Author Topic: The Conduit  (Read 611809 times)

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Offline DAaaMan64

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Re: Conduit
« Reply #500 on: September 04, 2008, 09:12:04 PM »
Geez, since when is splitscreen so hot? where you all doing splitscreen FPS on the cube?

I was. Fucking TimeSplitters dood.
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Offline Spinnzilla

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Re: Conduit
« Reply #501 on: September 04, 2008, 09:12:39 PM »
Geez, since when is splitscreen so hot? where you all doing splitscreen FPS on the cube?

It's just splitscreen coupled with LAN is a beautiful thing.  Playing 8 person matchings on the 360
 with all my friends in the same room is a beautiful thing.
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Offline Meteo

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Re: Conduit
« Reply #502 on: September 04, 2008, 11:10:43 PM »
Geez, since when is splitscreen so hot? where you all doing splitscreen FPS on the cube?

Yes, actually. Timesplitters has already been mentioned, and I'll add Goldeneye and Perfect Dark for the N64. Plus my friends usually had the Bond games on the Cube and we'd do splitscreen multi or Co-op with those as well. Considering the Cube's lack of online (and usually a lack of LAN options), it was the only way to do multiplayer. And I still prefer to do that than to have to have my friends or family somewhere else just to play against them. There is LAN, but that requires a lot more setup, and as mentioned above, even if LAN is set up, it can benefit from splitscreen as well.

Offline DAaaMan64

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Re: Conduit
« Reply #503 on: September 04, 2008, 11:26:22 PM »
Ya we played a lot of Nightfire too.
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Offline Kairon

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Re: Conduit
« Reply #504 on: September 04, 2008, 11:30:37 PM »
Friggin' splitscreen is my life man.
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Offline BranDonk Kong

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Re: Conduit
« Reply #505 on: September 05, 2008, 12:38:43 AM »
Publisher = EA, Actiblizzion, or Ubisoft. Possibly Sega, but I doubt it.
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Offline KDR_11k

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Re: Conduit
« Reply #506 on: September 05, 2008, 07:56:54 AM »
I recall LAN play being pretty popular with Halo. Still, it doesn't beat a traditional LAN party with laptops and Quake by any stretch of the imagination.

Halo LAN play had splitscreen so you didn't need as much equipment as people, with splitscreen you could still cart that many systems together so everyone has a full view but without splitscreen you can't do anything if you have fewer systems than people.

While LAN and Online-only multiplayer might work on the 360 and PS3 the Wii is a popular party system and you'll often have more people than systems. Multiplayer with people you know is the best advertisement a game can have, no splitscreen = no play at parties = no MP advertisement.

Offline redgiemental

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Re: Conduit
« Reply #507 on: September 05, 2008, 08:08:29 AM »
Still very excited for this game.

I like their attitude and I think the games seems to be coming on well.

I'm more annoyed by lack of co-op than splitscreen competitive but different strokes for different folks.

Offline Morari

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Re: Conduit
« Reply #508 on: September 05, 2008, 07:52:29 PM »
Multiplayer with people you know is the best advertisement a game can have [...]

I'd agree. Playing against anonymous persons online isn't usually very fun. LAN parties generally consist of people you know however. Y'know? ;)

I don't see why they don't drop the graphics down for one gamemode and just include a split-screen mode anyway. It'd make for a nice bullet point on the back of the box. Ultimately though, LAN play is a much better and more valuable feature that more games should include.
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Offline AV

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Re: Conduit
« Reply #509 on: September 05, 2008, 08:36:36 PM »
part of the greatness of the new TV's being Widescreen and big is that YOU CAN HAVE BETTER SPLIT SCREEN.

Call of Duty 4 is great split screen my friends and I gather around and play every once in a while.

I have a close set of real friends, online is nice and everything but i don't see why not have splitscreen.

It's a 2009 title so who cares if its march or june game? Remember hardcore gamers will buy the game they want even if its raining outside, don't worry about release date. I want split screen damn it.

Offline BranDonk Kong

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Re: Conduit
« Reply #510 on: September 06, 2008, 12:02:07 AM »
A guy I work with has a roomate with a 73" HDTV, when they do split screen, it's like playing on 4 36" TVs.
I think it says on the box, 'No Hispanics' " - Jeff Green of EA

Offline BeautifulShy

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Re: Conduit
« Reply #511 on: September 06, 2008, 12:06:41 AM »
How much did it cost?
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Offline Dirk Temporo

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Re: Conduit
« Reply #512 on: September 06, 2008, 01:38:26 AM »
Geez, since when is splitscreen so hot? Were you all doing splitscreen FPS on the cube?

