You know, it's funny how a good night of sleep can open your eyes...
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And I don't think a game like Prince of Persia or Beyond Good & Evil would have benefited from exclusivity.
That is a lie. I realise now that yesterday I was looking at things from a very simple minded black and white point of view.
Exclusivity can indeed benefit certain games since console makers tend to market them much more effectively. Look at games like Sudeki and Killzone, I doubt they would be getting this much attention if not for Microsoft and Sony hyping them to hell and back.
A game like Ninja Gaiden probably benefited from being a X-Box exclusive as well.
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However, in a saturated market even good games on the largest platform can fail. I've read an article of underrated games, many of which were on PS2 and released right next to a really big seller (e.g. RPGs close to Final Fantasy, etc). As you can see from Soul Calibur 2, if there is no competition to speak of your game will sell much better. Tales of Symphonia should have a similar advantage on the GC. Heh, would be funny if the GC version outsold the PS2 version because some big name title (let's say GTA: San Andreas or Final Fantasy XII, for the japanese market maybe another Dragon Quest) gets released on PS2...
Of course releasing a game next to a heavy hitter will hurt your sales, but that's not a reason to release it for a different plataform, it's a reason to delay your game.
The reason why Soul Calibur 2 sold so well on the Cube isn't due to the plataform's lack of fighting games, it was because Link was featured as a guest character. It appealed to the Zelda fanbase, not to the fighting fanbase.
And I hope said advantage helps ToS in the NGC, but I don't know if it will be able to reach past the small base of RPG fans in the console. I still maintain that it has a better chance of succeeding in the PS2 as long as they do'nt release it next to Final Fantasy or Dragon Quest, of course.
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BTW, if you're going with attachment rates SSBM sold about as well as GTAVC.
Given how the SSB series has a rabid fanbase in Japan and stars some of the most well-known game characters in the world it's not that surprising that it sold so well. The surprise was how GTA III sold so well, seeing how GTA and GTA2 were hardly system sellers, but that does prove that word of mouth, hype and controversy can be very powerful marketing tools.