This is extremely exciting. High Voltage software, I believe, is one of the larger independent game developer studios who aren't owned by giant conglomerates. They're based in the Chicago area and next to their office is a motion capture studio. This is probably why I remember Hunter: The Reckoning so vividly, it had some great cutscenes!
Yes, it's true that these guys have been almost pre-dominantly for-hire studio, but that's how you pay the bills when you're not EA and can afford to buy up entire sports exclusivities. These guys are EXACTLY the sort of people I want to see empowered by the Wii, guys who wouldn't have a shot in the old way of doing things, and who now have a chance thanks to Nintendo's market changes to really step up and make their mark. Nintendo systems are great ways for companies to make that leap from indie to established, from small to big, from porting-existing games to developing brand spanking new original IPs. I couldn't be more excited for High Voltage software's efforts at this point.
If they're looking for publishers, they should probably hit up the usual suspects, but I think there might also be opportunities in traditionally non-FPS publishers.
THQ, for example, has been shown to be amazingly aggressive on the Wii with a bevy of games announced in recent months exclusively for the console, from the balance board All-Star Cheerleading to the hardcore-cool Deadly Creatures(seriously, you play a scorpion, seriously). Their recent overhaul in favor of the Wii platform may endear them to other efforts.
And of course, there's also Eidos, who've already gotten behind the Monster Lab concept for the Wii. Ubisoft may also bite, though their larger size may insulate them from the idea, and ViVendi/Sierra... well, ok, I don't know much about them, lol.
Or maybe D3 Publishing America is ready to make their next big move. They recently put out Dark Sector on the HD consoles, and they've supported that game with what must be an expensive ad campaign. This could suggest that while being new to America, they put their wallet where their mouth is when looking forestablishing beach heads into the American market.
Actually.. now that I think about it, maybe they could find a Japanese company that's got a traditionally weak American mindshare. Bandai Namco might like the opportunity to expand into the business of publishing America-esque FPS games as the Japanese market solidifies... Hmmm... I assume they've already talked to Capcom...