Author Topic: Mario Galaxy  (Read 310938 times)

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Offline NinGurl69 *huggles

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RE: Super Mario Galaxy
« Reply #250 on: September 20, 2007, 12:05:51 PM »
wii's bubble will burst before brawl even arrives.
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Offline Kenology

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RE:Super Mario Galaxy
« Reply #251 on: September 20, 2007, 05:12:53 PM »
Quote

Originally posted by: TrueNerd
Sunshine should have been nothing BUT the classic levels.


Agreed.  Best part of the game for me.
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RE:Super Mario Galaxy
« Reply #252 on: September 21, 2007, 12:39:28 AM »
Quote

Originally posted by: TrueNerd
Sunshine should have been nothing BUT the classic levels.


This comment couldn't be more spot on.  After playing Sunshine, I kept secretly hoping that they'd release a Mario game with TONS of those classic levels.  They were a perfect challenge as far as I was concerned.
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Offline Ceric

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RE: Super Mario Galaxy
« Reply #253 on: September 21, 2007, 02:07:17 AM »
Some of those where a little finger biting insane sometimes...
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Offline Spak-Spang

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RE: Super Mario Galaxy
« Reply #254 on: September 21, 2007, 02:14:26 AM »
I think Nintendo would be smart to make a Mario vs. Donkey type game in 3D that is basically those 3D classic levels, with a twist of puzzle elements.  I think Nintendo could easily get a great game out of that...and if they were able to provide 50-100 of those small challenging levels with a new feel of Donkey Kong Vs. Mario it would be a Smash hit.


Offline NWR_insanolord

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RE: Super Mario Galaxy
« Reply #255 on: September 21, 2007, 03:01:51 AM »
If they were to announce that that kind of game would be coming next year, holiday season, I would preorder a copy right now. That would be so fantastic.
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Offline EasyCure

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RE:Super Mario Galaxy
« Reply #256 on: September 23, 2007, 09:26:09 AM »
Quote

Originally posted by: Ceric
Some of those where a little finger biting insane sometimes...


i felt that way too upon first seeing them.

i recently realized my bratty little cousin deleted my file so i decided to start the game over again and finish it to 100% completion this time (before i was missing a few blue coins).

now being familiar with the harder classic levels, i was able to breeze right thru them with no problem. in fact when going back for the red coin stars, i tried to use FLUDD as little as possible.

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Offline vudu

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RE:Super Mario Galaxy
« Reply #257 on: September 28, 2007, 07:54:36 AM »
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline NinGurl69 *huggles

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RE: Super Mario Galaxy
« Reply #258 on: September 28, 2007, 12:31:47 PM »
THAT'S ALL?

AN EFFING COIN?
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Offline ShyGuy

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RE: Super Mario Galaxy
« Reply #259 on: September 28, 2007, 04:14:34 PM »
You know you want it.  You know you'll love it.

Offline Caterkiller

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RE:Super Mario Galaxy
« Reply #260 on: September 28, 2007, 07:32:21 PM »
I like junk like that, i'd rather have that, rather then a shirt or a hat, or some lame guide that will tell me everything I don't want know about the game.  
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Offline Darkheart

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RE:Super Mario Galaxy
« Reply #261 on: October 02, 2007, 07:27:47 AM »
WARNING THIS NEW TRAILER CONTAINS SPOILERS FROM THE INTRO TO THE GAME~!

Clicky here to watch

There is too much nostalgia locked within enjoy~!

Offline Caliban

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RE: Super Mario Galaxy
« Reply #262 on: October 02, 2007, 07:33:46 AM »
That intro was sweeeeeeeeeeeeeeeeeeeeet.

Offline Mashiro

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RE: Super Mario Galaxy
« Reply #263 on: October 02, 2007, 07:41:41 AM »
Freaking amazing intro . . . freaking amazing.

Absolutely love the music once again and the graphics look gorgeous as always (even on youtube). Oh . . . SMB3 remixed airship music = win.

Offline Ceric

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RE: Super Mario Galaxy
« Reply #264 on: October 02, 2007, 07:46:55 AM »

Where's Emo Star Princess?
Does Princess Peach Speak Japanese?
Do the Toad Stool people turn the new hole where the castle is in to a Water Park?
Find this out and more in Super Mario Galaxy!!!!
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Offline Adrock

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RE: Super Mario Galaxy
« Reply #265 on: October 02, 2007, 08:39:50 AM »
See, that was great. I don't mind that there's no voice acting (don't know if it's really a spoiler, but better to be safe) because it's short and to the point. Please apply similar technique to Zelda.

Anyway, it looks like Bowser has learned some new tricks. He's like a level 10 Sith now....
Quote

Where's Emo Star Princess?

Probably listening to My Chemical Romance.......

Offline TrueNerd

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RE:Super Mario Galaxy
« Reply #266 on: October 02, 2007, 09:42:48 AM »
OMG! Airships! And their theme music!

