Author Topic: Stage Builder  (Read 33535 times)

0 Members and 1 Guest are viewing this topic.

Offline Nick DiMola

  • Staff Alumnus
  • Score: 20
    • View Profile
    • PixlBit
Re: Stage Builder
« Reply #25 on: March 13, 2008, 01:37:31 PM »
One feature that I really don't understand the downgrade is target test. The stage builder on the other hand, while limited, appears quite flexible so I have no problem with it.

Agreed, the stage builder seems decent enough to me. I'm not looking for much anyway though. The fact that it is even there is enough for me. I was just being a wise ass before, because it seems like people around here sometimes want to silence the naysayers.
Check out PixlBit!

Offline DAaaMan64

  • Winner of the Most Terrible Username Award
  • Score: 10
    • View Profile
Re: Stage Builder
« Reply #26 on: March 13, 2008, 01:47:44 PM »
One feature that I really don't understand the downgrade is target test. The stage builder on the other hand, while limited, appears quite flexible so I have no problem with it.

Agreed, the stage builder seems decent enough to me. I'm not looking for much anyway though. The fact that it is even there is enough for me. I was just being a wise ass before, because it seems like people around here sometimes want to silence the naysayers.

I don't know that your talking to me, but I DON'T want to silence nay-sayers.  I am one often enough, but I don't want to silence discussing whether it is a ridiculous request or not.
FREEEEEDDDDDOOOOOMMMMMMMMMM!!!!

Marvel Heroes - Marvel Heroes
Frozen Shoe Games

Yea, though I walk through the valley of the shadow of death, I will fear no evil. For I am with me.

Offline Nick DiMola

  • Staff Alumnus
  • Score: 20
    • View Profile
    • PixlBit
Re: Stage Builder
« Reply #27 on: March 13, 2008, 02:22:15 PM »
Nah, not getting that impression from you in particular. Clearly everyone had different expectations for the game and many people won't be satisfied with the outcome simply because what they were expecting was not done in favor of something else. The SSE seems to be a big sticking point for almost everyone, and I whole-heartedly agree that it was a waste of resources. What those resources would've been able to do had they not been on the SSE is all conjecture, but it is convenient to say that they would've worked on x item that you had in mind, even though that might not have been the case.

The one thing that is pretty clear though is that, regardless there is still alot to like in Brawl, and having sticking points when the game is in it's 3rd iteration is inevitable. Look at the Mario or Zelda series. They get nitpicked to hell at this point because expectations are across the board. Everyone wants something different, and when each progressive iteration doesn't contain what they wanted, they will bitch harder and harder. Not a problem with me, it is the nature of the beast, however, everyone needs to realize, that is the point of having a forum discussion.
Check out PixlBit!

Offline Pale

  • Staff Layton Hat Thief
  • Score: 4
    • View Profile
    • PaleHour
Re: Stage Builder
« Reply #28 on: March 13, 2008, 02:37:35 PM »
I would argue that if the SSE didn't exist we would have just gotten the same rest of the game earlier.  As I've said in previous arguments, debating whether a game is rushed or not is stupid because we don't see everything, know what pressures they were under by management, or understand the difficulty involved in doing certain things.
:: I was an active staffer forever ago, or was it yesterday. Time is an anomaly. Father of two boys.
---------------------
:: Grouvee :: Instagram

Offline NWR_insanolord

  • Rocket Fuel Malt Liquor....DAMN!
  • NWR Staff Pro
  • Score: -18986
    • View Profile
Re: Stage Builder
« Reply #29 on: March 13, 2008, 02:42:12 PM »
I agree with everything Pale just said.
Insanolord is a terrible moderator.

J.P. Corbran
NWR Community Manager and Soccer Correspondent

Offline Darkheart

  • Darkheart
  • Score: 1
    • View Profile
Re: Stage Builder
« Reply #30 on: March 13, 2008, 02:47:21 PM »
I'm upset because this game was delayed so heavily and yet it is still so lacking.

My whole philosophy was that Nintendo was taking their time to get everything right for arguably their biggest traditional game for the Wii.

I have complimented the stages this time around though Obi-Kanobi, just saying the Stage Builder and it's "unlockable" content is garbage.

From a design stand point of seeing what was in the SSE (many diverse settings with many diverse "blocks" so to speak that made up each area) I was expecting to see a lot of that in the stage builder. The elements are there so why not include them in the stage building tools?

It just wreaks of incompleteness. So much potential.

Christ almighty, if you don't have something nice to say, then just stop with the whining.

