Author Topic: Donkey Kong instead of Mario?  (Read 13544 times)

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Offline Bill Aurion

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RE: Donkey Kong instead of Mario?
« Reply #25 on: October 12, 2005, 05:22:17 AM »
Why does Donkey Kong need a single type of game?  You should be able to realize that Ninty's goal is to make as many unique, fresh experiences as they possibly can, and having to stick by a single gameplay formula only restricts that...
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Offline Ian Sane

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RE: Donkey Kong instead of Mario?
« Reply #26 on: October 12, 2005, 07:39:14 AM »
"Why does Donkey Kong need a single type of game?"

It doesn't but if they relied on a Donkey Kong game to be the big launch title then they have to make sure people's expectations and what is actually delivered are similar.  Luigi's Mansion got flack because it was short but I also read several reviews where it was clear the reviewer saw a Mario character in a flagship and assumed they would get a platformer and thus were really disappointed.  "Hey there's no jump button.  WTF?"

When it comes to a big Donkey Kong killer app people are probably going to expect something like Rare used to make.  They would probably expect an epic platformer, most likely 3D since that's what's more expected these days.  Jungle Beat is not nearly as popular as the Rare DK games so that sort of design would throw people off and they would probably be disappointed.

Plus Jungle Beat is the type of game that gets 7s and 8s from reviewers.  The flagship title should get 9s and 10s.  My concern mostly has to do with the fact that none of the Cube DK games would be suitable as a flagship title.  They're all quirky second string titles that sell to the established userbase but would not be effective system sellers.  If they want to do something out of nowhere for a DK flagship title that's fine and could work but Konga and Jungle Beat are not it.

Offline Stimutacs Addict

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RE: Donkey Kong instead of Mario?
« Reply #27 on: October 12, 2005, 07:55:08 AM »
i dunno... an amazing 2d kong game would be nice (could even use throwback controls where you only need dpad and x,y

but... ian's right the flagship needs to use the new controller to the fullest, and that implicates a 3d game.
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Offline vudu

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RE:Donkey Kong instead of Mario?
« Reply #28 on: October 12, 2005, 09:20:55 AM »
Quote

Originally posted by: Spak-Spang
Question though:  What ever happened to Kirby for the Gamecube?  Could this game be revamped for the Revolution launch?  We do know Hal Labs loves to experiment with new game concepts, and this game could be pushed back to take advantage of the new controller and create an interesting platformer.
According to Nintendo the game is still set for a GameCube release.  No release date has been set.
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Offline Spak-Spang

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RE:Donkey Kong instead of Mario?
« Reply #29 on: October 12, 2005, 02:22:36 PM »
I agree with Ian that Nintendo needs to launch strong on first party games at start of launch, and provide a launch lineup that Nintendo fans and gamers can find a bit of everything for them.

In the end, Nintendo games will sale if they are good.  The numbers won't be great at first if there is more variety but over time all games will sell well, and even better if the launch attracts more people.

I do think that franchise games are Killer Apps.  

Halo was a first person shooter, but it became popular and became a killer app.

Now Halo is a franchise and is still MS's top killer app for the new system.

Grand Theft Auto is a franchise and is now killer app material.  

As is Final Fantasy, Madden, Mario, Zelda, Mario Kart, and many many more.

The name recognition is important.  It alone can make a good game GREAT (in sales)

and if its a GREAT game then it makes it incredible.  

Legacy franchises are even more important.  Franchises that have a record of consistant quality are legacy because people recognize the name and understand the quality they are getting in the game.

A new IP is not needed for a killer app, just something recognizeable that a GOOD game.


Offline King of Twitch

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RE: Donkey Kong instead of Mario?
« Reply #30 on: October 12, 2005, 04:26:05 PM »
Thanks Ian that's what I meant. If DK is going to be a flagship title, it's got to have mass appeal and acceptance. They'll have enough controversey as it is.
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Offline Mario

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RE: Donkey Kong instead of Mario?
« Reply #31 on: October 12, 2005, 05:56:31 PM »
Nevermind, it's become apparent to me that only Jungle Beat fans (everyone who's played the game for what it is) are on the same wavelength as me. The game easily has killer app potential, screw reviewers, they just stormed through it as if it was a normal platformer. As a normal platformer it SUCKS, you can just go right and jump a few times and you've "beaten" the level (that's EXACTLY what most reviewers did). DKJB didn't have mass appeal because it came out when the GC was already dead and everyone shrugged it off because of the bongos. Without the restriction of being on GameCube and having bongos, it has killer app potential, that is all. Also, with the new Revolution way of playing games people would probably approach the gameplay the right way.

