Author Topic: June 2006?!  (Read 18150 times)

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Offline Nile Boogie

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RE: June 2006?!
« Reply #25 on: October 25, 2005, 03:24:25 PM »
"Since the current fiscal year for Nintendo ends on March 31, 2006, it means the Revolution, as predicted by analysts, will likely be released somewhere between April 1 and December 31, 2006."

Now replace Revolution with "Zelda". Sound familiar? Forward compatibility sound more and more promising as the news trickles out. Do I get credit for coining the phrase (Forward compatibility). Did I even make that up?
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Offline ThePerm

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RE:June 2006?!
« Reply #26 on: October 25, 2005, 03:52:08 PM »
the  console  needs  to sell around the time of ps3..in that  way it can compete  directrly with  its  market share  and  steal people  away. I'm talking in japan. in usa  im betting 360  will win. Even I want one.
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Offline BigJim

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RE:June 2006?!
« Reply #27 on: October 25, 2005, 05:02:50 PM »
Quote

Originally posted by: Kairon
Microsoft is already having headaches with supply and trying to get enough X360's out for their near simultanerous worldwide launch, what would make the situation of a simultaneous launch any easier for Nintendo?


In theory, if the Rev CPU is single core and/or otherwise less complex than the Cell or Xbox chip, production yields would be better. Ditto for the GPU. The rest of the unit isn't inherently complex so I would say those are the two main factors.

But back on topic. I would love anything sooner than November, but I won't hold my breath. They never make their console launch targets (if the summer truly is a goal).

Iwata recognizing the need to increase marketshare is very nice to hear.
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Offline Djunknown

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RE:June 2006?!
« Reply #28 on: October 25, 2005, 05:14:44 PM »
Quote

wonder how convenient that will be for anyone who desperately wants to play the new Zelda but doesnt have a cube... Why don't they get a Revolution and play Zelda on there?


Assuming the shell is included with a the Rev, and NCL can confirm that the internal flash memory can read/do GCN saves, it shouldn't be a problem. Though we'll have to wait on the latter if its true...

June 2006? Too good to be true. That means by e3 2k6, they have let it all hang out. And I mean everything to the point that Reggie does his presentation naked and let 'his' hang out.  Starting from the spring, there should be a massive, massive marketing blitz similiar to the '360's, if not bigger. We should know the price, launch titles, how NWFC (Nintendo Wi-Fi-Connection) will work on the Rev, etc.
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Offline Rancid Planet

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RE: June 2006?!
« Reply #29 on: October 25, 2005, 11:16:02 PM »
Wow, spong is right about one thing and it gets everyone talking. Cool.

My bet is that it doesn't happen.

Offline MrMojoRising

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RE: June 2006?!
« Reply #30 on: October 25, 2005, 11:30:09 PM »
I'm going to put my vote into the pile of, "maybe Nintendo is aiming for June, but it probably won't happen."

Offline BigJim

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RE: June 2006?!
« Reply #31 on: October 26, 2005, 05:27:41 AM »
I'm just pulling this out of my ass, but while it would be cool to create some type of forward compatibility in Zelda to help sell Revolution, I wonder if Nintendo would have the balls to release them both in the same quarter. Maybe even at the same time.

Financially, Nintendo may be planning on taking a big financial hit to launch the system (which is typical). Perhaps they'll position Zelda there to offset the losses that quarter.  It's a win for the bean counters at NCL, and a win for gamers since it also suddenly becomes an indirect launch title for Revolution. W00t.

Granted, it somewhat competes with GameCube in that if the game plays on a $99 system, why get a Revolution? But the GBA didn't hurt DS sales in any measureable way. With a built-in 20 million install base, they'd make a killing on hybrid game sales until they transition entirely to Rev games.

There has been very little development with forward compatibility in mind before. It could be a pretty cool tactic. But again, out my own ass. I can dream.  
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Offline couchmonkey

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RE: June 2006?!
« Reply #32 on: October 26, 2005, 06:51:11 AM »
I'm going to make a prediction: Nintendo will launch around September.  I think/hope the company is aiming to launch as early as possible, but it will probably delay in order to improve the games.  I'll even put it in my signature.

Nintendo can deal with the issues of a worldwide launch by not trying to release it right before Christmas.  I think that's what's hurting MS:  Christmas was always Microsoft's deadline, and missing that deadline is a big deal.  If Nintendo is shooting for June, it can delay a month or so to pump out some extra systems.  There will also probably be less of a buying frenzy than with Christmas launches.  I don't think there was ever a big supply problem for the PSP or GBA, on the other hand, DS, PS2, Xbox and GameCube all had varying degrees of supply problems.

I'd like to see Revolution launch as early as possible (bearing in mind that a good launch lineup is a must).  If Nintendo is serious about earning more market share, it should try to launch less than a year after the competition!  Of course the counter argument is that Nintendo is aiming to capture new markets, but those new markets may not be receptive.  I like Nintendo's plan to attack new markets, I think the company sees that the gaming market is still immature...it's something they potentially understand better than anyone else, even if Nintendo's home console sales aren't the best.  I think Nintendo is smart to try and expand the market and make it more approachable but I think it would be bad to make a move on new markets without any concern for the existing one.

