I posted this at the CAG forums, and decided it would be fun to post here. This is only my pure speculation, and I don't even know if it is feasible, but ehh, I'll just see what others think.
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Originally Posted by dothog
My only concern for the Wii library is that there's a new, improved Mario Kart on the way. After hearing about the DS cooking games I'm hoping the Wii library contains a solid cooking game, which will be very popular with my friends and family.
You know, when I read this a few minutes ago, something stuck in my head, but I couldn't just quite understand what it was.
So I thought about it more and it hit me - there's a potential here for something very cool, or something very shitty.
As you've proposed, since the control schemes can essentially mimic each other per system (Wii vs DS), that leaves the possibility that we'll see games that are highly similar to each other, but with different coats of paint. Case in point already is Trauma Center, where the Wii version is a pseudo-sequel/remix sort of situation. It's not a direct port, but is sort of an enhanced version with new missions, characters, etc.
But at the core, it's the same game, same mechanics, etc.
Which worries me. Cuz it's like you said - what happens if the DS games, say, a simulation cooking game, and a Wii version comes out 3 months later that is essentially an improvement in every way?
I could see this causing competition within the N community between people going for one version over the other. Maybe Wii Cooking Mama has twice as many levels. Maybe DS Cooking Mama 2 has all of the Wii's version's upgrades, and adds two player wireless support. And then a few months later we get Wii Cooking Family, and it's a full-on simulation game with minigame cooking schemes.
There's a potential for developers, unfortunately, to rip not only each other off, but rip themselves off, AND create massive double, triple, and tetra-dipping situations for the consumer.
But then I thought...
What if this is a way Nintendo plans to do expansion packs?
In much the same way the GBA port can be used to expand upon DS games, what if the Wii could utilize a wireless connection to a DS *as* you are playing a Wii game, and it feeds/downloads/installs upgrades and things in the Wii's resident memory, thus allowing there to be standardized expansions available at stores?
For example, Smash Bros Brawl. Maybe they release it and it has 40 characters and no online play. Well, 3-4 months later, Nintendo releases a DS cart that contains information for 10 new characters AND wireless connectivity. So you turn on your DS and set it to wireless play, turn on the Wii and tell it to search for new content. It finds the DS's information, downloads all of it into it's resident memory, and then lets you play with those characters online and off.
You could even have it flush memory when you shut off the machine, meaning Nintendo could theoretically have multiple carts out. Maybe there's a Capcom pack, and you get Megaman, Dante, Ryu, and others. Then there's a Konami Pack. A Squeenix pack.
-OR- you could have the option to save the data to an external memory source, such as an SD card, so that when the Wii is turned on/off, it could load that external data directly.
This would solve the issue of allowing DLC when the Wii only has 512 megs of internal memory. Seeing as how it would be impossible for people to syncrhonize across wirelessly UNLESS Nintendo had a way to deliver it outside of WiConnect24. 'Cuz it would be damn near impossible when searching for online matches in SSBB to make sure that everyone had the same version, especially if someone doesn't have the memory available because they already downloaded a lot of VC games....a good solution would be add-on cards that get access from the DS.
I need someone with more technical info than me to tell me if this is even possible.
Edit: Someone has brought up that it essentially tell consumers that upgrades cost $130 bucks + carts, which is insane. Which is a very good point, indeed. I'm mostly curious if the idea could work period.