Author Topic: Martin Hollis Interview  (Read 15930 times)

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Offline Spak-Spang

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RE: Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #25 on: September 22, 2005, 04:27:37 AM »
I stopped reading after the nurb question.  This interview sounded really fake.  No developer is going to have 100% great things to say about any of the systems unless they work for one of the 3 companies.  That is just fact.  There is always something to critize.  

Now, could Nintendo figure a way to update the graphics on some of there games?  I don't see how anything is possible with the 2D sprite based games, except for maybe making a smoother, and less pixelated mode 7, for Mario Kart and F-Zero.  Anything else sprites have to be replaced completely.  Presummably Nintendo I guess could have had artists go back and redesign old 2D artwork and animation schemes, but that wouldn't benefit SNES games, because they were already good...only NES games.  Is that worth it?  

Now N64 that is completely different.  Nintendo could have some software inside to change the look of the polygons...perhaps make them higher resolution.  Or throw different shaders on them to fleshout the look of the world.  I could even see something to make the games look Cell-Shaded...but again why would Nintendo need to do this?  And if they did, doesn't that make the game alittle harder to get into?

Anyway, it doesn't matter because its fake.


Offline Ian Sane

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RE: Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #26 on: September 22, 2005, 08:09:27 AM »
"Iwata's statement DEFINITELY points to more than just a simple resolution boost (which would be stupid, because he wouldn't bring up such a petty feature)."

That's not of a total nothing feature.  TV's come in bigger sizes now than they did ten years ago.  So if they replaced all the old sprites with higher resolution ones that would pretty cool.  If you play SNES games on a big screen (or a PC monitor) the graphics look a lot more pixelated because they were designed for a lower resolution.  To it would be cool to play old games with everything looking more crisp.  It would be kind of like comparing VHS to DVD.  It's not something they have to do though.  It would be cool but I don't know how feasible it is and I'm not going to care if they don't do it.

Offline vudu

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RE: Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #27 on: September 22, 2005, 09:30:07 AM »
In response to the first question...
Quote

GameSpy: Before we go any further can you tell us when we might get some more info on Guts N’ Glory or see a screenshot or trailer?
When was any info released on this game?  This is the first I've heard about it.  Last I knew is they were working on an additional mystery game (not Funkydilla) but no info had been released.  When was it decided that the game was (A) a FPS, (B) a Revolution exclusive, and (C) graphic enough to warrent an AO rating?
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline BlackNMild2k1

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RE:Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #28 on: September 22, 2005, 09:35:45 AM »
well the interview isn't supposed to have been posted till next month

when next month is Nintendo supposed to give more info on future plans?  Maybe thats when this game is supposedly supposed to be announced and this interview is to be posted after that announcement has been made.

assuming any of it is true that is...

Offline Toruresu

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RE:Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #29 on: September 22, 2005, 10:33:04 AM »
I read the whole thing, and yes, it could be fake but I wish it was real.

We'll know in about a month.
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Offline Rancid Planet

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RE: Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #30 on: September 22, 2005, 11:21:40 AM »
Doesn't matter. Triumph already pooped all over this one.

Offline zakkiel

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RE:Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #31 on: September 22, 2005, 01:09:38 PM »
Quote

Originally posted by: Bill Aurion
"Nintendo may bump the resolution, but that's it. No way they spend the ridiculous amount of time and money updating old products."

We have absolutely no idea what kind of techniques Ninty has come up with, so you can't assume anything...Iwata's statement DEFINITELY points to more than just a simple resolution boost (which would be stupid, because he wouldn't bring up such a petty feature).


I can assume that no automatic technique will transform a slew of 50-triangle models to 500-triangle models intelligently. That's why game studios need 3d artists.

Could you link to Iwata's statement? I'm trying to remember exactly what he said.
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Offline Bill Aurion

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RE: Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #32 on: September 22, 2005, 02:04:50 PM »
"We are doing several experiments, including working with the original Super Mario Bros., with the new technology," Iwata said. "The game itself and the gameplay shall be identical, but the look will be different -- it's possible that with Revolution we may be able to see the old games with new looks."
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline The Omen

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RE:Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #33 on: September 22, 2005, 04:49:44 PM »
Quote

I stopped reading after the nurb question. This interview sounded really fake. No developer is going to have 100% great things to say about any of the systems unless they work for one of the 3 companies. That is just fact. There is always something to critize.


Isn't Zoonami in effect, working for Nintendo?  I thought they were a second party now?

Overall, I guess the interview has to be labeled fake. But I wish it wasn't.
"If a man comes to the door of poetry untouched by the madness of the muses, believing that technique alone will make him a great poet, he and his sane compositions never reach perfection, but are utterly eclipsed by the inspired madman." Socrates

Offline zakkiel

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RE: Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #34 on: September 22, 2005, 06:08:45 PM »
Ah, ok. I can see something happening with 2d games. Some kind of anti-aliasing technique, maybe. Not for one minute does that quote lead me to believe that next-gen graphics will be applied to old games. It's about as minimalist a promise as he could possibly make, and fully consistant with a simple resolution bump.
Defenestration - the only humane method of execution.

