Author Topic: Wii Life Span  (Read 24888 times)

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Offline Kairon

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RE:Wii Life Span
« Reply #50 on: June 17, 2007, 10:35:18 AM »
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Originally posted by: Urkel
Quote

I really want to know what that Sega guy is thinking.

He isn't. It's Sega.


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Offline Urkel

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RE:Wii Life Span
« Reply #51 on: June 17, 2007, 08:52:05 PM »
Quote

Originally posted by: Kairon
Quote

Originally posted by: Urkel
Quote

I really want to know what that Sega guy is thinking.

He isn't. It's Sega.


You think they confiscate your brain when you walk in the door?


No, that would imply Sega execs have a brain to begin with.

"Hey, you know that Shenmue 2 game we just made? That one that cost us a whole lot of money to make? Yeah, that game. How about instead of releasing it on our own system in North America, we release it on an unproven western console where Japanese games don't sell. At all."

But back to the N64...

I don't deny the N64 had some huge problems, I just feel like it never really got the respect it deserved. Back then all I remember hearing was how it was a total failure and how it sucked. I get the feeling that most of the negative sentiments towards the N64 are more about Nintendo losing dominance in the industry than about the actual experience the system delivered.
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Offline BigJim

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RE: Wii Life Span
« Reply #52 on: June 18, 2007, 12:34:21 AM »
I kinda agree. It started with the "expensive games" and "less support" issues and public perception snowballed downhill from there. I think it was a great system *in itself*. Its problems were sorta exposed in the face of other external market realities at the time.  
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Offline Spak-Spang

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RE:Wii Life Span
« Reply #53 on: June 18, 2007, 03:12:10 AM »
I think the Wii lifespan in its current state will be around for 3-4 years.  (This is one reason Nintendo is aggressively releasing titles for the system and launching all their big games earlier than spacing them out.)

What comes after the Wii is what will be interesting.  Ceric awhile back made mention of a new model of the Wii coming out after a few years of this Wii's success.  Basically a Wii with true HD graphic support and 100% capable of competing against the other systems...but at an amazingly affordable price.  (Ok, I added some more description to the unit than Ceric did. (At least I think it was Ceric))

I do believe this is the route Nintendo will take.  After all Nintendo and Apple have both proven that people will buy upgrades to Electronics if they are affordable and seem to add new functionality to a system they already love.

The new Wii system will use the exact same controller or a very similar controller, and be 100% compatiable with the virtual console, Gamecube games, and Wii games.  


Offline Ceric

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RE: Wii Life Span
« Reply #54 on: June 18, 2007, 03:43:17 AM »
Yep, that was me.  Though I'm going to stick by that 2 gens from now we will probably be back to cart like media as well.

Also in the same thread that Spak-Spang is thinking of it was mentioned and backed up that Nintendo tends to work on an Innovate-Upgrade lifecycle, for conosles at the least.  Nes(Innovate)-SNES(Upgrade), N64(Innovate)-GCN(Upgrade),Wii(Innovate)-Wii2(Upgrade).  Keeping full backward compatibility, a cheapish price ($200-250), and maybe a way to automagically be both Wii and Wii2 Enhanced (like the Gameboy Color) would go a long way to keeping Nintendo a viable console juggernaut.  This can be maintained because in 5 years I think we'll be roadmapped for the 32nm process.  Making it possible for chips just as powerful if not more than the PS3/360 to be made in a much smaller more efficient package.  Also there is some interesting heat reduction technology coming on the horizon, like one that converts heat to sound and sound to electricity giving you a "gain" in energy efficiency.  Not to mention new forms of wireless power and Video communication that is being investigated.  5 years for an upgrade would definetly be a good thing since each of the competitors are gunning for an ~10 year life span.


Which is good because:

Quote

Source: NPD May 2007 as interpretted by Fun With Numbers
Wii
  • Will catch up with the PS2 in ~236 Months or ~19 Years 8 Months
  • Will catch up with the GC in ~27 Months or ~2 Years 3 Months
  • Will catch up with the Xbox in ~34 Months or ~2 Years 10 Months
    360
  • Will catch up with the GC in ~43 Months or ~3 Years 7 Months
  • Will catch up with the Xbox in ~57 Months or ~4 Years 9 Months
    PS3
  • Will catch up with the GC in ~146 Months or ~12 Years 2 Months
  • Will catch up with the Xbox in ~161 Months or ~13 Years 5 Months

  • As you can see if they keep selling the same as May it will take that long to reach and surpass the last gen 2nd and 3rd place. (Except the Wii which I just threw in there for some perspective.  A massive maintained sales surge would need to come for a catchup to the PS2 at the moment.  In other words Nintendo production isn't up to snuff for the task at the moment.)