About E3: I don't think we need to worry about Nintendo unveiling everything at E3 and launching one month later.  If you look at what Nintendo has done the past few years, it has been pushing games prior to E3 more.  Unless Nintendo isn't planning to launch until the end of 2006, I think we'll see some Revolution games before E3 - maybe at GDC.  
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Offline Spak-Spang

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RE:June 2006?!
« Reply #33 on: October 26, 2005, 07:30:07 AM »
June is 8 months away.  If Nintendo has already started on Revolution game development, which we know they have, then 8 months is very capable to polish launch titles.

Nintendo developed games for the Revolution have probably been in development since January, if not longer.  In other words Revolution games can easily be finished by that time frame.

Now, 3rd party games are alittle more difficult.  However, most launch games have a very, very short development time, and Revolution's 8 months is probably pushing it, but not completely impossible.  A good team should be able to design a game within a year or little less.  And the reality is that many developers already had games in development for the Revolution before the official announcement of the controller.

This is Completely doable for Nintendo...and it should be shot for, even if it means a slight delay or smaller launch lineup at first.


Offline jakeOSX

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RE: June 2006?!
« Reply #34 on: October 26, 2005, 07:33:25 AM »
wasn't there an article about ms fabricating the shortage rumors for the xbox? or was that a fabricated rumor about ms? either way, i read somewhere that there should be plenty of 360's come launch time.

as for june, i think it would be a good time to release, esp if they use E3 to pump out publicity.  

Offline Nile Boogie

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RE: June 2006?!
« Reply #35 on: October 26, 2005, 07:48:51 AM »
 If what Nintendo is saying is true and developers can start a project on The GameCube and move it to The Revolution easily than launching in June 2006 shouldn't be a problem.  It only took Factor 5 eleven(11) months to do Rouge Leader and that is one fine game.  Retro hints that they have been working on Metriod Prime 3 since December 2004, which would give it an 18month cycle if it's to be in time for launch. Who knows such things? Maybe the Oracle? Nintendo's in house team has to be further along than anybody else.  Plus I expect to see a lot of "electoplankton-type" games at launch. Birth of the of the indie gamer in all. And on top of that, the virtual console bonus with all kinds of extra content. They can do it.

Zelda has to be a GameCube release, right?   Is it possible for Nintendo to be making two(2) versions of the same game?  One for each console. Or maybe a Special Edition Twilight Princess on a 8cm disc(GameCube) which is fine but it comes with a 4cm outer ring that when you connect the 2 you get a 12cm Revolution disc.  Eah, that does sound crazy doesn't it?  (Think Sonic and Knuckels for the Genisis just with discs instead of carts).
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Offline Spak-Spang

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RE:June 2006?!
« Reply #36 on: October 26, 2005, 07:55:24 AM »
Nintendo has talked several times about cheaper mini games for Revolution...or nongamer games, along with more expensive hardcore games.

I could easily see a launch lineup like this:

Mario (platformer)
Smash Brothers (Fighter)
Metroid Prime 3 (FPA)

Ware Ware (party/nongamer)
Mario Paint (Revolution controller perfect for this)
Music Game
mini-games

3rd Party
Madden Football (Sports)
SSX (Sports)
Bomberman (Nintendo has a great relationship with Hudson

Offline zakkiel

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RE: June 2006?!
« Reply #37 on: October 26, 2005, 08:13:50 AM »
I'm still hoping for August. If they launch in June, I can't help but think the lineup will suck. August is still far enough from Christmas that they can reasonably have a small first price cut in December.
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Offline couchmonkey

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RE: June 2006?!
« Reply #38 on: October 26, 2005, 08:19:52 AM »
I know Nintendo hasn't developed a full Mario or Metroid game in 11 months lately and since they're trying out new control schemes on this system, I would expect development to take even longer than usual.  I want Nintendo to get this thing out fast, but not if it means releasing half-arsed games.  I think it's very important that Nintendo has a strong lineup that shows off the system's capabilities fully.  Spak-Spang's lineup would do that, but I doubt NIntendo can produce that lineup by June.  I think Metroid and/or Mario will either force a delay or wind up falling below expectations.
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Offline Nile Boogie

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RE: June 2006?!
« Reply #39 on: October 26, 2005, 09:19:30 AM »
_____________________________________________________________________________________
"I think Metroid and/or Mario will either force a delay or wind up falling below expectations. " - CouchMonkey
_____________________________________________________________________________________

Mario !28 has been in the works for 3 years already and by the time June 06 comes it will be almost FOUR YEARS!! I know that it changed platforms and all but at some point it has to be finished new control setup and all.  Metriod Prime Revolution, which I believe is being built off an enhanced MP2 engine shouldn't take more than 18-months since they started with the GameCube. This is more faith than fact so...  
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Offline stevey

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RE: June 2006?!
« Reply #40 on: October 26, 2005, 01:48:06 PM »
"A mid-2006 release had been hinted at as early as May this year"

That would rock! E3 press c. Reggie I will start kicking butt and taking name and launch of the revo is (look at watch) NOW!!!  
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Offline BlackNMild2k1

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RE:June 2006?!
« Reply #41 on: October 26, 2005, 01:54:45 PM »
Quote

Originally posted by: stevey
"A mid-2006 release had been hinted at as early as May this year"

That would rock! E3 press c. Reggie I will start kicking butt and taking name and launch of the revo is (look at watch) NOW!!!


