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Originally posted by: Mr. Jack
"Specially with Super MOnkey Ball 2 whose difficulty was much higher and less rewarding than the first game."
Are you serious? Super Monkey Ball 2 was a joke. That series hasn't been the same since the very first one. SMB2 went the route of more of a puzzle games, while SMB 1 was pure skill based, which IMO provided for a much tougher experience especially if you were trying to unlock the hidden levels, which at the expert level was pretty close to impossible.
But I do agree that the SMB2 mini-games didn't have the same energy as the ones in the first. Though a few of the games were interesting, like being able to play 8-Ball pool instead of 9-Ball.
Well I mostly agree. Super Monkey Ball was very difficult...I am not trying to say it was easy...but Super Monkey Ball was always fair with its skill level. If you died it was because you messed up period.
Super Monkey Ball 2 was much more difficult, but not because it was fair, but because it relied on you to do some insane timing with moving objects and worlds, that in many cases required luck to succeed instead of skill.
I would of of hoped for the new Bananna Blitz to have something like 10 really fleshed out Mini Games instead of several weak games.
Why couldn't Monkey Target have about 5-10 different Targets to land on? It would have extended the game much more...even possibly picking your own levels.
Monkey Race was cool, and I am actually looking forward to that in Blitz now that we have a jump button, it could add alot to the overall feel of races...but we need more than 5 tracks. How about 10 tracks for a nice bonus.
Going to Super Monkey Ball 2, Monkey Shot was actually quite enjoyable, but more balance needs to be placed in the game.
Finally, several of the Monkey Ball Mini Games won't really need to be extended much. Monkey Bowling, Monkey Darts, Monkey Pool will all be fine without much additions.
Monkey Golf though needs to be converted back to the original Putt, Putt game because the Monkey Golf in 2 sucked hard.