Yeah Mashiro, your making people think outside the box and that makes pandas cry!

Seriously, stop voicing your opinion in a forum made for voicing your opinion. You might give the others here the crazy idea that they are allowed to put their opinions forth for others to read and comment on.

I'm not saying don't talk about it, I'm saying your probably never gonna be happy if a lot of the new stuff isn't up to par with what you were expecting.  Your probably suffering from over hype.

Personally I'm happy with new stuff, it means it'll be in the next one and the next one after that.   I know they could have had it that good this time, but they didn't, but I'm satisfied.  If it is this crappy next time, I'll be annoyed.

I'm sorry that I have just been negative about the game up and down. Maybe it's because I am getting older but . . . think of it this way:

If we get a smash game every generation (for argument sake) let's say the next one comes out in another 6 years as this was the gap from Melee to Brawl. I am going to be 29 years old . . . I don't feel like waiting my ENTIRE LIFE just to get a mode that is up to snuff with what should have been this time around.

Yeah I know it sounds weird but I am tired of waiting for the next incarnation of a game just to get what I want.

This argument is a circle.  Just see all my posts again.

What circle and Bill I want those pics those levels sound awesome~!

Offline Mikintosh

  • Score: -1
    • View Profile
Re: Stage Builder
« Reply #31 on: March 13, 2008, 02:52:33 PM »
I'm upset because this game was delayed so heavily and yet it is still so lacking.

My whole philosophy was that Nintendo was taking their time to get everything right for arguably their biggest traditional game for the Wii.

I have complimented the stages this time around though Obi-Kanobi, just saying the Stage Builder and it's "unlockable" content is garbage.

From a design stand point of seeing what was in the SSE (many diverse settings with many diverse "blocks" so to speak that made up each area) I was expecting to see a lot of that in the stage builder. The elements are there so why not include them in the stage building tools?

It just wreaks of incompleteness. So much potential.

Christ almighty, if you don't have something nice to say, then just stop with the whining.

Yeah Mashiro, your making people think outside the box and that makes pandas cry!

Seriously, stop voicing your opinion in a forum made for voicing your opinion. You might give the others here the crazy idea that they are allowed to put their opinions forth for others to read and comment on.

I'm not saying don't talk about it, I'm saying your probably never gonna be happy if a lot of the new stuff isn't up to par with what you were expecting.  Your probably suffering from over hype.

Personally I'm happy with new stuff, it means it'll be in the next one and the next one after that.   I know they could have had it that good this time, but they didn't, but I'm satisfied.  If it is this crappy next time, I'll be annoyed.

I'm sorry that I have just been negative about the game up and down. Maybe it's because I am getting older but . . . think of it this way:

If we get a smash game every generation (for argument sake) let's say the next one comes out in another 6 years as this was the gap from Melee to Brawl. I am going to be 29 years old . . . I don't feel like waiting my ENTIRE LIFE just to get a mode that is up to snuff with what should have been this time around.

Yeah I know it sounds weird but I am tired of waiting for the next incarnation of a game just to get what I want.

Dude, I'm not against you voicing a negative opinion about stuff, it's just that it seems that every active thread (and this is an exaggeration) has you moaning about some aspect of the game was a horrible disappointment...and this thread was a discussion about using the Stage Builder, not its worthiness or whatever. If you have a problem with it, someone created a nice Nitpickers thread to stay on, but you don't need to spread that negativity to every damn other thread. Not that I could stop you but please, cool it.

And seriously, either deal with what's in Brawl or move on to another game. Nothing you say here is going to make them go back and "fix" it to what you want it to be. The stage builder is more than fine for most people, and since it's a new feature they didn't even have to include, what's your grounds for complaining besides "I want my own Smash Bros. exactly the way I envisioned"?

Offline Mashiro

  • Silent Protagonist
  • Score: 1
    • View Profile
Re: Stage Builder
« Reply #32 on: March 13, 2008, 03:18:10 PM »
I never said the mode was worthless, in fact I've made plenty of stages already (and intend to make more) it just leaves me wishing they would have given us just a few more templates and objects to work with considering all the various backgrounds and template styles they used in SSE. It's there . . . so why not let them let us use them?

It's a great addition to the game that just leaves me wanting more.

It's also another example of why I wish Nintendo would have had a better online structure for downloadable content . . . but I digress . . .

Continue with the discussion sorry for being so negative. (Whoever said the pirate ship idea that was pretty cool I made one myself today).

