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Originally posted by: Arbok
I disagree, as a youth nearly everyone who I knew enjoyed that game... and we couldn't even muster a Hadouken back then. We clung to the easy moved characters like Blanka and E. Honda, but regardless we played as everyone and we had a lot of fun at it. Yes, if you are playing against a expert you are going to get creamed, but that doesn't stop a novice to the genre from picking it up and just having fun with simple kicks and punches.
But these are kids who were all technically gamer types (I had the same experience when I was a kid with SF).
I've seen TJ&E entice non-gamers with its straightforward approach and focus on exploration instead of combat. The goal of TJ&E is not to slay every foe in your path but to collect the necessary resources and stay alive long enough to find your 10 ship pieces. For that reason alone, it was always more likely to rope in people who object to games with tons of mindless fighting/killing.
It can become very difficult on later levels, yes, but it's a game which focuses on exploration, resource management, cooperation, aversion tactics and offers some minor RPG elements as well. It was different from most other games of its time because the focus was never on reflex, killing, or any other trait commonly associated with gaming at the time.