Just imaging if they started selling the REV on the last day of E3 2006 as a pre-release launch and then a world wide launch 1-2 months later.  Easily the winner of  'Console of the Show' award.

Offline nickmitch

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RE:June 2006?!
« Reply #42 on: October 26, 2005, 03:44:51 PM »
Months would be too much. It'd have to be a few weeks.
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Offline BlackNMild2k1

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RE:June 2006?!
« Reply #43 on: October 26, 2005, 05:20:07 PM »
Quote

Originally posted by: TVman
Months would be too much. It'd have to be a few weeks.


gotta let the hype and pre-sales get a chance to take effect

Offline nemo_83

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RE:June 2006?!
« Reply #44 on: October 27, 2005, 10:29:13 AM »
yeah, this might turn out fake, but the following is from gamehelix

"Nintendo is aiming for a MAY Release date! This is official news straight from Nintendo! Nintendo wants to show off the hardware in May and launch the system worldwide the same month. This is as much of a marketing tactic as it is designed to give time for the developers to complete the games. "There is one more secret left" say Reggie Fils-Aime. "That secret will be shown to the world at E3 in May of 2006. Then everyone will understand the reason behind the controller's design and its capabilities." Mr. Fils-Aime stressed the importance of consumers needing to see the Revolution in action to truly understand it. Furthermore he feels that once the Revolution is shown in its entirety that it will generate a gaming mania and that it is very important to launch the product soon thereafter to capitalize on the excitement. What is the big secret? Your guess is as good as any."
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Offline Don'tHate742

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RE: June 2006?!
« Reply #45 on: October 27, 2005, 11:56:46 AM »
It's news from SeriousGamer007....so ya, it is a lie.

It's pretty low to fake-qoute Reggie.
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Offline nemo_83

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RE:June 2006?!
« Reply #46 on: October 27, 2005, 12:01:12 PM »
damn that SG007!  
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Offline Spak-Spang

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RE: June 2006?!
« Reply #47 on: October 27, 2005, 12:20:26 PM »
CouchMonkey:  Why isn't that lineup doable.

Mario/Metroid/Smash Brothers are all being worked on by seperate development houses completely.  Metroid is already far along and Retro already knows how to program for the controller.

Smash Brothers is already an announced launch title.

Iwata himself has stated he desires Mario to be a launch game and is pushing Miyamoto do finish it in time.

Now think about Nintendo's other development studios.

NST:  Place them on creating Wario Ware Revolution.  They have worked on this game before, and could easily crank some interesting idea out.

Mario Paint:  Nintendo already has this game partially designed with that Nintendo studios game they have shown from time to time at E3.  Now all they have to do is customize it to work with the revolution.

Music Game:  Same as above but could also be handled by Konami or Sega who Nintendo has worked with to create exclusive games before.

Party Mini Games:  Think about games you would want to play by yourself or with friends an family.

Card games
Board games
simple sports games (table tennis)  
digital jigsaw puzzles.  

The Revolution makes playing these types of games interesting and fun.  A small team could easily create these simple games to be quick to play and appeal to wide audience of all ages and even non gamers.

Third Party Games

EA
We know EA can produce games quickly for any release schedule.  I have no doubt that they will have 2 games ready for Revolution launch.

Madden Football and SSX are there two largest franchises that will sell no matter the quality of the game.  But SSX will be interesting with that new controller.

Bomberman (Hudson)  Really this one is a stretch but I love Bomberman and this could be really funny with the revolution controller.  Pickup bombs with Button B and actually have to throw them with your hand movement.  EXECELENT.

My launch lineup is perfectable doable.  Easily doable by June, and potentially even doable by May.

Offline nickmitch

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RE:June 2006?!
« Reply #48 on: October 27, 2005, 04:41:50 PM »
Quote

Originally posted by: BlackNMild2k1
Quote

Originally posted by: TVman
Months would be too much. It'd have to be a few weeks.


gotta let the hype and pre-sales get a chance to take effect


It's bad enough that I'll probably never go to E3. I don't want some jerk-offs playing the rev for three months while I'm stuck without one.
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Offline ThePerm

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RE: June 2006?!
« Reply #49 on: October 27, 2005, 05:30:46 PM »
oh  and  square has know  about  revolution  for  a  long  time if i  gather their  comments together.
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