Offline MrMojoRising

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RE:Donkey Kong instead of Mario?
« Reply #32 on: October 12, 2005, 06:19:52 PM »
It's not that DK couldn't be a great launch game, it's just that it's more important that the game takes good use of the controller and is really good...if it stars Mario or DK I don't think would matter all that much.  As long as it's not a Luigi game.

Offline Rancid Planet

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RE: Donkey Kong instead of Mario?
« Reply #33 on: October 12, 2005, 10:51:57 PM »
DK 64 owns. I just love it and I'd also love another DK adventure game. I don't care if it's a launch title or what. I just want it.

Offline nemo_83

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RE:Donkey Kong instead of Mario?
« Reply #34 on: October 13, 2005, 08:00:26 AM »
I still believe DK should be in the next Mario Bros. as both a playable character and a character you ride like Yoshi.
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Offline Ian Sane

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RE: Donkey Kong instead of Mario?
« Reply #35 on: October 13, 2005, 08:09:26 AM »
"I still believe DK should be in the next Mario Bros. as both a playable character and a character you ride like Yoshi."

Teaming them up would be a pretty cool idea.  Maybe they could do it DKC style where you tag between two characters.  If the two of them both had different abilities that could add an extra level of depth to a 3D platformer.  It would be kind of like DK64 with the ability to switch the characters on the fly and none of that "this character can only get this colour of bananas" BS.  And of course double team moves are a given.

Offline KDR_11k

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RE: Donkey Kong instead of Mario?
« Reply #36 on: October 13, 2005, 11:43:56 AM »
If they partnered Mario with DK that'd mean they'd pass on Luigi once again. I cannot support a plan that includes another SMB game without Luigi.

Of course they could have two characters with vastly different abilities but do they really need Donkey Kong for that?

Offline nickmitch

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RE:Donkey Kong instead of Mario?
« Reply #37 on: October 13, 2005, 02:33:06 PM »
Well if it was released along side of a Luigi's mansion sequel, then it'd be cool to have a DK and Mario tag team game. They could have connecting scenes like in the begining of LM2 Luigi and Mario could be going home after all the adventures they've had and see a huge stack of bills. So, the two start plumbing but Mario has to run off with DK to. . .I dunno do stuff, so Luigi is screwed because Mario accidentally took off with the tool box. Luigi then starts a ghost hunting business but gets suckerd by Waluigi (I just want him in a 'real' game) and King Boo.
(I'm totally posting this in the game ideas section.)
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Offline ThePerm

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RE: Donkey Kong instead of Mario?
« Reply #38 on: October 13, 2005, 04:15:59 PM »
that would be  pretty  cool..but  what  if i t  was  dk*banjo kazooie...whereas donkey  kong  can  swing  and  climb  and  mario  is  a  jumper...imagine  if  someone  tied mario and  donkey  kong together  using magic?  like  that one  movie  with  laurence  fishburn and  stepehn baldwin  "fled"
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Offline Rancid Planet

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RE:Donkey Kong instead of Mario?
« Reply #39 on: October 13, 2005, 09:05:31 PM »
Quote

Originally posted by: KDR_11k
If they partnered Mario with DK that'd mean they'd pass on Luigi once again.


Not if they used a "tag barrel" like option like in DK 64. Now that it's running through my brain I think a Mario style game with DK, Mario, Luigi, Yoshi, and say...Wario (No Waluigi cuz he teh sux hard) as playable characters would be pretty kick ass. Or could be anyway.


Offline KDR_11k

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RE: Donkey Kong instead of Mario?
« Reply #40 on: October 13, 2005, 09:19:27 PM »
That character overload is approaching Sonic levels.

