Author Topic: Difficulty levels on Nintendo games  (Read 23129 times)

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Offline Kairon

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RE: Difficulty levels on Nintendo games
« Reply #75 on: September 07, 2007, 07:24:06 AM »
Completely arbitrary Ian. The whole thing is based on subjective opinions of how diificult or easy things should be to you. Heck, if you asked me, more games need to be easy.
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline KDR_11k

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RE: Difficulty levels on Nintendo games
« Reply #76 on: September 07, 2007, 07:25:10 AM »
They are easier because they're being sold to more than kids who buy one game every three months and can play it all day to get good at it. They're sold to adults who have an hour of gaming time a day and don't want to spend it all on repeating the same section they've been repeating the last few days until they become good enough to beat it. These adults want to play for an hour and get something done which is why most games constantly let you progress and just pad their playtime with repetition (that last bit is just cost saving).

Offline IceCold

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RE:Difficulty levels on Nintendo games
« Reply #77 on: September 07, 2007, 07:42:10 AM »
Quote

Originally posted by: Plugabugz
Nobody mentioned F-Zero GX and the insane ultra difficulty that not even all the princesses in the land hyped up on sugar could beat!
Maybe it's because F-Zero GX was made for me, but I never found once that the difficulty of the Cups or Story Mode were ever unfair. Sure, they were extremely difficult at times, but never unfair.. There were only two tracks that I would call "unfair" on Master Difficulty - the short Big Blue one and the last one with all those trippy colours.
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Offline Kairon

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RE:Difficulty levels on Nintendo games
« Reply #78 on: September 07, 2007, 07:56:01 AM »
Quote

Originally posted by: KDR_11k
They are easier because they're being sold to more than kids who buy one game every three months and can play it all day to get good at it. They're sold to adults who have an hour of gaming time a day and don't want to spend it all on repeating the same section they've been repeating the last few days until they become good enough to beat it. These adults want to play for an hour and get something done which is why most games constantly let you progress and just pad their playtime with repetition (that last bit is just cost saving).


So adults are killing gaming?
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Maverick

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RE:Difficulty levels on Nintendo games
« Reply #79 on: September 07, 2007, 08:13:38 AM »
Down with adults!

...oh, wait.
Come play with my Twitter.

Offline vudu

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RE:Difficulty levels on Nintendo games
« Reply #80 on: September 07, 2007, 09:02:16 AM »
Quote

Originally posted by: Maverick
Down with adults!
Kids, you've had your fun, now we've had our fill!
Yeah, you're only here 'cause Marge forgot her pill!
Kids, you're all just scandalising, vandalizing punks!
Channel hoppin', Ritalin-poppin' monkeys...
(But please don't quit the fan club!)
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Kairon

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RE:Difficulty levels on Nintendo games
« Reply #81 on: September 08, 2007, 08:57:39 PM »
Maybe more games should be easier to play so that she can beat Super Paper Mario.
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline EasyCure

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RE:Difficulty levels on Nintendo games
« Reply #82 on: September 09, 2007, 06:25:34 AM »
Quote

Originally posted by: Kairon
Maybe more games should be easier to play so that she can beat Super Paper Mario.


dirty blonde hair + Cleavage + brittish accent = SPLOOGE IN MUH PANTZ!!!

i <3 kairon for bringing this to my attention.
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline Kairon

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RE: Difficulty levels on Nintendo games
« Reply #83 on: September 09, 2007, 09:32:21 PM »
Note to self: stop linking to things. Just...just stop. Just stop.
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline EasyCure

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RE: Difficulty levels on Nintendo games
« Reply #84 on: September 10, 2007, 01:40:32 AM »


You're no fun then
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.