1. Given a GameCube disc holds 1.5gig, and given a ballpark "average" data rate of 4.7Mbits/sec [0.59Mbytes/sec] for full-screen MPEG-2/DVD video (4.7 is just an average value, not strictly employed in all cases, since DVD motion picture distributors encode their footage with varying data rates as they see fit. Data rates for widescreen video tend to be smaller than "4.7" due to their cropped resolutions, reducing the amount of appropriate storage size needed.), a GameCube disc can hold roughly 42.5min of pure MPEG-2/DVD video data -- assuming VIDEO data ONLY, NO audio, NOTHING else. Including DVD-format audio (AC3) would reduce that time considerably (though I haven't researched AC3 enough to tell how much of a difference at this point).
http://cube.ign.com/articles/372/372837p1.htmlAccording to this interview with Factor 5 president, Julian Eggebrecht, Factor 5 was able to encode a whole full-screen 2-hour movie (video & audio) onto a GameCube disc using DivX video format. In terms of vidoe quality, the results were on-par ("almost exactly the same") with the original DVD. In contrast, a 2-hour DVD movie, including audio, is roughly 4gig+ in size. After reviewing the Hoth demo in the Rebel Strike bonus disc, I must say I believe in Factor 5's capabilities with DivX video.
Please correct me if necessary, I have not ripped many DVDs.