Author Topic: Nintendo needs to make a Nunchuck pack-in game!  (Read 17214 times)

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #25 on: April 08, 2008, 03:14:46 PM »
Nintendo doesn't outsource controller designs to a bunch of chimps.

You know, they should try that for their next controller shell. Let them design the pack-in game too. It would almost certainly be horrible, but there's enough of a chance that it would revolutionize gaming as we know it to be worth it. Plus it would be funny to see what Microsoft's version for their Wiimote knock-off would be like.
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Offline Ian Sane

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #26 on: April 08, 2008, 07:48:25 PM »
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Do you think before you start to rant about Wii controller inputs?  Twilight Princess, Mario Galaxy, Batallion Wars 2, all of these games use the Nunchuk.  I think the only first party games that don't (for the most part) are Wii Sports, Wii Play, Excite Truck and WarioWare.

Nintendo themselves admitted this.  The idea for the nunchuk came up when they showed it to Retro and Retro requested it.  The original idea was just the remote.  That was the supposed "new standard".  The nunchuk is the result of outsider feedback.  Now I'll admit I'm going totally on memory with this and I can't find the source article.  Any time you search for Wii nunchuk on Google you're going to get bombarded with sites with nunchuks for sale.

Offline EasyCure

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #27 on: April 08, 2008, 07:59:36 PM »
The mental image i just had of Ian being beaten by a ton of nunchucks coming out of his monitor after he does a goole search is something that will stay with me forever

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Offline IceCold

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #28 on: April 08, 2008, 08:10:27 PM »
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This makes no sense at all.  Wii Play is a pack-in title.  You said so yourself.

He means that it isn't packed in with the system.
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Offline animecyberrat

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #29 on: April 08, 2008, 08:19:29 PM »
I miss the days when Nintendo gave you TWO controllers and a bunch of useless extras when you bought a console. bring back the useless junk Nintendo. Where's ROB 2.0?
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Offline vudu

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #30 on: April 08, 2008, 11:01:18 PM »
Nintendo themselves admitted this.  The idea for the nunchuk came up when they showed it to Retro and Retro requested it.  The original idea was just the remote.  That was the supposed "new standard".  The nunchuk is the result of outsider feedback.

This may be true, but very early on Nintendo adopted the Nunchuk and made it a standard part of the controller.  It can hardly be considered the bastard step-sibling of the Wiimote.
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Offline animecyberrat

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #31 on: April 08, 2008, 11:30:09 PM »
They only thing I hate about the Remote is there isn't a start button. Those + - buttons just feel wrong for some reason.
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Offline Adrock

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #32 on: April 09, 2008, 01:06:31 AM »
You're awfully forgiving. I see the Wii remote as a stepping stone, a work in progress, akin to the original NES controller. Revolutionary for its time, but with plenty of room for improvement. If history repeats itself, maybe the successor to the Wii remote will be near perfection, much like the SNES controller.

Offline DAaaMan64

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #33 on: April 09, 2008, 01:51:01 AM »
You're awfully forgiving. I see the Wii remote as a stepping stone, a work in progress, akin to the original NES controller. Revolutionary for its time, but with plenty of room for improvement. If history repeats itself, maybe the successor to the Wii remote will be near perfection, much like the SNES controller.

Hey hey hey, I think perfection was the GC controller in comfort. haha

I do agree though. So far my experience is that there is definitely room for improvement on the wiimote.
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Offline wandering

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #34 on: April 09, 2008, 07:04:11 AM »
Quote
This makes no sense at all.  Wii Play is a pack-in title.  You said so yourself.

He means that it isn't packed in with the system.

I thought he was being clever. Wii play is a non-game and a pack-in game and therefore a non-pack-in game.
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Offline EasyCure

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #35 on: April 09, 2008, 08:36:22 AM »
You're awfully forgiving. I see the Wii remote as a stepping stone, a work in progress, akin to the original NES controller. Revolutionary for its time, but with plenty of room for improvement. If history repeats itself, maybe the successor to the Wii remote will be near perfection, much like the SNES controller.

Hey hey hey, I think perfection was the GC controller in comfort. haha

I do agree though. So far my experience is that there is definitely room for improvement on the wiimote.

I agree with you but to his defense, the SNES pad was was a perfect step up from the NES pad and for what was offered in gaming at the time. When the PS1 came out and it had that horrible d-pad and (in my opinion) soft un-responsive buttons for 3d gaming, it jud didnt work. Then comes the N64 with analog input and soon after you have sticks on Sony and Segas controllers. Like The NES before it though, it couldve been improved, and was with the GC pad which was supberb for what gaming had become in its time.

Unless it was a port of a ps2 game that needed 20+ buttons and you were expected to press button combinations for EVERYTHING! I'm looking at you MGS-TS! i had no problem hitting two buttons at once with a game like the tony hawk series, but in that stupid MGS game they gave you such stupid combinations it was almost unplayable!!!!
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Offline animecyberrat

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #36 on: April 09, 2008, 10:53:56 AM »
You're awfully forgiving. I see the Wii remote as a stepping stone, a work in progress, akin to the original NES controller. Revolutionary for its time, but with plenty of room for improvement. If history repeats itself, maybe the successor to the Wii remote will be near perfection, much like the SNES controller.


Well you have to understand I play more VC games than anything. As a NES pad it's only flaw is the placement of the + - buttons. I use the Classic Pad for everything but NES games.


AS far as Wii games go, I admit I have limited experience. My current collection consists of Zelda, Metroid, Super Paper Mario, Rampage and Dragon Blade plus the two non games that came packaged with necessary hardware. The only other games I had were Red Steel, Marvel Ultimate Alliance, DBZBT2, COD3, RE:4 Wii and with the games I have played everything seams fine to me. I had problems with Red Steel cuz it made me dizzy at first until I figured it out but ended up not really liking the game and got rid of it.
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Offline Chozo Ghost

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #37 on: April 09, 2008, 11:38:22 AM »
Why not pack the classic controller in with a game as well?