       
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    Offline GoldenPhoenix

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    RE:Wii Life Span
    « Reply #55 on: June 18, 2007, 04:54:56 AM »
    Quote

    Originally posted by: Spak-Spang
    I think the Wii lifespan in its current state will be around for 3-4 years.  (This is one reason Nintendo is aggressively releasing titles for the system and launching all their big games earlier than spacing them out.)

    What comes after the Wii is what will be interesting.  Ceric awhile back made mention of a new model of the Wii coming out after a few years of this Wii's success.  Basically a Wii with true HD graphic support and 100% capable of competing against the other systems...but at an amazingly affordable price.  (Ok, I added some more description to the unit than Ceric did. (At least I think it was Ceric))

    I do believe this is the route Nintendo will take.  After all Nintendo and Apple have both proven that people will buy upgrades to Electronics if they are affordable and seem to add new functionality to a system they already love.

    The new Wii system will use the exact same controller or a very similar controller, and be 100% compatiable with the virtual console, Gamecube games, and Wii games.


    You know you do bring up a good point, Nintendo is releasing so many of its big guns this year, that it could indicate a shorter lifespan.
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    Offline Mario

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    RE: Wii Life Span
    « Reply #56 on: June 18, 2007, 04:58:20 AM »
    Yep, too many good games, Nintendo is doomed

    Offline Chozo Ghost

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    RE: Wii Life Span
    « Reply #57 on: June 18, 2007, 05:40:34 AM »
    I think the strong lineup of games is more a response to the problems their last two consoles faced than an indication they are planning to pull support early this generation... Third parties aren't releasing anything in any major way right now, so they pretty much have to fill that void themselves.

    Besides, haven't some of you guys been complaining there was a drought this year? Nintendo just can't win no matter what they do.
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    Offline Ceric

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    RE: Wii Life Span
    « Reply #58 on: June 18, 2007, 07:32:06 AM »
    Yep.
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    Offline Ian Sane

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    RE: Wii Life Span
    « Reply #59 on: June 18, 2007, 07:38:04 AM »
    Nintendo releasing their big titles in such a short period of time may just be their way of getting the "expected" sequels out of the way as quickly as possible.  As they have created more franchises there has been pressure from fans to keep those franchises going on each gen.  We just expect a Mario Kart game or an F-Zero game or a Star Fox game on each Nintendo console.  If Nintendo allows that to get out of control that alone can take years and eat up time for new stuff.  That's probably why they farmed F-Zero and Star Fox out last gen (not that they made that much new stuff in it's place but whatever).  So maybe Nintendo figures if they get SSB, Metroid, Zelda and Mario out of the way ASAP they have more freedom to work on something else.

    Offline Strell

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    RE:Wii Life Span
    « Reply #60 on: June 18, 2007, 07:43:29 AM »
    From my post over at CAG (I didn't edit it, hence why some of the comments might seem a little out of place, since I was responding to others directly over there):

    There's about a dozen things to address here, so why not take a minute to do so.

    First off, let's be philosphical for a moment and propose that the Wii will never die, at least from a purely abstract standpoint.  Why?  Because if you are any kind of sane, you already know that MS and Sony are working on their next systems with motion controls.  Sony even tried to half ass this time around.  Bill Gates is talking about "gosh I'd really love to pick up a pencil sharpener and f*cking sharpen some pencils in a game."

    Point being that such technology is a mainstay.  So I'd suggest you get used to it.  It's going to become analogous to the analog (hah) stick and rumble, just like setting up central servers to handle online gaming will fast become the norm.

    And since that's doubtless going to happen in the future, everyone who is paying even the slightest attention is going to think "This all spawns from the Wii."  The hardcore gamers will think that because they tend to be in the know, and while I am always amazed at their resiliancy to avoiding the truth and making up bullsh*t, they too will have to acknowledge where the ideas came from originally.  Casual/non-hardcore gamers will just flat out know and accept it, being that most of them are pulled into this generation based solely on that.

    And since some Native American tribes believed that you are alive as long as you are remembered, that gives the Wii and endless lifespan.  

    As for whether or not the current iteration outlives the current iteration of the Xbox/PS#?  That's a different question.  I could imagine an Xbox 360 v2 (ho ho, by which I mean Xbox 1.75) with motion showing up within 2 years.  Likewise I can see Sony trying to force the Eyetoy a lot harder.  The moment that happens, the Wii has won the survival contest.  Say what you will, but if Sony and MS try to pimp out some answer to the Wiimote, that's throwing up the flag in my eyes.  And when that flag promises potential cash moneyz, it makes me think all you naysayers are in for some disappointment relatively quick.

    Finally, to anyone saying less than 2 years: You are delusional.  You need medication or a sanity animal, like a mongoose or some sh*t.  If you think for a second that tons of third parties aren't shifting resources over to the Wii, and subsequently aren't going to release a flood of games once development is completed (minimum 1 year, but average 2), then I want to be around you when the releases trickle out next year, because the look of disappointment is going to be epic.

