Author Topic: Guitar Hero Launch Day?  (Read 16141 times)

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Offline that Baby guy

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RE: Guitar Hero Launch Day?
« Reply #25 on: October 29, 2007, 05:26:28 PM »
I bought it at Target last night, and I asked the clerk at electronics about it.  He said they got mostly 360 and Wii versions in, and both sold very well.  He also mentioned the PS3 version didn't sell well, but that they didn't get too many of those in.

I'm up to hard mode, which I don't think is very shabby.  My roommate and I have probably played it a total of five or six hours, and last night we went all the way through easy alternating, then played some quickplay songs.  He went on to play them in normal, and I moved up to hard, skipping medium.  Of course, I lost a ton, but I'm finally able to make it through a few of the songs.  Of course, I haven't tried a majority of them on hard, though.

Offline bustin98

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RE:Guitar Hero Launch Day?
« Reply #26 on: October 29, 2007, 05:36:11 PM »
The midnight launch I went to had mostly 360 sales, then Wii, and one each of PS2 and PS3. It was a small group, mostly young guys. Once the casual crowd comes in though I bet the PS2 picks up steam.

Offline wulffman04

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RE:Guitar Hero Launch Day?
« Reply #27 on: October 29, 2007, 07:57:01 PM »
A lot of people here (southern oregon) bought the ps2 version. A LOT
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Offline NWR_pap64

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RE:Guitar Hero Launch Day?
« Reply #28 on: October 30, 2007, 01:25:46 PM »
According to Amazon's sales charts GH III Wii is doing VERY well. You can read about it here.. Like one of the comments state, though, this is just Amazon.

Also, GH III Wii now appears as "Back ordered" on Gamestop's website. Don't know if this means anything, but some think its good news...
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Offline NWR_insanolord

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RE: Guitar Hero Launch Day?
« Reply #29 on: October 30, 2007, 05:01:07 PM »
Have you guys seen 1up's review? They said the Wii version didn't have online play in it twice. They're usually pretty tough on the Wii, but this is the first time I've seen them outright lie to put down the Wii.  
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Offline Kenology

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RE:Guitar Hero Launch Day?
« Reply #30 on: October 30, 2007, 05:12:12 PM »
Quote

Originally posted by: insanolord
Have you guys seen 1up's review? They said the Wii version didn't have online play in it twice. They're usually pretty tough on the Wii, but this is the first time I've seen them outright lie to put down the Wii.

I emailed the reviewer about that mistake.  Makes you wonder if he even thoroughly checked out the Wii version.  All it would take is a look at the front end menus to see that it's online I'd assume.
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Offline NinGurl69 *huggles

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RE: Guitar Hero Launch Day?
« Reply #31 on: October 30, 2007, 05:31:25 PM »
I heard there's sound problems on the Wii version.

Does this game suck or what?
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Offline NWR_insanolord

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RE:Guitar Hero Launch Day?
« Reply #32 on: October 30, 2007, 06:33:48 PM »
Quote

Originally posted by: Kenology
Quote

Originally posted by: insanolord
Have you guys seen 1up's review? They said the Wii version didn't have online play in it twice. They're usually pretty tough on the Wii, but this is the first time I've seen them outright lie to put down the Wii.

I emailed the reviewer about that mistake.  Makes you wonder if he even thoroughly checked out the Wii version.  All it would take is a look at the front end menus to see that it's online I'd assume.


I thought that might have been the case as well, but the review specifically mentioned the Wii version guitar and that you should turn off the rumble because of a problem caused by the rumble from activating Star Power.
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Offline Mashiro

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RE: Guitar Hero Launch Day?
« Reply #33 on: October 31, 2007, 12:44:29 AM »
Well from playing through career on easy mode I can say that there have been no sound problems that I haven encountered thus far.

The Wiimote speaker actually does a nice job for making a "missed" notes noise and the music sounds perfect.

As for it being online all it takes is looking at THE FREAKING BOX to notice it's online. There's a big "Wi-Fi" blue circle logo thing right on it. Oh and yes there's a wi-fi mode right on the front game menu.

The ONLY issue I had so far was with the guitar once. The wammy board stopped working. It took me turning off the system and turning it back on to get it going again for some reason. Haven't been able to reproduce the problem.

Offline Nemo

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RE:Guitar Hero Launch Day?
« Reply #34 on: October 31, 2007, 03:43:12 AM »
"The game modes are essentially the same: solo or co-op Career and Quick Play -- and if you have a 360 or PS3, online play. (Ed. note: The Wii version has online play as well.)"

LOL
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Offline bustin98

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RE:Guitar Hero Launch Day?
« Reply #35 on: October 31, 2007, 05:11:32 AM »
My whammy bar had stopped working once, took a restart to fix. I wonder if I had moved the bar from the default location when turning it on??