Yes.
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Offline KDR_11k

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Re: Conduit
« Reply #513 on: September 06, 2008, 03:42:09 AM »
Oh, right, coop was an important part of Halo's success AFAIK, it lets people of different skill levels play the game without the better ones crushing the weaker ones as everyone gets some alien butt to kick.

Offline Spak-Spang

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Re: Conduit
« Reply #514 on: September 06, 2008, 11:37:46 AM »
True, Split Screen still has its place.  I think Split Screen LAN play is the best way to play Halo and other FPS with your friends.  Each team has their own TV and can plan attacks and cooperate together better than regular Online play. 

And if Conduit can have wireless LAN play, it will be a fantastic experience. 


Offline BranDonk Kong

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Re: Conduit
« Reply #515 on: September 06, 2008, 12:08:03 PM »
I don't know about the cost, but gigantic Mitsubishi DLPs are relatively cheap.
I think it says on the box, 'No Hispanics' " - Jeff Green of EA

Offline ShyGuy

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Re: Conduit
« Reply #516 on: September 06, 2008, 03:22:54 PM »
I've hear Time Splitters and Halo 3 so far. Any other this-is-my-entire-life split screen games?

I've played two (both?) split screen shooters on the Wii, which is probably more than most of you hat0rz, and I don't care if Conduit doesn't have it. yes, this was a troll

Offline DAaaMan64

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Re: Conduit
« Reply #517 on: September 06, 2008, 03:25:35 PM »
The FPSes I played splitscreen on N64 and GC were
Perfect Dark
Goldeneye
Nightfire
Geist
Both TimeSplitters Future Perfect and 2
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Offline ShyGuy

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Re: Conduit
« Reply #518 on: September 06, 2008, 03:28:33 PM »
Please, N64 doesn't count. If it does, I'm going to start complaining that Conduit doesn't include a 2D 16bit fighting game.

Offline DAaaMan64

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Re: Conduit
« Reply #519 on: September 06, 2008, 03:33:00 PM »
Please, N64 doesn't count. If it does, I'm going to start complaining that Conduit doesn't include a 2D 16bit fighting game.

Just stating the facts man.
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Offline Meteo

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Re: Conduit
« Reply #520 on: September 06, 2008, 06:44:41 PM »
Please, N64 doesn't count. If it does, I'm going to start complaining that Conduit doesn't include a 2D 16bit fighting game.

Why shouldn't it count?  Did split screen become obsolete somewhere along the way as console generations advanced?  Did people stop wanting to play in the same room together (without having to set up a LAN)?

If part of the "core" audience they are aiming for is the core than has stuck with Nintendo over the years, well split screen is how pretty much everyone had to play multiplayer FPS' on Nintendo systems until the Wii. It's what many of us are used to and would still prefer to have the option to do (rather than having to send my friend elsewhere just so I can play against him as would happen with online).

Offline Kairon

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Re: Conduit
« Reply #521 on: September 06, 2008, 07:06:13 PM »
If part of the "core" audience they are aiming for is the core than has stuck with Nintendo over the years, well split screen is how pretty much everyone had to play multiplayer FPS' on Nintendo systems until the Wii. It's what many of us are used to and would still prefer to have the option to do (rather than having to send my friend elsewhere just so I can play against him as would happen with online).

QFT.
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Offline Spak-Spang

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Re: Conduit
« Reply #522 on: September 07, 2008, 06:25:01 PM »
I have played online FPS, LAN FPS, and Splitscreen FPS multiplayer.

I will say my favorite was Splitscreen LAN, followed by Splitscreen.  There is just something fantastic about beating your friend in the same room and smack talking them in real life.  Over the wireless voice chat isn't the same.

Offline Spinnzilla

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Re: Conduit
« Reply #523 on: September 10, 2008, 08:35:21 AM »
http://www.gamasutra.com/php-bin/news_index.php?story=20130

New interview with Matt Corso

http://www.worthplaying.com/article.php?sid=55574

and about them hiring a work while composer for the project.
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Offline BeautifulShy

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Re: Conduit
« Reply #524 on: September 11, 2008, 04:30:35 PM »
Maxi is dead. I killed him and took his posts and changed genders.
Alexis, she/her/Miss

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I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.