Don't get me wrong. I love metroid prime(ok i lied a little in the thread name). I think it is an excelent game in almost every way, but I think it has a major flaw. I really love metroid games all together, but I just hard a hard time fnishing metroid prime, and now im trying to beat it in hard mode but I'm at 10% and I dont feel like playing it anymore. But don't tell me its because I don't like the type of game it is because I abosolutly love metroid fusion, metroid 1, and super metroid.
Quote
Originally posted by: Moonwatcher
There aren't enough people here berating you for not loving every single thing about MP so I'll have to pick up the slack.
Ok, so some of you were turned off by the game's lack of a very obvious story. Have you played Metroid Fusion? It does not feel like a metroid game because the story is constantly being shoved down your throat. The motivation to move forward in a metroid game has always lied in the excitement of exploring giant alien worlds, discovering and subsequently destroying amazing creatures, and finding upgrades that make the exploring and fighting all that much more fun! If you found yourself treating the game like a chore because you were not swept up in the story then I have a suggestion for you, don't play metroid. The scanning system is a beatiful way of adding amazing depth to atmosphere of the game, and in Metroid, that is what is important. I find it funny and somewhat sad that you cannot enjoy the game because in order to understand how events are tied together and what your purpose in the game is you are forced to "work" by scanning objects and then connecting the dots. Use your friggin imagination! One of my biggest complaints with many current games is that they try so desperately to be very cinematic, but games are not movies! Obviously some game genres are very dependant on story (RPGs most notably) but that has never been what the Metroid series is about. I applaud Retro for bringing my favorite 2D game so perfectly into 3D, both in form and spirit.
My problem with it is not neccesarily that it doesnt tie together evens or sweep you up in a story. I just dislike the fact that the only reason you want to play is the exitement of exploring huge alien enviroments and destroying amazing creatures. Thats alot of fun, but when your packing 30 hours of gameplay with just that, it will get tedious. You gotta have more than that. Something dynamic. At every point in the game you are either exploring or killing monsters just for the sake of exploring and killing monsters. You get bored of that and then your only reason for playing the game becomes to justify purchasing it. I dont want hundreds of fellow gamecube owners to be playing games just to justify their purchase.
I'm not saying that there has to be an amazing plot or anything, im just saying there needs to be something there besides exploring and killing. If you havbe a plot, at every point in a game you are at a different point in the plot, and thus have iddferent things to do, it makes variety so you don't get bored. I'm not saying there needs to be a plot or cenimatics or anything, I'm just saying thats one way, whether it fits the metroid style or not, its one way that should be considered, perhaps not the best way, but metroid prime wouldof been better with it. Look at super metroid, it didn't have the most intruiging plot or cenimatics, it focused on exploring and killing stuff just like metroid prime, but there was something else there, which metroid prime lacked, that kept people playing. Thats what metroid prime needs.
You make some good points. I also applaud retro for moving metroid to 3d with such awesomeness, and still keeping it metroid. I also like the scanning feature, it is a good way to make more depth to the game for those who want to know moer, but I dislike it being a main way to keep interest in the game. Why? Because it seems like not only me, but many people just found it too boring, and it becomes tedious.
I also disagree with you about metroid fusion. Perosonally I think not only is it the best metroid in the series(even better than the amazing super metroid) but it totally recreates and augments the metroid experience, so did mp, but for some reason I loved fusion, and I could not put it down till I had beaten it twice.
I guess one of the points im trying to make is that I want retro to look at what makes metroid fusion and super metroid so addicting and enticing that you can't stop playing it, then add that element to all of the awesome things about metroid prime and put all those in metroid prime 2.
Don't just go think "big deal, this guy has an opinion." I think my opinion matters because many people share it with me. I want gamecube to be great. I want to brag about how sweet metroid prime is and convince more people to buy cubes, but how can I tell people that mp is the best game ever when so many people who bought it were a little dissapointed? I also hope retro reads this thread(ya right) and reads this discussion, so they can make metroid prime 2 as fantastic as its going to be.
Anyone agree with this? disagree?
EDIT: Wow, I didn't realize how long this was. I just kept typing. Sorry about the length!