Also, with online play I had to sessions where my Wii locked up in the middle of the game and one that finished without a problem. And it must have been a glitch but I was able to choose 'co-op' from ranked play the first time I played online, but haven't been able to since. Not that ranked play matters if my Wii is just going to lock up.

Offline darknight06

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RE:Guitar Hero Launch Day?
« Reply #36 on: October 31, 2007, 05:40:21 AM »
If the whammy bar doesn't work immediately, the quickest thing to do is to just go to the in game Wii Menu and reconnect the controller.  That always fixed it for me.  

Now at first I thought the sound was screwy until I played online and realized what they did with the rear speaker, they're reserved for player 2.  Even with that known, it would've been nice to get full surround even in single player.  Is it me, or do the characters and environments seem to miss the mark that the first 2 really nailed.  It's still good and all, but it's not Harmonix good.

Offline ShyGuy

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RE:Guitar Hero Launch Day?
« Reply #37 on: October 31, 2007, 05:52:07 AM »
Quote

Originally posted by: Nemo
"The game modes are essentially the same: solo or co-op Career and Quick Play -- and if you have a 360 or PS3, online play. (Ed. note: The Wii version has online play as well.)"

LOL


Sad thing is that the review was done by Andrew Pfister, who IS the reviews editor. The gaming media sucks.

Offline darknight06

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RE:Guitar Hero Launch Day?
« Reply #38 on: October 31, 2007, 01:19:42 PM »
Just played a little more, I think I know what they're talking about when it comes to sound issues.  Anyone else run into a problem where the music stops and the note don't scroll momentarily?  When the music does start up, every note between the part where it stopped and started again counts as a miss.  While it doesn't happen often at all (only twice) it still sort of reeks of careless development IMO.  It's no gamebreaker, but still slightly disappointing nonetheless.  

Edit:  What I was talking about earlier isn't the sound problem, the PS2 version apparently has the full Dolby ProLogic II support that MAGICALLY got screwed up in the Wii version.  (*chuckles* even though on the main channel menu the music there is completely PLII)  It's not making me want to trade it in, but if third parties are still wondering why their games supposedly don't sell as well on the Wii while churning out bug ridden and half assed ports they need to be dragged out in the street and shot!  

Offline Mashiro

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RE: Guitar Hero Launch Day?
« Reply #39 on: October 31, 2007, 01:37:34 PM »
Can't say I've had that problem yet Dark but I'll keep an eye out for it (won't be hard to miss lol).

Offline Rhoq

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RE: Guitar Hero Launch Day?
« Reply #40 on: November 01, 2007, 04:48:36 AM »
So last night, I finally decided to try out the Guitar Hero 3 on-line multiplayer via Nintendo WFC. I played a random stranger. Now since I basically such at GH, I selected "easy". Now this is where my rant comes in...This scumbag was obviously an "expert", hitting 99% on every song we played (I average around 90%). Why do people do this? I know they are looking for an easy way to move up the leaderboards, but still - it's not right. I got my ass handed to me by someone who was too good to be bothering with someone on "easy" difficulty.
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Offline matt oz

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RE:Guitar Hero Launch Day?
« Reply #41 on: November 01, 2007, 05:10:47 AM »
Quote

Originally posted by: Rhoq
So last night, I finally decided to try out the Guitar Hero 3 on-line multiplayer via Nintendo WFC. I played a random stranger. Now since I basically such at GH, I selected "easy". Now this is where my rant comes in...This scumbag was obviously an "expert", hitting 99% on every song we played (I average around 90%). Why do people do this? I know they are looking for an easy way to move up the leaderboards, but still - it's not right. I got my ass handed to me by someone who was too good to be bothering with someone on "easy" difficulty.


That's why I stopped playing those free Yahoo games.  I'm an advanced-beginner chess player, but I was always playing against people who were really really good, and could beat me in like 12 moves.  When I compete, I like the playing field to be even, that way I feel like I've actually accomplished something.

Anyway, back to Guitar Hero, it turns out someone on my floor has this game, so I've been playing it a little bit.  I've never played a GH game before, and I could get 5 stars on Medium by Tuesday.  Yesterday, I got my first 100% on Medium with the Weezer song.  No one believes me that I've never played it before!
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Offline darknight06

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RE:Guitar Hero Launch Day?
« Reply #42 on: November 01, 2007, 06:04:51 AM »
At one point in time I was 99% on Easy charts and failing Medium, I wouldn't go saying they're outright experts.  Are you using star power and getting decent streaks at least to the point where you can get an 8x multiplier.  It's not your percentage that wins this game, it's your ending score.  I've hit 99% of the notes on songs and lost to people with 96 and 95% notes simply because of the score differential.  Learning the charts well enough to know when you can use star power to really rake in points is a key factor in winning online battles.

