Author Topic: Mario Kart Double Dash, F-Zero GX footage!  (Read 10166 times)

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Offline AnyoneEB

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RE: Mario Kart Double Dash, F-Zero GX footage!
« Reply #25 on: May 10, 2003, 08:25:31 AM »
Cool! <nitpick>Ethernet is baseband, not broadband.</nitpick> (CNN said otherwise )  

Offline nolimit19

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Mario Kart Double Dash, F-Zero GX footage!
« Reply #26 on: May 10, 2003, 08:49:49 AM »
that is very true. i think most people decide whether graphics are good, depending on what system its on. stupid kid that will remain unnamed was telling me...madden on gc looks like crap.....and i was like.....um no it doesnt. and the video of mario kart dd wasnt the best quality ever so hopefully its much cleaner when u are actually playing it.
A thing moderately good is not so good as it ought to be. Moderation in temper is always a virtue; but moderation in principle is always a vice.

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Offline WesDawg

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RE: Mario Kart Double Dash, F-Zero GX footage!
« Reply #27 on: May 10, 2003, 01:26:34 PM »
I think the game looked awesome. Tons going on. It looks pretty fast too, and then when Luigig turns and gets pissed at whoevers next to 'em and shoves 'em. That's awesome. The game will force me to finaly make some Nintendo-playing friends.

Offline Gamefreak

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RE: Mario Kart Double Dash, F-Zero GX footage!
« Reply #28 on: May 10, 2003, 01:48:34 PM »
As for Nintendo not ever being about graphics...look at Ocarina of Time, and then look at all of the other games that were released in 1998, on any platform. If they could make Ocarina of Time one of the best looking games ever made up to that time period, both artistically and technically, AND on a console that's hard to program for, then they should have no problem with the Gamecube. I don't know what's wrong, but this whole thing about "EAD not making impressive graphics" has only popped up among discussions after the release of the GCN. No one had a problem with them during the NES, SNES, or N64 eras. Just a thought.  

Offline Jollus

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RE: Mario Kart Double Dash, F-Zero GX footage!
« Reply #29 on: May 10, 2003, 02:59:11 PM »
Nintendo really needs to just stop making game for about a year.  At this rate I am never going to be able to save up enough money to move into my own place.

Offline Gamefreak

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RE: Mario Kart Double Dash, F-Zero GX footage!
« Reply #30 on: May 10, 2003, 11:05:28 PM »
Maybe you need to set your priorities straight.

Offline hylian sponge

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RE: Mario Kart Double Dash, F-Zero GX footage!
« Reply #31 on: May 11, 2003, 02:53:41 PM »
they are not working for me even though i have windows 9 media player and divx5.0.5
the media player one works but it stops and says something that an error has occured
i am the sponge from hyrule!!!!!!

Offline Ian Sane

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Mario Kart Double Dash, F-Zero GX footage!
« Reply #32 on: May 12, 2003, 07:05:09 AM »
"I don't know what's wrong, but this whole thing about 'EAD not making impressive graphics' has only popped up among discussions after the release of the GCN. No one had a problem with them during the NES, SNES, or N64 eras."

I think that's because with the other consoles EAD actually made games that looked good compared to other titles released around the same time.  Super Mario Bros 3 was so ahead graphically of other NES titles it practically looked like an early SNES title.  Super Mario Worlds, F-Zero, and Pilotwings were absolutely amazing when they were released.  EAD's N64 titles, while not as pretty as Rare's, were always some of the best looking titles on the system.  However with the Gamecube, compared to other titles, EAD's stuff generally looks really bland.  I'm not asking for super realism but there should at least be some better details.  Super Smash Bros Melee, which was practically a launch title, shouldn't look better than Cube titles being released today.

Offline ThePerm

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Mario Kart Double Dash, F-Zero GX footage!
« Reply #33 on: May 12, 2003, 08:17:07 AM »
huh? Mario Kart looks awesome...its fast and colorful...all i could ever want out of mario kart. Looks great to me.
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Offline Gamefreak

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RE: Mario Kart Double Dash, F-Zero GX footage!
« Reply #34 on: May 12, 2003, 12:55:40 PM »
On the contrary, apart form the character models and animation, Melee's graphics don't even come close to competing with Wind Waker's...
I still think Wind Waker could've made it at 60 fps. Metroid did it, and Star Fox pretty much did it most of the time...even with the fur shaded grass and fur...and mucho-polygoned character models.