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Originally posted by: darkheart
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The new control of these games should be adding something to the scores.
I dont think the controller should give any extra points. Thats like giving someone in class extra credit for every test for no reason. The controller is the means of how we play, just like the PS3, just like the 360. The only thing that should recieve points is controls. If controls are funky and working against the game then points should be docked. I think you guys are giving too much credit to the controller.
I actually like Ign reviews I think they are pretty balanced. It makes no sense for Excite truck or SMBBB to be getting 9's and then to watch Zelda get 9.5s/10s. They are not equal at all. There HAS to be room for the top tier games and the good ones. the 7-8 range is a great range to be in.
Also regardless of numbers, this doesn't always affect the sales. Shadow the hedgehog freakin sold through the roof because children wanted it. Children and parents rarely read reviews.
Im not even sure if it was mentioned in here but Gabe from Penny Arcade was even talking about how great Zelda is and knocking down on Joystiq for their lame editorials. BUT he did say how the graphics were not up to par, not even as a gamecube game. He used Final Fantasy Crystal Chronicles and RE4 as examples of the best looking games on Gamecube and how Zelda doesn't match that visual representation.
So I think everyone just needs to tone down the hate of Ign and actually see their reviews for being for the majority pretty decent.
About the controls:
I'm sorry, but control IS a vital part of a game review, especially with the Wii. Have you ever played a game in which the controls sucked so bad it ruined the game for you, even when the game has a rock solid concept, visuals, music, story and execution? Controls are almost up there with gameplay as the most important part of a game because its the gateway to the interaction and if that fails the enjoyment is killed.
I also think that with the Wii controls could indeed enhance the enjoyment of the game further. The main appeal of the Wii is that the controller puts you in direct control of the game's movement. It also promises to simplify controls. So if a Wii game either:
- Truly makes it to that it feels like you are in that world
- Simplifies a control scheme
then extra points SHOULD be considered. true, Gameplay must be evaluated first, but if the control scheme adds to the value, then it should be considered as a major part of the game.
As for the graphics, people, I will tell you this...
GRAPHICS...MEAN...JACK SH*T
True, the games don't look as pretty as the 360 and PS3 games, but if you actually took the time to do the research you will learn that the graphically underpowered console is always in the lead.
The NES beat the Master System
The Genesis won over the SNES (which can be debatable)
The PSone won over the N64
The Gameboy won over the Game gear, the Nomad, Tiger, com etc. etc.
The GBA won over the N-Gage, the Wonderswan etc. etc.
The PS2 won over the XBOX and GC
And finally, we have the DS. It is basically an enhanced N64 with touch screen controls and other gimmicks. Worst of all, during launch very few games showed off the DS as a 3D system. Yet now it is a worldwide sensation. The PSP even had graphics THAT WERE ON PAR WITH PS2 GAMES, and yet it bombed badly.
Also, the best selling DS games have been the graphically simple ones, like Brain age and Animal crossing.
One other thing, its true that the initial launch titles don't look impressive, but GIVE DEVELOPERS TIME. RE 4 was one beautiful game and it was on the GC. If the Wii is a GC times 2, imagine what developers could do.