That's actually a good idea. Plus most of the games on the VC depend on it, so it would make sense for Nintendo to probably pack it in with the Wii system itself at some point. Nintendo wants to encourage people to buy VC games, and those games depend on the classic controller, so they should be bundled together.

Nintendo started to bundle most of their peripherals with the NES at one point. Originally, I think it just had two controllers and a game, but later on they threw in the light gun and even R.O.B. so people who bought the system would end up with these things. Of course, those peripherals weren't supported hardly at all, but if Nintendo had bundled them in early on in the system's life then those peripherals may have seen better support among developers.
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Offline animecyberrat

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #38 on: April 09, 2008, 11:42:38 AM »
You got that backwards, they DID those bundles first, they didn't take off then they took them away.
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Offline Chozo Ghost

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #39 on: April 09, 2008, 11:48:43 AM »
You got that backwards, they DID those bundles first, they didn't take off then they took them away.

Maybe you're right. I was only a tot back then. Still, the light gun at least could have been much more successful than it was. I think R.O.B. was probably beyond hope no matter what they did with it, but the Light Gun should have stayed bundled, and Nintendo should have lead the way by putting out more of their own games for it. If they did, then 3rd parties probably would have followed suit.

Now, the Classic Controller is a bit like that too. I sense some developers are reluctant to support the Wii because of the radical controls, so Nintendo needs to bundle that classic controller in with the console so more people have it. Right now it's only a fraction of the Wii's install base that has this essential controller. Why would a developer want to make a game that relies on a peripheral that not everyone has? So Nintendo needs to pack that in, either in a game, or with the system itself.
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Offline animecyberrat

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #40 on: April 09, 2008, 12:35:20 PM »
First off how do you know what fraction of the user base has the classic controller? I'm not picking a fight but it seams like your jumping to conclusions. I see those things selling out everywhere I go just like the remotes, it's the nunchucks I see hanging on store shelves forever.


I think Nintendo needs to keep selling the Classic Controllers separately because that is one of their best money makers and they have no need to take that away. Unless they bundled it with a Wii Points Card and maybe a disc that contains some of the VC classics for those who don't have internet. But I don't see that happening either.
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Offline Ian Sane

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #41 on: April 09, 2008, 01:49:44 PM »
"Now, the Classic Controller is a bit like that too. I sense some developers are reluctant to support the Wii because of the radical controls, so Nintendo needs to bundle that classic controller in with the console so more people have it."

Developers are super keen on the Wii.  It's just that they usually only make crap.  They like the Wii because the userbase appears to have the simplest tastes to please so junk = big pile o' cash.  I think the Wii is more limited by it's Gamecube 1.5 hardware than the controller.  A game designed for the X360 can be easily ported to the PS3 and vice versa but requires a downgrade to go on the Wii.  It's easier to make some crappy motion controlled spin-off than to do a decent port.

I like using the remote for games that really make great use of it.  But I still see it largely as a speciality controller being forced into the role of universal controller.  I also like using steering wheels for driving games and lightguns for shooting games and dancemats for DDR.  But those aren't standard universal controllers and never will be and no one even expects or wants them to.  The remote is very much like how the Atari originally launched with paddle controllers which worked super well for games like Pong and Breakout but were replaced with the joystick design once they realized that was a better option for most games.  Not that the remote will be replaced.  And with the nunchuk it works well enough for Wii exclusives like Metroid and Mario.  You can make a "traditional" game easy enough on the Wii, provided you didn't design it for another console first.

And the classic controller is always there as a safety net.  Wiimania suddenly dies off and no one likes the remote anymore?  They have the "normal" controller option right there.  Pack in the classic controller and they're done.

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #42 on: April 09, 2008, 02:05:04 PM »
It's not that no one would like the remote anymore, it's because the WORLD has (will) moved on to latest thing: the Balance Board.
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Offline UncleBob

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #43 on: April 09, 2008, 05:54:15 PM »
I want the 5,000 Wii Points + Classic Controller for $50 bundle that Japan got. :(
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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #44 on: April 09, 2008, 06:01:48 PM »
I want the 5,000 Wii Points + Classic Controller for $50 bundle that Japan got. :(

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #45 on: April 09, 2008, 07:57:12 PM »
I want the 5,000 Wii Points + Classic Controller for $50 bundle that Japan got. :(

I forgot about that, yes, that would be perfect.
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Offline UncleBob

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #46 on: April 09, 2008, 10:04:20 PM »
It's the main reason I haven't picked up a second Classic Controller.  I know the moment I do it, NoA will release the pack here.
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Offline Adrock

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #47 on: April 10, 2008, 01:19:46 AM »
I bought a used Classic Controller for Brawl and when I finally get around to getting Sin and Punishment on VC. I'm not a fan of it.

On a somewhat related note, Nintendo is apparently releasing white Gamecube controllers in Japan. The wired controller.... why?

Offline Chozo Ghost

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #48 on: April 10, 2008, 06:48:19 AM »
It's the main reason I haven't picked up a second Classic Controller.  I know the moment I do it, NoA will release the pack here.

Same here. Plus I'm also convinced they are going to release a wireless Classic Controller at some point. I actually can't see why they haven't already done this, since they stopped making wavebirds...
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Offline animecyberrat

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Re: Nintendo needs to make a Nunchuck pack-in game!
« Reply #49 on: April 10, 2008, 01:30:36 PM »
The Classic Controller *is* Wireless, a way. You don't have to plug it into the console and be restricted by how far away you can sit.
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