Quote
By the way, this is some really anal Metroid fanboy stuff, but why the hell can't they get the terminology right with this stuff? It should be called the Space Jump, unless it causes damages to enemies, which one of the directors of the game said they weren't sure if they were going to have it do that or not. Also the thing in Prime that was called the Space Jump should have been called the High Jump Boots. Argh!
Personally, I very much prefer Prime's "Space Jump" to Super Metroid's. To me, the Space Jump really wasn't very fitting to Metroid. In SM, it a) wasn't particularly fun to use - the constant tapping of the jump button was irritating and b) completely destroyed any challenge involving gravity, making the more interesting wall-jump useless. Combined with the Screw Attack, it just made the game seem more gimmicky and less ominous. This was particularly annoying as Super Metroid is one of my favorite games of all time. The Prime version, though, was far more interesting (although perhaps not actually the same Space Jump as you say). It was both necessary for progression and allowed for extremely precise jumps.
If I am long-winded on the topic it's because I recall thinking about this when playing Prime.
Anyway, off-topic: I tried to download the DivX codec a few weeks ago, but it wouldn't let me install it without installing Gator, which wasn't particularly enticing for me. Is there any way around this? I'd love to see that video.