Author Topic: Pokemafia: Day 2  (Read 22365 times)

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Offline Zach

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RE: Pokemafia: Day 2
« Reply #75 on: July 18, 2006, 06:36:16 PM »
well I would play, but Im afraid he might explode on me!
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Offline Ceric

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RE: Pokemafia: Day 2
« Reply #76 on: July 18, 2006, 06:40:35 PM »
Fetch far <Sissy.>
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Offline Zach

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RE: Pokemafia: Day 2
« Reply #77 on: July 18, 2006, 06:42:16 PM »
ok fine....hulks over to the hanging voltorb, and falls asleep.  "you know, I dont even have to move to win this battle"
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Offline Ceric

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RE: Pokemafia: Day 2
« Reply #78 on: July 18, 2006, 06:44:53 PM »
Fetch... <If I stand on his head...>
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Offline Zach

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RE: Pokemafia: Day 2
« Reply #79 on: July 18, 2006, 06:55:02 PM »
*swipes his paw at the voltorb, causing farfetch'd to go flying into the distance, and the voltorb to wrap itself around the tree untill it wont go anymore*  snorlax <I win> *goes back to sleep*
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Offline Ceric

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RE: Pokemafia: Day 2
« Reply #80 on: July 18, 2006, 07:00:15 PM »
*Wind brakes with wings and swoops in to hit Voltorb *
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Offline vudu

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RE:Pokemafia: Day 2
« Reply #81 on: July 18, 2006, 07:00:23 PM »
Quote

Originally posted by: PaleYou have elected to kill off SUPER.  In the meantime I must store him somewhere.  Being that he is just a ball, I will use my Psychic power to suspend him by a rope from the tallest tree.  He shouldn't be able to get out of that short of exploding himself...
Why do you need to use Psychic powers to suspend him by a rope?  That doesn't make any sense.

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Offline Ceric

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RE: Pokemafia: Day 2
« Reply #82 on: July 18, 2006, 07:02:45 PM »
(Because he can.)
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Offline BlackNMild2k1

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RE: Pokemafia: Day 2
« Reply #83 on: July 18, 2006, 07:04:07 PM »
use psychic powers to lift him in the air and then also use psychic powers to tie him up with the rope and then use the psychic powers to tie the rope up high in a tree...

Offline Khushrenada

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RE:Pokemafia: Day 2
« Reply #84 on: July 18, 2006, 07:10:14 PM »
I just discovered that I'm still alive. And somehow S-U-P-E-R was voted out. Strange. Well, I'm interested to see if I'll survive the night or be killed by mafia. If I do survive the night, who's going to vote out Crimm with me?
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Offline Ceric

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RE: Pokemafia: Day 2
« Reply #85 on: July 18, 2006, 07:33:01 PM »
(BlackNMild Define Him)

if(him == "Ceric"  || him == "Farfeth'd")
{
*cuts rope with onion sprig, reties remaining, agility, and then steel wing*
}
else if(him == "Snorlax")
{
*Laughs*
}
else
{
*ignores*
}

(Khushrenada what was you reasoning for Crimm again?)
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Offline Khushrenada

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RE:Pokemafia: Day 2
« Reply #86 on: July 18, 2006, 07:42:45 PM »
My reasoning can't fully be explained. But I can tell you this. If you vote for Crimm tomorrow and have him killed, he will be revealed as an assassin. If I was wrong about this, I would instantly be ganged up on. Voted out the very next day. I would not put myself in such a position if I was wrong. Moreover, if you do listen to me, when Crimm is voted out, I will then reveal the name of another assassin of which I have just been informed about. This new assassin voted for me today but that's the only hint I can give right now. If you want to know more, vote with me.
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Offline Zach

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RE: Pokemafia: Day 2
« Reply #87 on: July 18, 2006, 07:55:59 PM »
An interesting proposition to be sure...  If you are right then we bag an assasin, if you are wrong we lose a townie, then we immediately kill you (khush).  I will have to ponder whether or not it is worth the risk.
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Offline nickmitch

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RE: Pokemafia: Day 2
« Reply #88 on: July 18, 2006, 08:00:48 PM »
I say we just kill Khush.
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Offline BlackNMild2k1

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RE:Pokemafia: Day 2
« Reply #89 on: July 18, 2006, 08:12:01 PM »
Quote

Originally posted by: Ceric
(BlackNMild Define Him)

if(him == "Ceric"  || him == "Farfeth'd")
{
*cuts rope with onion sprig, reties remaining, agility, and then steel wing*
}
else if(him == "Snorlax")
{
*Laughs*
}
else
{
*ignores*
}

(Khushrenada what was you reasoning for Crimm again?)
what just happened here?
Is this some programming language or something?


Offline wandering

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RE: Pokemafia: Day 2
« Reply #90 on: July 18, 2006, 08:18:58 PM »
He's asking whether you were tying farfeth'd or snorlax up in a tree. It seemed to me like you were describing the way mewtwo tied up voltorb, though....
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Offline Zach

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RE: Pokemafia: Day 2
« Reply #91 on: July 18, 2006, 08:23:33 PM »
allow me to translate, Ceric was confused as to who him was in your earlier post (even though it was voltorb) so here it goes

if(him == "Ceric" || him == "Farfeth'd")
if him is equal to Ceric OR him is equal to Farfeth'd then... *cuts rope with onion sprig, reties remaining, agility, and then steel wing*

else if(him == "Snorlax")
otherwise, if him is equal to Snorlax then... *Laughs*

else
otherwise... *ignores*


Edit: wandering beat me to it. Oh, and I believe the language was Java
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Offline Khushrenada

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RE:Pokemafia: Day 2
« Reply #92 on: July 18, 2006, 08:23:48 PM »
Quote

I say we just kill Khush.


That's an interesting statement. If we vote out Crimm tomorrow and he is revealed to be an assassin. How will you explain this comment? I think you may have just revealed more than you realize.
Whoever said, "Cheaters never win" must've never met Khushrenada.

Offline BlackNMild2k1

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RE: Pokemafia: Day 2
« Reply #93 on: July 18, 2006, 08:27:56 PM »
Yes I was answereing vudu and descibing how MewTwo would tie up Voltorb.
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Offline ShyGuy

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RE: Pokemafia: Day 2
« Reply #94 on: July 18, 2006, 09:02:18 PM »
Don't kill Pikachu! Giovanni wants him Alive! Team Rocket FTW!

Offline Ceric

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RE:Pokemafia: Day 2
« Reply #95 on: July 19, 2006, 04:17:04 AM »
(Actually thats pretty common syntax for all of you more industrial languages (C,C++,Java,C#,etc.)  then there are languages trying to be more like the english language, (VB, cobolt, Applescript, etc.), where you get different syntaxs that are confusing to someone like me, used to the more structured style, but are easier for the average joe.)
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Offline Pale

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RE: Pokemafia: Day 2
« Reply #96 on: July 19, 2006, 04:27:55 AM »
Ok, i'm tallying stuff up and then I'll be making today's post...
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