Offline Mashiro

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RE: Guitar Hero Launch Day?
« Reply #43 on: November 01, 2007, 09:21:49 AM »
I have to say . . . the learning curve is very steep going from easy to medium lol.

It's that damned extra note. My fingers and brain can't comprehend it >.<!

Offline Nick DiMola

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RE: Guitar Hero Launch Day?
« Reply #44 on: November 01, 2007, 09:28:49 AM »
It's funny to see all the conversation about GH on here. I remember going through all of this stuff the first time I played too. Once you blast through medium, hard won't seem too bad. About half way through hard you should move into expert and get your feet wet. Start playing both hard and expert in unison and by the time you finish hard, you should be well prepared to rip expert. It's a fun voyage getting up to expert, enjoy the ride. I'll be eventually picking this up on the 360 since I already have the hardware from GH2. I burned myself out on GH between 1 and 2. Time for me to take a break for a little while, I tend to get addicted to playing it.
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Offline vudu

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RE:Guitar Hero Launch Day?
« Reply #45 on: November 01, 2007, 09:34:59 AM »
Quote

Originally posted by: Mashiro
I have to say . . . the learning curve is very steep going from easy to medium lol.

It's that damned extra note. My fingers and brain can't comprehend it >.<!
I agree 100%.  I haven't failed a medium song yet (only played about 4), but my notes hit goes from the mid-nineties to the seventies.

When do they add the fifth fret--hard or expert?

Also, I can already tell I'm going to have a devilish time once they add that fifth fret.  My concern is that I'm not going to be able to unlock all the songs/extras because I'll run out of money.  It seems that you don't get paid twice for completing a song on the same difficulty more than once.  Does this mean I'm eventually going to run out of cash once I hit a brick wall in the career mode, or is there another way of earning money?
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Offline Nick DiMola

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RE:Guitar Hero Launch Day?
« Reply #46 on: November 01, 2007, 09:38:57 AM »
Quote

Originally posted by: vudu
Quote

Originally posted by: Mashiro
I have to say . . . the learning curve is very steep going from easy to medium lol.

It's that damned extra note. My fingers and brain can't comprehend it >.<!
I agree 100%.  I haven't failed a medium song yet (only played about 4), but my notes hit goes from the mid-nineties to the seventies.

When do they add the fifth fret--hard or expert?

Also, I can already tell I'm going to have a devilish time once they add that fifth fret.  My concern is that I'm not going to be able to unlock all the songs/extras because I'll run out of money.  It seems that you don't get paid twice for completing a song on the same difficulty more than once.  Does this mean I'm eventually going to run out of cash once I hit a brick wall in the career mode, or is there another way of earning money?


They add the fifth fret in Hard and then make the patterns more complicated in Expert. You will eventually run out of money and be required to earn more money by getting a higher number of stars on the songs. 5 stars will net you the max amount of available cash from the song. If you beat a song and get 3 stars, when you beat the same song again and get 5 stars, earned money on the song = 5 star money value - 3 star money value.  

So on any given song lets say 3 stars is worth $300 and 4 stars is worth $400 and 5 stars is worth $500.
The first time you beat the song you get 3 stars and earn $300.
The second time you beat the song you get 5 stars, so you will earn $500 minus the $300 you already made earning you another $200.
Now that you have 5 stars move on to a new song because you can no longer earn money from the song.
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Offline Mashiro

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RE: Guitar Hero Launch Day?
« Reply #47 on: November 01, 2007, 09:42:02 AM »
I still can't nail the whole 'strum once hit notes' technique.

I did it in practice mode but in the actual game I never seem to pull it off.

Oh well practice makes perfect.

Offline vudu

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RE: Guitar Hero Launch Day?
« Reply #48 on: November 01, 2007, 09:47:45 AM »
Thanks for the info!  That makes a lot of sense.  Does anyone know if you're able to unlock everything just beating the easy and normal songs (with 5-star ratings)?  Or am I going to have to begin to prioritize my purchases?  Also, do you earn cash from beating bonus songs?
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Nick DiMola

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RE:Guitar Hero Launch Day?
« Reply #49 on: November 01, 2007, 09:48:40 AM »
Quote

Originally posted by: vudu
Thanks for the info!  That makes a lot of sense.  Does anyone know if you're able to unlock everything just beating the easy and normal songs (with 5-star ratings)?  Or am I going to have to begin to prioritize my purchases?  Also, do you earn cash from beating bonus songs?


As long as GH3 is the same as 1 and 2, I'm assuming it is, you can unlock everything by playing in lower settings. Also you do not earn cash from the bonus songs. You still might want to prioritize your purchases. IMHO it is a better idea to unlock songs first and go for the other goodies after.
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