Author Topic: Episode 256: In a Really Tight Spot  (Read 11862 times)

0 Members and 1 Guest are viewing this topic.

Offline Crimm

  • Get your unfiltered Bowsette here!
  • NWR Staff Pro
  • Score: 1147
    • View Profile
Re: Episode 256: In a Really Tight Spot
« Reply #25 on: September 02, 2011, 12:24:08 AM »
"mixed bag"


Young Jonny needs to go back for a revision.
James Jones
Mondo Editor
Nintendo World Report

Offline ShyGuy

  • Fight Me!
  • *
  • Score: -9660
    • View Profile
Re: Episode 256: In a Really Tight Spot
« Reply #26 on: September 02, 2011, 02:47:54 AM »
Young Jonny would have been well served to place to some spaces betweens paragraphs.

Young Jonny makes me think the Devil went down to Georgia.

Offline King of Twitch

  • twitch.tv/zapr2k i live for this
  • Score: 141
    • View Profile
Re: Episode 256: In a Really Tight Spot
« Reply #27 on: September 02, 2011, 11:06:45 AM »
between
"I deem his stream to be supreme and highly esteem his Fortnite team!" - The Doritos Pope and his Mountain Dew Crew.

Offline ShyGuy

  • Fight Me!
  • *
  • Score: -9660
    • View Profile
Re: Episode 256: In a Really Tight Spot
« Reply #28 on: September 02, 2011, 03:11:24 PM »
Thats is whats I meants.

Offline Mop it up

  • And I've gotta say...
  • Score: 125
    • View Profile
Re: Episode 256: In a Really Tight Spot
« Reply #29 on: September 02, 2011, 04:37:08 PM »
The reason why the Wii U screen should have multi-touch is because the hardware should provide as many options for developers as it can. The Wii was clearly designed for Nintendo's own studios and as a result most third-parties didn't want to create games for it because it didn't offer them what they wanted. There may not be very many uses in games for multi-touch, but I personally believe that motion control is pretty limited in what games it works well in and Nintendo designed a whole system around that. Besides, I don't think anyone who visits this site is a game designer, so just because we can't think of many uses for multi-touch doesn't mean that game designers can't. All I know is that if I came up with a game concept that'd work best with a multi-touch screen, and I didn't have it available to me, I wouldn't be happy. As the old saying goes, it's better to have it and not need it than need it and not have it.

That's just my view, of course.

As for Resident Evil, I don't think the first three games were universally praised at the time of their release. They've always had people criticizing the mechanics, so that's nothing new. They aren't like most of the good NES games which were praised around release but are now considered to be aged and mostly unplayable by anyone who didn't grow up with one. Even if they were though, I don't have a problem in saying that a game is no longer good, because sometimes modern gaming makes the flaws and limitations of older hardware that much more noticeable, and not everything is still worth playing today.

Offline NWR_insanolord

  • Rocket Fuel Malt Liquor....DAMN!
  • NWR Staff Pro
  • Score: -18986
    • View Profile
Re: Episode 256: In a Really Tight Spot
« Reply #30 on: September 11, 2011, 11:46:24 AM »
I was a couple weeks behind on RFN, so I just listened to this today. Really made the swearing up and down that the second Circle Pad add-on was never going to happen entertaining.
Insanolord is a terrible moderator.

J.P. Corbran
NWR Community Manager and Soccer Correspondent

Offline NWR_Karl

  • Red Velvet
  • NWR Staff
  • Score: 6
    • View Profile
Re: Episode 256: In a Really Tight Spot
« Reply #31 on: September 12, 2011, 11:49:25 AM »
For sure. Eating tremendous crow is basically a tradition at this point.
----
Karl Castaneda
Associated Raconteur

Offline Ceric

  • Once killed four Deviljho in one hunt
  • Score: 0
    • View Profile
Re: Episode 256: In a Really Tight Spot
« Reply #32 on: September 12, 2011, 12:55:15 PM »
For sure. Eating tremendous crow is basically a tradition at this point.
That  being said. Where is the Test kitchen recipe?
Need a Personal NonCitizen-Magical-Elf-Boy-Child-Game-Abused-King-Kratos-Play-Thing Crimm Unmaker-of-Worlds-Hunter-Of-Boxes
so, I don't have to edit as Much.