And I'll add that I also haven't been too keen on the DS' lineup since most of the "good" games are in genres that I'm not a big fan of (I'm unlikely to be first in line to buy the Dragon Quest remake or Contra 4, for instance)
This is what I was getting at. DS games tend to drop in price fairly quick (first party excluded), so it's pretty easy for me to spend $10 on Away shuffle dragon, even if it got bad reviews, because the concept sounded interesting. Or $20 on moon, because it had a lot of heart (I still need to beat that one). Or $15 on Bangai-o spirits, even if I suck at shooters, because that game is great. Or $20 on Little Red Riding Hood's Zombie bar-b-q, or $15 on Barnyard blast.
I just don't understand how anybody could say the DS doesn't have compelling software (not that you are) because there's an abundance of software. There's niche stuff like Super dodgeball, and there's mainstream stuff like Zelda or GTA. Nintendo doesn't need to produce "teh harcorez" because the third parties are FINALLY backing Nintendo up, and doing it themselves! Nintendo can make all these downstream games, and not worry about the upstream push, because the upstream is THERE on the DS. The Wii is a different story.
I say to this article: It is on the gamers to follow the rules (DON'T PIRATE JERKS) and they should because spending money in the industry is what keep the industry alive. And I think gamers should try games they wouldn't normally, because original ideas is what will sustain the industry.
What am I getting at? Gamers can kill the industry by being idiots.