Offline GoldenPhoenix

  • Now it's a party!
  • Score: 42
    • View Profile
Re: Stage Builder
« Reply #33 on: March 13, 2008, 05:05:16 PM »
One feature that I really don't understand the downgrade is target test. The stage builder on the other hand, while limited, appears quite flexible so I have no problem with it.

Agreed, the stage builder seems decent enough to me. I'm not looking for much anyway though. The fact that it is even there is enough for me. I was just being a wise ass before, because it seems like people around here sometimes want to silence the naysayers.

I don't know that your talking to me, but I DON'T want to silence nay-sayers.  I am one often enough, but I don't want to silence discussing whether it is a ridiculous request or not.

Daamaan, I know I wasn't talking about you. It was Micintosh that is the one that pretty much said that if you have something negative to say, then your opinion is not wanted. You've actually been pretty good about things.
Switch Friend Code: SW-4185-3173-1144

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
Re: Stage Builder
« Reply #34 on: March 13, 2008, 05:37:02 PM »
Okay, I put my studies aside long enough that I could take some quick pics...Just send me a PM if you'd like them, but the soonest I'll be able to get on will be tomorrow night (hopefully)...Or you can just look at the design links I have also added if you are impatient... =)







Castle Blueprints
Ghost Ship Blueprints
Phantos Blueprints
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Mashiro

  • Silent Protagonist
  • Score: 1
    • View Profile
Re: Stage Builder
« Reply #35 on: March 13, 2008, 05:44:49 PM »
Phantos Blueprints is awesome! Nice work =D

Offline DAaaMan64

  • Winner of the Most Terrible Username Award
  • Score: 10
    • View Profile
Re: Stage Builder
« Reply #36 on: March 13, 2008, 06:18:03 PM »
Nice! Castle blue prints rocks!
FREEEEEDDDDDOOOOOMMMMMMMMMM!!!!

Marvel Heroes - Marvel Heroes
Frozen Shoe Games

Yea, though I walk through the valley of the shadow of death, I will fear no evil. For I am with me.

Offline Ceric

  • Once killed four Deviljho in one hunt
  • Score: 0
    • View Profile
Re: Stage Builder
« Reply #37 on: March 13, 2008, 07:25:18 PM »
I made my first level.  Its the Heart cave from Bubble Bobble. with platforms floating around the sides because you can't teleport someone to go out the top hole and appear through the bottom and vice versa.
Need a Personal NonCitizen-Magical-Elf-Boy-Child-Game-Abused-King-Kratos-Play-Thing Crimm Unmaker-of-Worlds-Hunter-Of-Boxes
so, I don't have to edit as Much.

Offline UncleBob

  • (PATRON)
  • NWR Junior Ranger
  • Score: 98
    • View Profile
Re: Stage Builder
« Reply #38 on: March 13, 2008, 10:08:12 PM »
Can you save a level to an SD card, put it on the interwebz, then let someone else download it to an SD card and load it on their Wii? I've attached a crappy level to this post if someone wants to try...

You might need to save it in the same directory on your SD card...

F:\private\wii\app\RSBE\st\st_080313_2002.bin
Just some random guy on the internet who has a different opinion of games than you.

Re: Stage Builder
« Reply #39 on: March 14, 2008, 12:13:56 AM »
UncleBob, I haven't downloaded your stage, but I know that it will work.
IGN built an entire site dedicated to allowing people to exchange levels using the method you just described.  This forum should be dedicated to linking to our ow designs?  Be much nicer than having to deal with IGN.
Life is good

Offline vudu

  • You'd probably all be better off if I really were dead.
  • NWR Junior Ranger
  • Score: -19
    • View Profile
Re: Stage Builder
« Reply #40 on: March 14, 2008, 07:43:58 PM »
WARNING:  Under no circumstance should you play a stock battle on Uncle Bob's stage NO END.  If you are foolish enough to attempt this, do not--I REPEAT, DO NOT--play as the Ice Climbers.  I finally gave up after 20 minutes because my Nana died, and it's impossible for Popo to get to the top level by himself.  (It's impossible to die unless you can make the falling blocks on the top level drop.)

P.S.  Uncle Bob, I hate you.
« Last Edit: March 14, 2008, 08:58:11 PM by vudu »
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
Re: Stage Builder
« Reply #41 on: March 14, 2008, 08:02:39 PM »
Did anyone make the original Mushroom Kingdom 64 stage yet?
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline UncleBob

  • (PATRON)
  • NWR Junior Ranger
  • Score: 98
    • View Profile
Re: Stage Builder
« Reply #42 on: March 14, 2008, 10:56:46 PM »
To be fair, I did say it was a crappy level.