Offline GoldenPhoenix

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RE:Super Mario Galaxy
« Reply #267 on: October 02, 2007, 09:55:50 AM »
They are not to scale, so in turn they suck.  
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Offline Svevan

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RE: Super Mario Galaxy
« Reply #268 on: October 02, 2007, 09:57:39 AM »
So there were a lot of cool things here, and I am looking forward to the game. That said,

omg wtf get rid of this stupid point-and-click shlt. It's boring, it's not fun, especially if all I'm doing is collecting freaking star-coins.

Also, why do we need such a fleshed out story in Mario? I hope this is the only cinema in the game, but it looks like we'll get to talk to Toads again (FUN!) and watch tons of dumb movies. The only story we need in Mario is enough to compel us to collect all the crap we need to beat Bowser; Princess is kidnapped, Bowser took her, she's in the castle - that's IT. Sunshine's failing was too much narrative, too much cohesion, not enough abstraction. Many people here said that Sunshine should have been entirely the bonus levels, and I wholeheartedly agree. When playing Super Mario Galaxy at E3, I got the impression that Nintendo was going that route, and hopefully the gameplay stays abstract even though there's some faux-justification for everything being in space now. Whatever.

That said, the game is going to be awesome. There's just so many tiny things that Nintendo gets wrong with Mario, and they've been collecting over three games.  
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Offline GoldenPhoenix

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RE:Super Mario Galaxy
« Reply #269 on: October 02, 2007, 10:31:02 AM »
Well considering I loved Sunshine, I hope it is more like Sunshine.
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Offline Mashiro

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RE:Super Mario Galaxy
« Reply #270 on: October 02, 2007, 10:34:05 AM »
Have Mario games really been all that fleshed out with story? Even Sunshine was just a basic story to put us in the local and gave us a reason for Mario to clean up the place.

I liked how Mario seems to start out in an "intro" stage akin to how Metroid begins to set up the story. Something basic but it gives us some story reasoning behind the game. I wouldn't want it to be the following: "here's mario, he's in space, enjoy!", it's nice to have something behind the game, even if it is just a weak story.

Super Mario 2 US, Super Mario 3, and Super Mario World 2: Yoshi's Island all have some story elements to them tying in why certain things are the way they are in the game. Mario Galaxy is no different it seems.  

Offline IceCold

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RE: Super Mario Galaxy
« Reply #271 on: October 02, 2007, 10:35:53 AM »
That was simply incredible. Do you see the water and the reflections in the lake as Mario is walking towards the castle? And the dreamy Northern lights in the sky? And the night-time festival atmosphere? It brings tears to my eyes..  

EDIT: So is all this video coming out because Galaxy has been released in Japan already? Or is it just some sort of media blowout?
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Offline Svevan

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RE:Super Mario Galaxy
« Reply #272 on: October 02, 2007, 10:52:42 AM »
Quote

Originally posted by: Mashiro
Have Mario games really been all that fleshed out with story? Even Sunshine was just a basic story to put us in the local and gave us a reason for Mario to clean up the place.

I liked how Mario seems to start out in an "intro" stage akin to how Metroid begins to set up the story. Something basic but it gives us some story reasoning behind the game. I wouldn't want it to be the following: "here's mario, he's in space, enjoy!", it's nice to have something behind the game, even if it is just a weak story.

Super Mario 2 US, Super Mario 3, and Super Mario World 2: Yoshi's Island all have some story elements to them tying in why certain things are the way they are in the game. Mario Galaxy is no different it seems.

The only difference between the three you've listed above and SM Sunshine is that those three didn't have cutscenes. Sunshine had reams of them, IN LEVELS, interrupting the action. Ugh, it bothers me to no end. Baby Bowser was the real culprit? OMGWTFBBQ GO TO HELL I don't care. It's useless to us.

A weak story, yes. This intro we've seen is not a weak story. A weak story is Super Mario Bros. "Here's Mario, find the princess. Hint: Move to the right."

I'm being preemptive. I shouldn't complain in this thread, because everyone here will disagree. Perhaps I will have a forum (figuratively) in which to complain when the game is released...
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Offline GoldenPhoenix

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RE:Super Mario Galaxy
« Reply #273 on: October 02, 2007, 10:54:24 AM »
Quote

Originally posted by: IceCold
That was simply incredible. Do you see the water and the reflections in the lake as Mario is walking towards the castle? And the dreamy Northern lights in the sky? And the night-time festival atmosphere? It brings tears to my eyes..  

EDIT: So is all this video coming out because Galaxy has been released in Japan already? Or is it just some sort of media blowout?


It doesn't come out in Japan until November 1st, so it must be a media blowout thing.
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Offline IceCold

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RE: Super Mario Galaxy
« Reply #274 on: October 02, 2007, 11:35:29 AM »
Yeah - Nintendo launched the Japanese Galaxy site, along with tonnes of videos.

I know I'm weak-willed, but I can't help myself from peeking at the videos. They're so absolutely astounding - from the music, to the Jungle Beat influence Manta racing! to the pointer usage.. *sigh*

But this is where it ends. The two other videos I saw are the last ones I will lay my eyes on until I get the game. That's a promise.  
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