Author Topic: What will Graphics Look like???//  (Read 11349 times)

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Offline ThePerm

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What will Graphics Look like???//
« Reply #25 on: May 29, 2003, 05:51:20 PM »
i rmemebere game devloper magazine showed how you could do nurbs on n64...any systme can do nurbs..however no one will write an engine that does a s grey ninja siad as it takes more power then you can put out.
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Offline Tael

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What will Graphics Look like???//
« Reply #26 on: May 29, 2003, 05:58:38 PM »
Quote

Originally posted by: ThePerm
i rmemebere game devloper magazine showed how you could do nurbs on n64...any systme can do nurbs..however no one will write an engine that does a s grey ninja siad as it takes more power then you can put out.
True, any system can do NURBS, but the way Sony were touting it, it seems like they must have some kind of incentive for developers to use NURBS.

Offline ThePerm

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What will Graphics Look like???//
« Reply #27 on: May 30, 2003, 12:33:35 PM »
i think their using it liek a buzzword
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Offline Grey Ninja

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What will Graphics Look like???//
« Reply #28 on: May 30, 2003, 12:41:04 PM »
Much like Microsoft claiming that the Xbox can do 250 Million polys.  No developer is going to pay attention to them.
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Offline KDR_11k

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RE: What will Graphics Look like???//
« Reply #29 on: June 07, 2003, 01:39:35 AM »
NURBS are rarely used these days. Everyone's going for SubD. There is not much difference whether the mesh is defined by NURBS or SubD, in the end it's just a lot of polies. Best would be to use no hi-poly techs (NURBS, SubDSurfs, etc.) but do it by-hand. You know, in fighting games (and beachvolleyball games) the chars have approx. 16k, compared to the 3k of Unreal Tournament 2003 or the 5k of Doom 3 and HalfLife 2. There's still a lot of room until we need SubD.

Gaah, I hope those times don't come too fast, I already get confused with 3k...

Sony claimed the PSP can do NURBS? Bull! That thing cannot render as fast as the PS2 and is supposed to do NURBS? Hell, if you don't convert them to poly without subdivision (which kinda defeats the purpose) you've easily got 500k per model. AFAIK the PS2 cannot render a 500k scene with a decent framerate, how is an inferior system supposed to do 500k per character?

Offline Termin8Anakin

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RE: What will Graphics Look like???//
« Reply #30 on: June 12, 2003, 04:23:24 AM »
I can't believe you guys know all this techno babble.
I'm soo lost at the moment.
NURBs sound so technically advanced. Heehee.

All in all, PSP sucks.
Sony seems to do what they do best (as does Microsoft), and that is blow up tech specs to insanely unbelievable numbers.
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Offline KDR_11k

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RE: What will Graphics Look like???//
« Reply #31 on: June 12, 2003, 06:52:31 AM »
Well, I'm supposed to know all that technobabble, how would I work with the tools if I didn't know what they were?

Offline Grey Ninja

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What will Graphics Look like???//
« Reply #32 on: June 12, 2003, 12:17:12 PM »
I'm an OpenGL programmer.  I read a bit of the chapter covering NURBS, and decided it was a waste of my time as it was too unwieldy to be practical, and went back to the Bezier Surfaces.  
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Offline Termin8Anakin

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What will Graphics Look like???//
« Reply #33 on: June 12, 2003, 05:31:01 PM »


ARRGH!
I don't compute any of this!
Um...uh...you're under arrest!

bzzZZZZ!
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Offline Ocarina Blue

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RE: What will Graphics Look like???//
« Reply #34 on: June 13, 2003, 02:43:51 AM »
I'm not a techno-whizz, but wouldn't graphical advancement stop as soon as perfectly round (at least to our eyes) polygons are created (and can be maintained with a reasonable ammount on screen at once)? After that, surley there is really only insane ammonts of bump-mapping and high quality textures before graphics become to games what special effects are to movies?
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Offline PIAC

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RE: What will Graphics Look like???//
« Reply #35 on: June 13, 2003, 02:59:06 AM »
graphics atained perfection in 1994 with super metroid, its a scientific fact!

