Author Topic: IMPRESSIONS: Mario & Sonic at the Olympic Winter Games  (Read 1525 times)

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Offline mamacitalew

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IMPRESSIONS: Mario & Sonic at the Olympic Winter Games
« on: June 02, 2009, 06:11:13 PM »
Check out our Impressions of Mario & Sonic at the Olympic Winter Games
 http://www.nintendoworldreport.com/impressionsArt.cfm?artid=18684

 In Mario and Sonic at the Olympic Winter Games, two games were available to play: Skeleton and Snowboard Cross.  Each was playable by Mario, Luigi, Peach, Yoshi, Sonic, Knuckles, Tails, or Amy.  Confirmed but not playable were Donkey Kong and Metal Sonic.  There are video tutorials which were helpful but not interactive.    


Skeleton, a race in which four players lay on their stomachs and shoot down steep slopes on bobsleds, used the Stylus for all motion controls.  To begin, the player rubs the Stylus from side to side to gain speed, pushes up on the screen to jump on the bobsled, then taps the left or right sides of the screen to go those ways.  Pushing up at any time adds a burst to forward motion.  I was really impressed at how the Stylus was integrated into the game, and without noticeable flaws.    


The other playable game was Snowboard Cross, in which you race against three other players on snowboards, navigating sharp curves, jumps, and bumps.  The controls are simple, with the left and right directional pad buttons directing those motions, the R Button causing drift, B for jump, and Y for acceleration.  However, the game seemed difficult to maneuver through the sharp curves, which made the game really frustrating.