Offline Rancid Planet

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RE: Donkey Kong instead of Mario?
« Reply #41 on: October 14, 2005, 01:50:29 PM »
That was almost a pun.^

Offline nemo_83

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RE:Donkey Kong instead of Mario?
« Reply #42 on: October 15, 2005, 09:46:18 PM »
Quote

Originally posted by: KDR_11k
If they partnered Mario with DK that'd mean they'd pass on Luigi once again. I cannot support a plan that includes another SMB game without Luigi.

Of course they could have two characters with vastly different abilities but do they really need Donkey Kong for that?


Luigi could ride a baboon with a colorful rear end.  And there is always Yoshi.  Just think of it as Mario Kart DD on foot.

Donkey Kong (with a more Disney style design) can help bring older gamers back to the Mario games.

You don't want the characters to be too different.  There must be a balance so that multiple people can play the game at once like Mario Kart using different characters; maybe even Bowser.  You can do it in Mario Kart, why not the next Mario Bros on Revolution?
 
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Offline wandering

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RE: Donkey Kong instead of Mario?
« Reply #43 on: October 15, 2005, 11:50:38 PM »
Quote

(No Waluigi cuz he teh sux hard)

Waluigi's awesome! He should have his own game.

No, wait, you know what would be great? A Nintendo baddies game. Imagine a game that stars Bowser, Wario, Waluigi, Wart, and Cranky Kong. And your goal is to steal the princess and rob the mushroom kingdom blind.  
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Offline KDR_11k

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RE: Donkey Kong instead of Mario?
« Reply #44 on: October 16, 2005, 07:40:46 AM »
In the end they make you lose your main goal and give you some small self-earned victory that hurts noone because they want to keep the moral of the story. Remember the ending of Wario Land?

Offline Don'tHate742

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RE: Donkey Kong instead of Mario?
« Reply #45 on: October 16, 2005, 08:40:35 AM »
Oh my God!

I just remembered something. Do you guys remember that trailer or clip that showcased Donkey Kong riding a rhino through the forest? The game was going to be like Mario Kart except with animals and such.

Maybe they should bring that idea back?
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Offline RABicle

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RE:Donkey Kong instead of Mario?
« Reply #46 on: October 16, 2005, 08:51:32 AM »
Quote

Originally posted by: nemo_83
Luigi could ride a baboon with a colorful rear end.  And there is always Yoshi.  Just think of it as Mario Kart DD on foot.

Donkey Kong (with a more Disney style design) can help bring older gamers back to the Mario games.

You don't want the characters to be too different.  There must be a balance so that multiple people can play the game at once like Mario Kart using different characters; maybe even Bowser.  You can do it in Mario Kart, why not the next Mario Bros on Revolution?


Nemo. Did you win the PGC dream game contest? What you mean to say you didn't? In fact I have it on good word that your entry came LAST. So shut up and stop embarrassing yourself with these pathetic ideas.
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Offline Artimus

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RE:Donkey Kong instead of Mario?
« Reply #47 on: October 16, 2005, 09:01:53 AM »
Quote

Originally posted by: RABicle
Quote

Originally posted by: nemo_83
Luigi could ride a baboon with a colorful rear end.  And there is always Yoshi.  Just think of it as Mario Kart DD on foot.

Donkey Kong (with a more Disney style design) can help bring older gamers back to the Mario games.

You don't want the characters to be too different.  There must be a balance so that multiple people can play the game at once like Mario Kart using different characters; maybe even Bowser.  You can do it in Mario Kart, why not the next Mario Bros on Revolution?


Nemo. Did you win the PGC dream game contest? What you mean to say you didn't? In fact I have it on good word that your entry came LAST. So shut up and stop embarrassing yourself with these pathetic ideas.


But the winner didn't exactly have a ton of depth...plus he's joking?

Offline Karl Castaneda #2

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RE: Donkey Kong instead of Mario?
« Reply #48 on: October 16, 2005, 09:27:16 AM »
RABicle, you've got crap, so shut it yourself. There's nothing wrong with sharing ideas, so quit trolling around.
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Offline ThePerm

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RE: Donkey Kong instead of Mario?
« Reply #49 on: October 16, 2005, 10:20:56 AM »
http://theperm.tetrametrics.com/Images/overload.jpg

" That character overload is approaching Sonic levels. "???
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