    The compliment to this is to shut down all these comments about how this is another Gamecube - no motherf*cker, it's not.  Don't even pretend to act like it is.  The DS wasn't another GBA either.  Show me at any time during the GC's lifecycle that it had this level of acceptance and praise.  I will also expect you to show me a game from Tecmo, a company that has been adamantly anti-Nintendo console for quite some time.  Since you can't do either of these things, I'll let you attempt to put the square peg in the round hole for a little while longer.

    Expect the Wii to last another 3 years.  That would put it at 4.  If it does that, then it's essentially lived the Gamecube's life, since it was DOA for the last year.  And if sales continue, I don't see why another year couldn't be tacked on.

    As I repeated endlessly from September - December of last year, we had to wait a year to see what the hell was going to happen with the Wii's sales.  And in another year, we're going to see how the software stream has picked up or dried off.  Then we'll be able to make some real judgement calls.

    Again I invite a lot of you to continue to hold onto your tiny straws that the system is dying and not getting support.  It is amusing, you see.  
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    Offline Rhoq

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    RE:Wii Life Span
    « Reply #61 on: June 18, 2007, 07:59:14 AM »
    I tried searching, but couldn't find it. About a year we had a similar discussion and I said that believe the Wii is a transitional console. I still believe that. Nintendo needed a proof of concept so they incorporated their new ideas into existing technology. It was the easiest way to test their new ideas without having to spend too much on manufacturing costs. Now that it's proven to be successful, they can take the Wii to the next level...

    I expect the Wii's successor to arrive no later than 4th Quarter 2010. It's power will at least equal that of the XBox 360 and/or the PS3.
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    Offline Chozo Ghost

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    RE:Wii Life Span
    « Reply #62 on: June 18, 2007, 08:27:40 AM »
    Quote

    Originally posted by: Ian Sane
    Nintendo releasing their big titles in such a short period of time may just be their way of getting the "expected" sequels out of the way as quickly as possible.  As they have created more franchises there has been pressure from fans to keep those franchises going on each gen.  We just expect a Mario Kart game or an F-Zero game or a Star Fox game on each Nintendo console.  If Nintendo allows that to get out of control that alone can take years and eat up time for new stuff.  That's probably why they farmed F-Zero and Star Fox out last gen (not that they made that much new stuff in it's place but whatever).  So maybe Nintendo figures if they get SSB, Metroid, Zelda and Mario out of the way ASAP they have more freedom to work on something else.


    I think you're right. By releasing all the usual fare that fans expect every Nintendo console to have early on they can then shift focus to creating and expanding other franchises. Besides, why should we think that these Metroid, Mario, and Zelda games will be the last of their kind for the Wii? Mario and Zelda games typically show up twice per generation, and Metroid showed up twice on the Gamecube. I'm sure a few years from now there will be sequels to these "big gun" franchises.

    While we're on this subject, where is Kid Icarus? Where is Donkey Kong? Kirby?
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    Offline NinGurl69 *huggles

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    RE: Wii Life Span
    « Reply #63 on: June 18, 2007, 09:26:26 AM »
    RAVENBLADE IS COMING

    MARK YOUR CALENDERS
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    Offline Kairon

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    RE: Wii Life Span
    « Reply #64 on: June 18, 2007, 09:39:56 AM »
    WHERE.IS.PIKMIN.
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    Offline couchmonkey

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    RE: Wii Life Span
    « Reply #65 on: June 18, 2007, 09:40:17 AM »
    I don't think the huge release list for this Christmas has much to do with the system's lifespan.  The fact is, Nintendo is putting out as many games as it can to grab up as many gamers as it can.  It's pretty simple!  If Wii sells 80 million units, you can expect it to last well beyond the introduction of Nintendo's next console, like Game Boy, PS2, Playstation and NES before it.

    As for when Nintendo will release its next system, I think it depends on how long it takes the company to come up with some cool new ideas to capture market interest.  I don't believe Nintendo is going to make more powerful hardware a priority ever again.  Maybe it'll include HD TV on the next one, maybe it'll even have 360-like power, but it won't be cutting-edge tech unless cutting-edge tech is what the market wants.  So far Wii suggests otherwise.
    That's my opinion, not yours.
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    Offline Chozo Ghost

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    RE: Wii Life Span
    « Reply #66 on: June 18, 2007, 10:35:42 AM »
    It may be due to the Wii having such similar architecture to the Gamecube. I think like Zelda, many of these games were probably planned for Gamecube but because Gamecube sales were declining they just decided to shift them over and add on some Wii controls. If I recall correctly this was the case with Super Mario Galaxy, which had been in production for the Gamecube for quite some time and then moved over. Also look at Super Paper Mario which was meant to be the GC's last hurrah, but ultimately moved to Wii.

