Author Topic: Wii Zapper: how it might actually be good  (Read 9377 times)

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Offline Smoke39

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RE: Wii Zapper: how it might actually be good
« Reply #25 on: July 14, 2007, 12:05:16 PM »
Here's what the Super Scope calibration is for, from Wikipedia:
Quote

All licensed Super Scope games include a calibration mode to account for both electrical delays and maladjustment of the gunsight.
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Offline MaryJane

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RE:Wii Zapper: how it might actually be good
« Reply #26 on: August 16, 2007, 04:27:19 PM »
A little late to the party but I just had an epiphany about the wii zapper.

What if...

Wait for it,

The zapper had its own (i would make it bold an in italics but I'm using phone) analog stick and.... BUTTONS the obvious approach would be to just keep the c and z buttons. However, since the gun has a specific purpose (whereas the nunchuck is multipurpose) buttons could be added specifically the gaming genre. A reload button (preferably the action but with the warpath the ESRB and its supporters are it probably wouldn't happen) for quicker reload times making faster gameplay possible.

couple that with the precision aiming of the Wii-mote (whose poor batteries would be being pushed to their limits, how much do you think a few extra buttons over the nunchuck would affect battery power) and you've got a nice setup. I'm not sure if the controller would need to have accelerometers considering the Wii-mote is sitting inside of the thing. Excluding that should improve battery power.

Anyway that's my idea.
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Offline UERD

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RE: Wii Zapper: how it might actually be good
« Reply #27 on: August 16, 2007, 04:40:18 PM »
It would be a good idea, but Nintendo would have to make a Controller add-on that isn't just a cheap piece of molded plastic . I would like to see wheels and guns with integrated controls and maybe even auxiliary sensors, but it seems pretty unlikely.
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Offline Kairon

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RE: Wii Zapper: how it might actually be good
« Reply #28 on: August 17, 2007, 08:25:10 AM »
Ah, so THAT's why they needed super scope calibration. Not the tech, but the sight being "off." Ok, makes sense now.

Anyone think Nintendo will unwrap the Zapper pack-in title at the Leipzig Games Conference? Or maybe Tokyo Game Show?
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Offline Terranigma Freak

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RE: Wii Zapper: how it might actually be good
« Reply #29 on: August 17, 2007, 10:17:50 AM »
First of all, very nice avatar, Kairon! That is Uncharted Waters New Horizon for the PC. I want Uncharted Waters for the Wii. Lousy bastards at Koei won't bring UW4 to America.

Anyway, I saw some pretty cool looking devices that'll turn the Wiimote into a gun. Most of them aren't very practical though. While the Wii-Zapper looks good, I don't think it'll work very well. I'm not going to argue how it senses, but you know you're not pointing at the TV like the Zapper or Super Scope; you're pointing at the sensor bar. You won't be aiming like you did with the other light guns. I don't think that'll work very well. You need a reticule to aim instead of using the Wiizapper.

Offline Kairon

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RE: Wii Zapper: how it might actually be good
« Reply #30 on: August 17, 2007, 10:39:45 AM »
Ah, so this is from the PC version? Darn. LOL. I had Uncharted Waters 2: New Horizons for the SNES and MAN, that game was Awesome, but uber hardcore to boot. I never knew they'd continued the series, and now I am just as pissed at Koei as you are for their denying me its riches!

Hmm... one of thse days, we should start a Zapper and alternatives thread to list and catalogue the full range of third party alternatives to the Zapper and discuss them.
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Offline GoldenPhoenix

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RE:Wii Zapper: how it might actually be good
« Reply #31 on: August 17, 2007, 10:42:12 AM »
The zapper makes me sad because I wanted it be something more than piece of crap plastic casing around the controller!
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Offline Terranigma Freak

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RE:Wii Zapper: how it might actually be good
« Reply #32 on: August 18, 2007, 03:20:50 AM »
Quote

Ah, so this is from the PC version? Darn. LOL. I had Uncharted Waters 2: New Horizons for the SNES and MAN, that game was Awesome, but uber hardcore to boot. I never knew they'd continued the series, and now I am just as pissed at Koei as you are for their denying me its riches!


There have been 5 so far I think. There's a New Horizon Gaiden released on the PC with 2 extra characters. Well, you really only play as the 2 extras, but it took place in the New Horizon saga and you meet the original 6 characters along the way. UW4 was released on DS, but didn't get translated!!!!

The Uncharted Waters game really is a testament of gameplay over graphics. The graphics look like crap and I still LOVE playing the game to this day.