Offline manunited4eva22

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RE: What will Graphics Look like???//
« Reply #36 on: June 13, 2003, 03:36:11 AM »
That and real time ray tracing would make them look like movie graphics.

Offline Termin8Anakin

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RE: What will Graphics Look like???//
« Reply #37 on: June 13, 2003, 03:47:44 AM »
man, that would be the day huh?

The next thing after there is no more imrovements left in graphics is to up the AI until it is 'perfect'.
Then, we will all die, Matrix style.
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Offline bmcg69

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RE: What will Graphics Look like???//
« Reply #38 on: June 13, 2003, 09:06:37 AM »
If you really want to know what the graphics will look like, click on this http://www.stalker-game.com/index_eng.html and go to the gallery.  All I can say is, WOW!
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Offline rodtod

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What will Graphics Look like???//
« Reply #39 on: June 16, 2003, 10:38:57 AM »
The only way we would ever achieve "life-like" graphics would be if we were to hook ourselves up to a VR unit starting at birth, and never know what the outside world looks like. Then, to us, "life" would be what we see in VR. We wouldn't know any better.

Very Matrix-like, Termin8Anakin.

I think we're going in the wrong direction when it comes to gaming graphics. Why should we try to simulate real-world graphics, when the real world is around us to begin with? I think graphics should be an effective medium of a designer's vision, and nothing more. Would you rather have uber-realism, or something that isn't possible in real life? Something that human imagination can come up with, but isn't physically available in this reality.

That's my $0.02  
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Offline Round Eye

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What will Graphics Look like???//
« Reply #40 on: June 16, 2003, 12:39:30 PM »
The next graphics will be 3D holograms projected into the middle of our living rooms.  And the most popular game will be 'Darth Vader Lightsaber Duel.'  Lamps will be breaking all across North America.

Help me Obi wan, you our only hope...
Help me Obi wan, you our only hope...
Help me Obi wan, you our only hope...
Help me Obi wan, you our only hope...

*smack*

Stupid R2 unit.
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Offline Termin8Anakin

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RE: What will Graphics Look like???//
« Reply #41 on: June 16, 2003, 02:36:14 PM »
Hahahahahaha!
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Offline StRaNgE

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What will Graphics Look like???//
« Reply #42 on: June 16, 2003, 08:26:28 PM »
those  stalker images are mind blowing you should all go right away and see them.

i'd be more then happy if all games looked like that or the cut sceens from resident evil remake.


Offline Termin8Anakin

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RE: What will Graphics Look like???//
« Reply #43 on: June 17, 2003, 01:39:17 AM »
what stalker images?
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Offline Round Eye

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What will Graphics Look like???//
« Reply #44 on: June 17, 2003, 04:27:25 AM »
Yes, I think I would be very happy if games looked like Stalker...


For awhile.
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Offline Termin8Anakin

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RE: What will Graphics Look like???//
« Reply #45 on: June 18, 2003, 03:42:49 AM »
what's stalker?
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Offline Tael

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What will Graphics Look like???//
« Reply #46 on: June 18, 2003, 04:01:32 PM »
Termin8Anakin -  In bmcg69's earlier post, a link was posted to the S.T.A.L.K.E.R.: Oblivion Lost website. If you don't feel like looking back through the thread for it, just click here.

Offline Termin8Anakin

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RE: What will Graphics Look like???//
« Reply #47 on: June 19, 2003, 01:40:43 AM »
Oh those. I saw those. They are bloody awesome.
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Offline ThePerm

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What will Graphics Look like???//
« Reply #48 on: July 09, 2003, 09:17:03 PM »
meh, those graphics arent impressive. like iv been saying lowe end games will look like highend gamecube titles or maybe higher like current higher end pc games.
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