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Originally posted by: KDR_11k
Also, I question the use of the word hardcore gamer. To me there are three levels of gamers, the casual gamer who plays a game on occassion and barely knows quality, the average gamer who's like us, reads reviews, plays games very often, etc. Then there's the hardcore. That's the kind of people who can rattle down a list of all moves in Street Fighter with their frame counts and weaknesses. The kinds of people who do speedruns with the most insane tricks available, the kind that complains about balancing when the rest of the world didn't even know the game had strategy at all. That's where I'd file Ty. I doubt any hardcore gamer gives a crap about graphics since many of them still play many 2d games. The casual gamer is swayed by advertising, image and licenses, the average gamer usually by media bias and the hardcore will still be playing the same three games ten years from now
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I agree totally with this. The word "hardcore gamer" is too liberally more than a few times. There are few actual hardcore players
My scale of gamers is from 0 - 100, 0 being the very casual gamer, 50 being the average, and 100 being the hardcore gamer. Nintendo, at the moment, needs to target those that fall between 31 and 65. These are the people who buy the software. The hardcore gamers will come, and the people who fall below 30 are not worth it. Those are the people who bought the PS2s and don't buy any games, thus the disproportionate software sales for the PS2. It's like,
"Here's my PS2, but I don't have any games for it..."
"That's great...how much did it cost?"
"200 bucks - what a deal, eh?"