Offline Mario

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RE: Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #35 on: September 22, 2005, 06:24:01 PM »
Holograms.

Offline Epitaph

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RE:Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #36 on: September 22, 2005, 07:14:13 PM »
I have a feeling you will be able to take sprites, backgrounds and artwork from one game and imbed it into another replacing a old sprite. As well as games that were 2d will be giving a pseudo 3d look. I dont think you will be getting next gen graphics unless they allow you to take next gen characters and place them in place of sprites.

Offline The Omen

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RE:Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #37 on: September 22, 2005, 08:20:18 PM »
Quote

Holograms.


Virtual












Reality
"If a man comes to the door of poetry untouched by the madness of the muses, believing that technique alone will make him a great poet, he and his sane compositions never reach perfection, but are utterly eclipsed by the inspired madman." Socrates

Offline NinGurl69 *huggles

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RE: Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #38 on: September 22, 2005, 08:50:05 PM »
The are people in the n64-emu scene creating a filter/mod that manages to flesh-out the 3D models (adding more polygons?) and round their edges, making them a little more natural looking.  There are even those working on making Ocarina of Time cel-shaded.
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Offline Rancid Planet

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RE: Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #39 on: September 22, 2005, 09:17:02 PM »
5D

Offline MrMojoRising

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RE:Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #40 on: September 23, 2005, 12:47:13 AM »
Quote

Originally posted by: The Omen

Isn't Zoonami in effect, working for Nintendo?  I thought they were a second party now?

Overall, I guess the interview has to be labeled fake. But I wish it wasn't.



I don't think so...based solely on the fact that on their web-page they announced being an official PSP developer or licencee or whatnot.  It seems like with their artistic approach to gaming that they fit in best with Nintendo...plus they had something to do with making the gamecube or something...so they are very close it seems.

Offline Caliban

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RE:Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #41 on: September 23, 2005, 04:39:05 AM »
Quote

Originally posted by: Rancid Planet
5D


Impossible for us humans.

Offline Terranigma Freak

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RE:Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #42 on: September 23, 2005, 05:32:00 AM »
Quote

Originally posted by: Professional 666
The are people in the n64-emu scene creating a filter/mod that manages to flesh-out the 3D models (adding more polygons?) and round their edges, making them a little more natural looking.  There are even those working on making Ocarina of Time cel-shaded.


Adding more polygons? I don't recall such a project and I was just there yesterday. I could be wrong, but I think you might have mistaken the hi-res texture map projects for that. What they basically did was take the original game's textures and enhance the hell out of them. Paper Mario now looks virtually identical to the GC game due to the super hi-res textures. The cel-shaded games are also amazing, cel-shaded Mario 64 and OOT.


Offline Mario

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RE:Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #43 on: September 23, 2005, 07:00:20 AM »
Quote

Originally posted by: Caliban
Quote

Originally posted by: Rancid Planet
5D


Impossible for us humans.

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Offline ShyGuy

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RE: Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #44 on: September 23, 2005, 08:00:11 AM »
what is the fifth dimension? does it come before or after the sixth sense? and where in all these dimensions does yaw fit in? the Rev controller can do yaw right?

Offline BlackNMild2k1

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RE:Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #45 on: September 23, 2005, 08:49:01 AM »
Quote

Originally posted by: ShyGuy
what is the fifth dimension? does it come before or after the sixth sense? and where in all these dimensions does yaw fit in? the Rev controller can do yaw right?


All of these questions and more shall be answered in due time, my son.  Now join us, come step into the light. The Revolution is waiting for you... all of you....
Change is inevitable, as you must accept and embrace this change to truly enjoy the ultimate experience of life.
Now follow us to a higher plane of existence where knowledge will be obtained and utopia has been achieved.  

Quote

Originally posted by: Caliban
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Originally posted by: Rancid Planet
5D
Impossible for us humans.

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Offline Rancid Planet

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RE: Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #46 on: September 23, 2005, 10:23:19 AM »
6D

Offline BlackNMild2k1

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RE:Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #47 on: September 23, 2005, 10:31:44 AM »
Quote

Originally posted by: Rancid Planet
6D
OK now you're pushing it...





Offline vudu

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RE:Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #48 on: September 23, 2005, 11:27:55 AM »
Quote

Originally posted by: Rancid Planet
6D
[Convulses] No! No, no, not 6! I said 7. Nobody's comin' up with 6. Who plays in 6D? You won't even get your heart goin, not even a mouse on a wheel. 7's the key number here. Think about it. 7-Elevens. 7 doors. 7, man, that's the number. 7 chipmunks twirlin' on a branch, eatin' lots of sunflowers on my uncle's ranch. You know that old children's tale from the sea. It's like you're dreamin' about Gorgonzola cheese when it's clearly Brie time, baby. Step into my office.  
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Rancid Planet

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RE: Martin Hollis Interview... Zoonami (ex-Rareware)
« Reply #49 on: September 23, 2005, 12:13:40 PM »
7D? Now that's just stupid.