009, 09:28:43 PM »
I can't make a PS3 comparison cuz Wii isn't even in that league.  So I'll describe it with successful consoles you're familiar with.
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Offline BlackNMild2k1

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #41 on: June 29, 2009, 09:29:30 PM »
It's OFFICIAL
Anything less than an 8.7 here = N.W.R.

Not Worth Retail

Offline Deguello

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #42 on: June 29, 2009, 09:32:50 PM »
Brood, I don't think Pro is trying to troll you.  In fact your first post in this thread implies Pro has crappy taste in games, which doesn't really have anything to with the subject of the thread, so it really appears like you are trying to troll him.

Glass houses, rocks.  Figure it out.
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Offline broodwars

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #43 on: June 29, 2009, 09:34:21 PM »
I can't make a PS3 comparison cuz Wii isn't even in that league.  So I'll describe it with successful consoles you're familiar with.

Hey, the latest Transformers movie sold over $400 million (making it reasonably "successful" in most people's eyes).  Didn't stop it from being completely ****.

And Deguello, my point was that Pro is fond of championing bad games so the fact that he's cheerleading the game isn't doing the game any favors for people who are on the fence about buying the game (like me).
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Offline Deguello

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #44 on: June 29, 2009, 09:38:37 PM »
What, were you waiting for his opinion?  Think for yourself.  Buy it or don't.  Who cares what's on your playlist?

The topic of Pro's thoughts about games and their effects on fence-straddlers is over.
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Offline Peachylala

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #45 on: June 29, 2009, 09:54:23 PM »
Pro Daisy attacks are mostly directed toward Ian Sane, and crappy game reviewers/3rd Bankrupt houses.

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Offline KDR_11k

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #46 on: June 30, 2009, 04:24:51 AM »
I don't think it's really an issue that The Conduit is generic, after all the Wii doesn't have even generic FPSes yet and if all FPSes made for it were some weirdo "innovative" ones with gimmicks that may not work out it might be a problem because people can't find a straight FPS then. Genericity worked for Halo after all. Other entries into the FPS genre can try to top The Conduit with new gimmicks but I think as a foundation TC should be generic.

Given Pro's history (according to GP) of promoting games that are completely mediocre, should I take it as a deterrent to my intention to buy this game that Pro is championing it so much in his usual half-trolling manner?  :rolleyes:

Is he really championing it?

Offline Ian Sane

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #47 on: June 30, 2009, 11:55:31 AM »
Quote
If it flops, 3rd Excuse Makers continue their path of self-destruction for not stepping up to the Wii plate, which is fine by me and makes no difference to you.

Well it DOES make a difference to me.  I want the Wii to have good third party support since I, you know, own one and am not too fond of all the best third party games going to the other consoles when the Wii is the market leader (it's like they changed the rules once Nintendo became number one again).  And these are good third parties that make great games.  I don't want them to self-destruct.  I want them to be successful and be successful making great games.  I want third parties to die out if they make junk but not because they just have poor business sense.

Offline KDR_11k

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #48 on: June 30, 2009, 03:18:50 PM »
Let's see it like that... A game you can't play is no good for you, right? So for Wii-only gamers any non-Wii games are useless junk...

Offline NinGurl69 *huggles

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Re: High Voltage on The Conduit Sales and On-Rails Shooters
« Reply #49 on: June 30, 2009, 03:27:12 PM »
Let's see it like that... A game you can't play is no good for you, right? So for Wii-only gamers any non-Wii games are useless junk...

Well, the market is actually shaping to be that way, being dominated by expanded audience Wii-only owners and all...
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