As for tips on playing it - I actually recommend playing stock matches on it.

If you play a timed match and time runs out while you're tied, then you go into Sudden Death.  The probelm with Sudden Death is that once everyone falls into the bowl and the dropping blocks respawn, there's *no way* out.  Period.  You're screwed.

In a stock match, with items on, if everyone falls into the bowl, when items spawn above the drop blocks, they'll fall onto the drop blocks, making them fall.  This gives you a few moments to get the hell outta the bowl.  Once you're out, use this time to force the drop blocks to fall.  From here, you can wait for the players inside the bowl to knock each other out, or jump back down into the bowl and try to knock 'em out real fast - leaving yourself time to get back out of the bowl before the blocks respawn.

However, using the Ice Climbers or Omilar... yeah... they might not work that well... :)
Just some random guy on the internet who has a different opinion of games than you.

Offline vudu

  • You'd probably all be better off if I really were dead.
  • NWR Junior Ranger
  • Score: -19
    • View Profile
Re: Stage Builder
« Reply #43 on: March 15, 2008, 10:09:40 AM »
I was using that exact strategy.  It was working perfectly--albeit, taking a VERY long time--until my Nana died.  At that point I was screwed because there was no way for me to get up there (short of collecting all the Dragoon parts, which is almost impossible to do thanks to the spiked floor).  There was only one computer player at that point, and you sure can't trust him to figure out what to do.  I still hate you.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline UncleBob

  • (PATRON)
  • NWR Junior Ranger
  • Score: 98
    • View Profile
Re: Stage Builder
« Reply #44 on: March 15, 2008, 10:25:06 AM »
Yeah, Dragoon Parts or Warp Star... Either one will get you back on top...

It's an evil little level. :)
Just some random guy on the internet who has a different opinion of games than you.

Offline Smoke39

  • Smoking is only bad for you if you're not made of smoke already
  • Score: 3
    • View Profile
Re: Stage Builder
« Reply #45 on: March 15, 2008, 10:10:44 PM »
I got all the stage parts, and they are pretty dissapointing.  I wish they'd at least let us use all the parts from each of the three backgrounds regardless of which we choose, just for some variety...

I've made Saffron City, Hyrule Castle, Planet Zebes, and DK's stage from the original Smash Bros.  I also recreated the DK waterfall stage from Melee and made a Great Fox that isn't all punified.
GOREGASM!

Offline NWR_insanolord

  • Rocket Fuel Malt Liquor....DAMN!
  • NWR Staff Pro
  • Score: -18986
    • View Profile
Re: Stage Builder
« Reply #46 on: March 15, 2008, 10:22:34 PM »
I've made Saffron City, Hyrule Castle, Planet Zebes, and DK's stage from the original Smash Bros.  I also recreated the DK waterfall stage from Melee and made a Great Fox that isn't all punified.
I would like every one of those, could you post them? The best I've been able to do is something vaguely resembling the first level of Donkey Kong (25m). I couldn't get it right because there isn't a block with a shallow enough angle and even the biggest stage size isn't tall enough.
Insanolord is a terrible moderator.

J.P. Corbran
NWR Community Manager and Soccer Correspondent

Offline Smoke39

  • Smoking is only bad for you if you're not made of smoke already
  • Score: 3
    • View Profile
Re: Stage Builder
« Reply #47 on: March 15, 2008, 10:45:56 PM »
Moving platforms are shown in their lowest/left-most position.













Zebes didn't really turn out too well. :/  And the computer sucks at it.
GOREGASM!

Offline UltimatePartyBear

  • Voice of Reason
  • Score: 35
    • View Profile
Re: Stage Builder
« Reply #48 on: March 17, 2008, 11:30:00 AM »
The computer seems to suck at most custom stages.  I think they must include some pathfinding logic in the stages themselves, which the custom stages of course lack.  The computer seems to want to try to stay on the lowest flat surface, which can be pretty hilarious if that happens to be the smallest platform you can place.


Someone should set up some place to upload the maps we all make to make sharing them easier.

Offline Pale

  • Staff Layton Hat Thief
  • Score: 4
    • View Profile
    • PaleHour
Re: Stage Builder
« Reply #49 on: March 17, 2008, 11:46:17 AM »
I made replicas of the first 15 phases of Wrecking Crew...

Maybe someday I'll make all 100.
:: I was an active staffer forever ago, or was it yesterday. Time is an anomaly. Father of two boys.
---------------------
:: Grouvee :: Instagram