    So this probably explains two things: 1.) it explains why the Wii lineup is so strong for its first year, and 2.) It explains why the Gamecube lineup was so weak for its last year.

    That combined with Ian's explanation is probably all there is to it. There is probably no early Wii termination conspiracy.
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    Offline Ian Sane

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    RE: Wii Life Span
    « Reply #67 on: June 18, 2007, 11:29:46 AM »
    "Maybe it'll include HD TV on the next one"

    Maybe?  I'm pretty sure it will be an expected feature by then.  Aren't all TVs supposed to be HD by some deadline?  Not including next gen would be like the SNES only supporting coaxial.  But then this is Nintendo we're talking about so "maybe" is probably the safest word to use.

    Offline Ceric

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    RE: Wii Life Span
    « Reply #68 on: June 18, 2007, 12:31:10 PM »
    Digital, Not HD and thats February 2009.  Also Nintendo has already stated that the next console will support HD.  Oh, and for everyone who wants to know the DS should finally surpass the Gamecube in sales for the United States this month according to NPD.  
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    Offline King of Twitch

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    RE: Wii Life Span
    « Reply #69 on: June 18, 2007, 01:34:24 PM »
    Never believe anything they say about future consoles until you're unwrapping it on launch day.
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    Offline Spak-Spang

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    RE: Wii Life Span
    « Reply #70 on: June 18, 2007, 04:02:14 PM »
    I do think Nintendo is trying to get all the necessary sequels out of the way to give their developers more freedom to create new games.  But at the same time, I think it could also be a backup plan for Nintendo if the Wii wasn't successful.  Just like the DS and the third pillar nonsense was a backup plan if the DS failed.


    I think Nintendo has started to examine its business practices with much more strategy, and are not taking anything for granted anymore.  It is that reason alone I believe in a shorter life span, but a more realistic approach to console power, and pricing...and gaming in general.

    And I actually believe Ceric is on to something.  Solid state medium is much more reliable and better than disc, and as the DS has proven it isn't that much more expensive and it is getting cheaper.  I could see us moving back to that in two generations...if we haven't moved to straight download by then.


    Offline anubis6789

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    RE:Wii Life Span
    « Reply #71 on: June 18, 2007, 06:02:36 PM »
    Quote

    Originally posted by: MJRx9000
    Never believe anything they say about future consoles until you're unwrapping it on launch day.


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    Offline Adrock

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    RE: Wii Life Span
    « Reply #72 on: June 18, 2007, 07:40:50 PM »
    Good content sells consoles. That's why Nintendo is releasing so many big guns this year and why they've been pursuing 3rd parties. A consistent flow of games keeps everyone interested. Nintendo wants people to spend their time and money on Wii hardware and software. If people keep buying, there's no need to introduce new hardware. I think Nintendo is aiming for 5 years. Who plans for a shorter life span? And more importantly, why? That costs money... a lot of money for research and development, marketing, and so on. And you also have to convince everyone that new hardware is worth a new investment. Will everyone who got into gaming because of Wii be willing to invest more money on entirely new hardware so soon after getting Wii? Some people who want one don't have one yet and may not until the end of this year or later. In 2-3 years, I don't see them paying or willing to pay another $200+ on the successor of Wii. Hell, I don't even feel comfortable with that and I've been playing games since as long as I can remember.

    Offline denjet78

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    RE:Wii Life Span
    « Reply #73 on: June 18, 2007, 09:37:11 PM »
    Quote

    Originally posted by: Adrock
    Good content sells consoles.


    DUDE!

    Don't do stuff like that!

    I spit soda all over my monitor!

    Content sells consoles... Yeah right. Where the hell were you when the PS2 was eating up the market it's first year with nothing but crap and garbage for games?

    Lies sell consoles.

    I'm sure we all know that by now.

    That's why Nintendo lies about the Wii every change they...

    Hrm...

    Offline Adrock

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    RE: Wii Life Span
    « Reply #74 on: June 18, 2007, 10:33:40 PM »
    So what are the lies selling Wii? Are people pretending that they're having fun?

    PS2 had Dreamcast to worry about its first year. Being a cheap DVD player and the successor to PS1 certainly didn't hurt either. Sure, the first year wasn't great, but in the end, PS2 wouldn't have crushed Gamecube and Xbox if it didn't have good content.

    I see Nintendo's handling of Wii as a lesson learned from Gamecube. They're filling up that lineup to keep people hooked. A robust lineup builds confidence in a platform. Nintendo wants Wii owners to keep spending money on Wii because any money spent elsewhere is not spent on Wii (obviously). They want people coming back for more. Nintendo can pimp motion controls all they want as this cool and new way to play games, but talk is pointless without something to back it up.