Author Topic: Episode 28: Cough It Up  (Read 6115 times)

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Offline NWR_DrewMG

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Episode 28: Cough It Up
« on: October 16, 2010, 03:36:59 AM »

The Newscast Crew dives into Shantae in this week's Game Club, after a show full of downloads, releases, and news topics aplenty.

http://www.nintendoworldreport.com/newscast/24271

(Note: The previous few episodes of the Newscast have had some problems playing correctly on iOS devices.  This issue should be corrected in Episode 28, but if it happens again, please email newscast@nintendoworldreport.com with your device information and a brief description of the problem.  Sorry for the inconvenience!) 

Neal, Zach, Andy and Nathan are back again to discuss the hot stories, hot releases, and... well, tepid downloadable titles on the latest episode of NWR Newscast.

Andy and Neal discuss the hits and misses of NBA Jam, Nathan continues down his very own Etrian Odyssey, and Zach can't wait to talk about Aero The Acrobat on Virtual Console.

In news, the crew talks about n-Space, New York Comic-Con, and the many poor decisions of Sonic Team.

Don't forget to send us listener feedback at newscast@nintendoworldreport.com, and follow us on twitter!

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Offline Jonnyboy117

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Re: Episode 28: Cough It Up
« Reply #1 on: October 16, 2010, 03:51:33 AM »
Sweet, can't wait to hear about Shantae. Day 1 purchase on 3DS.
THE LAMB IS WATCHING!

Offline Retro Deckades

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Re: Episode 28: Cough It Up
« Reply #2 on: October 16, 2010, 07:58:34 PM »
Hey Nathan, I just wanted to let you know that after two episodes which reset my iPod whenever I tried to play them, this one plays just fine.

Offline Halbred

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Re: Episode 28: Cough It Up
« Reply #3 on: October 16, 2010, 08:05:08 PM »
BURN!
This would be my PSN Trophy Card, but I guess I can't post HTML in my Signature. I'm the pixel spaceship, and I have nine Gold trophies.

Offline Retro Deckades

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Re: Episode 28: Cough It Up
« Reply #4 on: October 16, 2010, 08:11:16 PM »
Hahahaha. I didn't mean it like that. I actually just noticed that Andy edited this one. Sorry, Nate.

Offline greybrick

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Re: Episode 28: Cough It Up
« Reply #5 on: October 16, 2010, 09:29:16 PM »
*sobs in the corner*

Bless you, my child.
Please turn the power OFF.

And Jonny, you don't ride the giant Cheep-Cheep

Offline noname2200

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Re: Episode 28: Cough It Up
« Reply #6 on: October 19, 2010, 03:21:44 PM »
First off, I noticed you guys switched to chapters after all, and I have to say that I liked the change.  It also seemed to me like it helped you guys: you guys stayed steady throughout, rather than kind of puttering out of energy towards the end of the second hour.

This is the first I've heard that Capcom will bring 1942 to the VC Arcade.  Sold!  I loved that game, and it's nice to know for sure that a VC game I like is coming sometime in the future.*  I also liked the feature on Shantae.  Sorry I couldn't join in, for lack of a DSi, but it seems like you guys had fun playing and discussing it, at least.  All in all, good work once again!

*Probably WAY into the future.

Offline NWR_DrewMG

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Re: Episode 28: Cough It Up
« Reply #7 on: October 20, 2010, 07:28:52 AM »
noname, we've actually had chapters for a long time, it's just that the past two episodes were edited by Nathan, who filled in for me in a pinch.  He doesn't have the software setup to do chapters like I do, so he didn't do that.   
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Offline noname2200

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Re: Episode 28: Cough It Up
« Reply #8 on: October 20, 2010, 04:38:49 PM »
noname, we've actually had chapters for a long time, it's just that the past two episodes were edited by Nathan, who filled in for me in a pinch.  He doesn't have the software setup to do chapters like I do, so he didn't do that.

Ah, consider me corrected then!  :-[

As an aside, Nathan talked me into buying Etrian Oddysey (sic) three.  Thanks for the recommendation!
 

Offline greybrick

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Re: Episode 28: Cough It Up
« Reply #9 on: October 20, 2010, 09:34:41 PM »
Well, I hope you enjoy it noname. If you start getting frustrated, just take the time to map out your current floor and maybe do some sea missions.

As you progress a bit further, make sure that you always have at least three thread to get out of the dungeon (you should unlock that at the item store soon). I suggest three because you may forget and go into the dungeon without one otherwise. 
Bless you, my child.
Please turn the power OFF.

And Jonny, you don't ride the giant Cheep-Cheep

Offline noname2200

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Re: Episode 28: Cough It Up
« Reply #10 on: October 21, 2010, 04:40:18 PM »
Well, I hope you enjoy it noname. If you start getting frustrated, just take the time to map out your current floor and maybe do some sea missions.

As you progress a bit further, make sure that you always have at least three thread to get out of the dungeon (you should unlock that at the item store soon). I suggest three because you may forget and go into the dungeon without one otherwise.

Will do, and thanks.  I was thinking of freeing up an item slot by using the farmer's market ability, but then I realized that my farmer's got a glass jaw, so maybe I shouldn't rely on her...

Quick questions:  am I supposed to be able to fight the bird at the lighthouse?  And is there a special ability I'm missing which lets you open the locked doors/chests?

Offline greybrick

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Re: Episode 28: Cough It Up
« Reply #11 on: October 21, 2010, 05:02:55 PM »
Well, I hope you enjoy it noname. If you start getting frustrated, just take the time to map out your current floor and maybe do some sea missions.

As you progress a bit further, make sure that you always have at least three thread to get out of the dungeon (you should unlock that at the item store soon). I suggest three because you may forget and go into the dungeon without one otherwise.

Will do, and thanks.  I was thinking of freeing up an item slot by using the farmer's market ability, but then I realized that my farmer's got a glass jaw, so maybe I shouldn't rely on her...

Quick questions:  am I supposed to be able to fight the bird at the lighthouse?  And is there a special ability I'm missing which lets you open the locked doors/chests?

What you may want to do with farmers is:
a) use them as a part of a "slave party"
b) wait till you get subclasses so you can up their stats that way

You will end up fighting the bird, but first you have to get to the back of the lighthouse.
Things like locked doors will be unlocked when you find keys on later floors/ later in the game.
Bless you, my child.
Please turn the power OFF.

And Jonny, you don't ride the giant Cheep-Cheep

Offline noname2200

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Re: Episode 28: Cough It Up
« Reply #12 on: October 22, 2010, 01:49:49 PM »
Thanks again!

Offline zachs1997

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Re: Episode 28: Cough It Up
« Reply #13 on: August 12, 2011, 10:23:14 PM »
Zach, i thought you were going to take a picture of your statues
If I had a dollar for ever time I have heard that. Because a dollar is worth more than a nickle.
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Offline noname2200

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Re: Episode 28: Cough It Up
« Reply #14 on: August 16, 2011, 07:27:46 PM »
Zach, i thought you were going to take a picture of your statues

If you're referring to the statutes I think you mean, check the Sadhouse.

http://www.nintendoworldreport.com/forums/index.php?topic=35330.0

Offline zachs1997

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Re: Episode 28: Cough It Up
« Reply #15 on: August 16, 2011, 09:18:47 PM »
Oh that was after this post
If I had a dollar for ever time I have heard that. Because a dollar is worth more than a nickle.
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