What we're seeing here is video games becoming so mainstream, and the video game audience becoming so massive, that companies can actually make a boatload of money by catering to a single type of gamer.
Wii is now officially the budget, family console. This is what Dad plays with the wife and kids after dinner, before the kids go to bed. In general, the games made for Wii will reflect this reality.
Xbox 360/Playstation 3 is the console that Dad plays with by himself (maybe with the wife), after the kids have gone to bed. In general, the games made for Xbox 360/Playstation 3 will reflect this reality.
As a gamer, the Wii doesn't really cater to my interests any more. It's a niche console - you get your Zeldas, Mario Galaxys, Smash Bros. Brawls, but that's about it. To everybody else, it's exactly what they're looking for; it features fun games that are easy to get into, and they don't require you to be a video game master who's prepared to put 50 hours into every title you pick up.
If you consider yourself a serious gamer, don't buy a Wii. It's a simple as that.
I disagree wholeheartedly, Silks. Mainly because the "gaming audience" isn't as massive as you make it seem.
Both the 360 and PS3 combined haven't outsold the PS2 at this time in the last cycle. If it were not for the Wii and its apparent influx of new gamers out of whole cloth the games industry, at least the console side, would be in a pretty deep recession, especially since Sony is still losing money on it and MS, despite a profitable quarter or two, is still $6 billion in the hole just "getting their foot in the door." Nintendo saved the industry, again. Hooray.
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Unless of course you were to argue that these new, from-thin-air customers would have chosen the 360 or the PS3, otherwise. Which I guess would make them savvy gamers who make choices based off of choice-making abilities. If that's the case, then there are a whole lot of gamers willingly
choosing the Wii. A LOT of gamers.
The truth is that there is a combination of the two, but the percentages are uncertain. If you were to take the official Nintendo number that 79% of them are still 18-40 Serious gamers with Serious Seriousness, that number comes to about 21 million worldwide, which is still higher than either of their competitors. Even if the percentage got as low as 52%, it would still be a higher number than the 360's entire market, assuming it is 18-40 young male serious gamers.
Anyway you look at it, the Wii has a significantly sizable number of gamers that enjoy video games seriously (whatever that means) and it is certainly the biggest demographic on the console.
To use total generalizations to prove a point is ridiculous, silks. To use them in a business strategy is beyond foolishness.
I remember a time when the DS was a portable that wasn't for "serious" portable owners. That didn't stick. This won't either, not matter how much the internet forums jawbone about it.