Reposting this here as I plan on using this thread when Bayonetta 3 releases and not have to track down the
Talkback thread:
I don't know enough about the voice acting industry, union vs non-union rates etc. to have an informed opinion on this. Per some cursory googling:
From
Video Game Voice Actors: How Much Do They Get Paid?Experienced video game voice actors will receive $200 to $350 an hour or $50 to $200 per 100 words for their video game voice acting work.
...
However, typically, video game voice actors will receive between $200 and $350 per hour, with a minimum of two to four hours guaranteed per job.
From
the "Video Games / Toys, Games, & Mobile Game Apps" section on Global Voice Academy (I cleaned this up because the info is in a table on the website)
Video Games Non-union: $200-$350/hr (2 or 4 hour min)
Full Buyout Rate. Vocally stressful sessions should be limited to 2-hour sessions. Common per session rate you may see is $500 for 1hr max session.
Video Games Union: $825.50/session (up to 4hr session)
Vocally stressful sessions should be limited to 2-hour sessions.
Both websites above track with the rate mentioned in the article.
I couldn't find any info on whether Taylor is a union actress, but the offered rate appears to be on the low end of the non-union rate. Minimum, $4000 is 20 hours of work. I also don't have enough information regarding whether an entire character, especially the main,
can be recorded in 20 hours or less.
From what I have gathered (which again, may be missing some critical info due to my limited knowledge on the subject), $4000 is insulting for an actress of Taylor's experience and pedigree who had voiced Bayonetta in four games and a movie. Super Smash Bros. Ultimate likely reused Taylor's recordings from For Wii U/3DS. I digress.
Nickel and diming gig industry workers is nothing new. I support Taylor breaking NDA to shine a spotlight on a problem that has persisted for decades. This likely blacklists her from voicing the character ever again and potentially from the voice acting industry as a whole. Not sure of the impact on her live action performances on stage and screen. Taylor's last credit on IMDB is from 2014. If you take low-ball offers, that will be the expectation moving forward. She may be struggling financially, but she'd be struggling with that $4000 so might as well fight the good fight.
My dilemma with boycotting Bayonetta 3 is that it punishes the actors (and everyone else) who worked on the game without actually doing the thing we want it to do: Tell Nintendo/PlatinumGames to treat their actors better. I fear the message conveyed will be "Oh, people don't want Bayonetta" which is total bullshit, but here we are.
Not sure who gets final say. Nintendo, as the publisher, foots the bill, but PlatinumGames may simply submit a budget over that Nintendo then approves/denies. Either way, PlatinumGames' statement that Taylor was unavailable is colossally fucked up in hindsight. Y'all just straight up lying to people now? It likely wasn't even that much considering how much money the game will make...
This is sad and bizarre. Sad because of such a dirt-ball offer for the main character in the third game. Bizarre because I can't imagine that freaking Jennifer Hale would take that pay. Then again, I don't know anything, so maybe Hale was okay with that pay and can knock out the job quick.
Jennifer Hale is a more prolific voice actor so I can't imagine she'd take a pay cut. I wonder if Nintendo/PlatinumGames was willing to pay Hale her asking price due to her industry standing but not Taylor (which would be gross).
EDIT: Included PlatinumGames in accountability.