@Ian
You don't consider Boom Blox very good? Or have you not tried it? I would rate Blox higher than Z & W. I don't recall any bad reviews of de Blob either.
I did not mean to say that you shouldn't use game reviews to influence your purchases. I was more voicing against using Metacritic as the main determinant of what games you will purchase. Some people, like the old 1Up reviewers, didn't want a numerical score attached to their opinions. Numbers can mean a lot of things to different people. You don't look at games unless they have an 8 or better. Other places like WiiWare World view games rated 6 or 7 as the same value as you appear to put in an eight. The only game they ever gave a perfect 10 was World of Goo.
I don't lend as much credence to numbers because I find they can be cruel mistresses to adhere to. I have differing opinions and I like to discover some things on my own.
@GoldenPhoenix
I'll grant that Dead Space is a new franchise with little prior precedence game-wise. I'll also grant that on-rail shooters and first-person shooters are similar enough to make a logical jump (shooting guns - in different ways!). A matter of note though is that this is a big franchise. EA has been pushing it like no tomorrow since last spring at least. They have the comics, a movie, action figures and game(s) planned or already being produced. The comics were even out before the game. So even though the game itself is only just being established, there is a full fledged canon already in place. So there may be a number of DS fans already established before the game hoisted it's colors. This can be both boon and bane for our little Wii shooter. Because EA has built this franchise to be diverse in its outlets, there may be plenty of room for Extraction to flourish. The problem is that since DS for PS360 was the first, it also made the biggest impression. People already have an opinion of what to expect and how things will work. A glance at the several topics on NRW dealing with this game shows that a number of people expected -- and still demand -- that this game be akin to its predecessor.
Also from reading around the web, DS is billed as the spiritual heir to Resident Evil set in space. This alone sets a huge tone for what people expect from any future DS game on any system.
It does appear that the devs do want to channel a lot from the first game, though what were the pulls of the first game? Will there be enough of them to draw in first time players and DS veterans? They mention a number of appeals from it like strategic limb removal. I have noticed several people complain that the sense of exploration will be lost. Is that a big enough change to lose people? I don't know because I have yet to play the original game and I am personally biased towards wanting a direct port as opposed to the Extraction shooter. I'll keep an open mind, but I am not overjoyed at the direction it took.
Also, Dead Aim shows the dangerous route spin-offs can go. Umbrella Chronicles was a better to my understanding. Super Mario RPG was a very good spin-off. Sonic Chronicles was not from what I've read. Final Fantasy and the Tactics spin-off worked very well also.
Star Wars games may be another good example of a franchise where somethings work. There are a number of games with varying genres covered. Masters of Teras Kasi (sp?) was a flop, but Super Star Wars and Rogue Squadron worked well.
In summary, it has potential to work really well, but also potential to crash and burn. I think people are more worried (and passionate) because it is another game Wii owners will feel they have to buy to convince the 'Big Boys' to make 'serious' games on the Wii. It doesn't matter that the game itself is good; if we don't support it, they will turn around and use it to justify not supporting the Wii. We are stuck between a rock and a hard place. Buy spin-offs we may not truly be interested in, or buy poorly implemented ports. Very rarely is there a chance like Godfather or Okami where a brilliant port is produced, or Z & W or another truly good original game arrives. In the case of those three games I mentioned, we failed. In the case of Umbrella Chronicles (and RE4), it seems we had a resounding success. If that matters to you.
*Wow, 7 posts while I worked on this. I think too much.
