Author Topic: Killzone 2  (Read 9216 times)

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Offline Chozo Ghost

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Re: Killzone 2
« Reply #25 on: April 20, 2011, 03:02:13 AM »
I just got this game. It was only $19.99 Greatest Hits on Amazon, which is a far better deal than $59.99 for the new Killzone 3. Plus Killzone 3 requires Move, which I do not and will not ever own. So far I'm really enjoying the very COD like single player campaign, although the multiplayer is lacking things like perks and killstreaks which I've come to expect out of such games. Nevertheless, the campaign is awesome.

You can't help but notice how the enemies are portrayed so similarly to Nazis from the style of their helmets to the icons they use. So its like WaW except instead of real Nazis, you're fighting space Nazis. Not a bad concept.
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Offline Enner

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Re: Killzone 2
« Reply #26 on: April 20, 2011, 03:47:43 AM »
Where did you hear that it requires Move? Move is just a supported option.

Offline oohhboy

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Re: Killzone 2
« Reply #27 on: April 20, 2011, 07:57:20 AM »
I was surprised the original Killzone ever got sequels. If it wasn't effectively a prestige project for Sony I doubt it would have gotten a sequel let alone a series. The first game is terrible, visually bland even by PS2 standards, uninspired levels, terrible voice acting, literally the same enemy over and over and over again. Insipid story, bad controls, hopelessly unsatisfying weapons. A perfect package of bland mediocrity that styled itself a a "Halo killer" that under any other circumstance would only be capable of committing suicide.
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Offline Chozo Ghost

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Re: Killzone 2
« Reply #28 on: April 20, 2011, 01:47:36 PM »
But everything wrong with Killzone 1 was addressed in Killzone 2, right?

Where did you hear that it requires Move? Move is just a supported option.

That may be so, but since I wouldn't have it and other players would, I would be at a disadvantage in Multiplayer. Then again, it might be worth it just for the campaign... but I'd rather wait awhile until the price drops. I like Killzone 2, but I'm not obsessed where I would have to have every version of it immediately.
« Last Edit: April 20, 2011, 01:50:43 PM by Chozo Ghost »
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Offline Enner

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Re: Killzone 2
« Reply #29 on: April 21, 2011, 01:02:47 AM »
I don't think it's too surprising when you consider that Killzone was the only exclusive FPS that Sony owned. SOCOM is a third-person shooter and Resistance only came later on. Perhaps Sony saw potential in Guerrilla and felt confident in giving them another try on the PS3.
Where did you hear that it requires Move? Move is just a supported option.

That may be so, but since I wouldn't have it and other players would, I would be at a disadvantage in Multiplayer. Then again, it might be worth it just for the campaign... but I'd rather wait awhile until the price drops. I like Killzone 2, but I'm not obsessed where I would have to have every version of it immediately.
I do wonder many Killzone 3 players are competing with the Move. I would imagine it would be low. Also, I find it surprising that Move provides such an advantage that it can't be matched by being quick on the sticks.

Offline Chozo Ghost

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Re: Killzone 2
« Reply #30 on: April 21, 2011, 02:57:13 AM »
I don't think it's too surprising when you consider that Killzone was the only exclusive FPS that Sony owned. SOCOM is a third-person shooter and Resistance only came later on. Perhaps Sony saw potential in Guerrilla and felt confident in giving them another try on the PS3.

This is a good example of why new franchises which fail with their first title shouldn't just be abandoned.  Nintendo has lots of failed franchises like Geist on the Gamecube where there was only one game which did poorly. Well, okay, the first game did poorly, but you shouldn't just throw in the towel. The Killzone series proves that if you stick with something you can improve it and make it worth something even if the first game is a steaming pile of crap.
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Offline Ceric

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Re: Killzone 2
« Reply #31 on: April 21, 2011, 01:58:47 PM »
I don't think it's too surprising when you consider that Killzone was the only exclusive FPS that Sony owned. SOCOM is a third-person shooter and Resistance only came later on. Perhaps Sony saw potential in Guerrilla and felt confident in giving them another try on the PS3.

This is a good example of why new franchises which fail with their first title shouldn't just be abandoned.  Nintendo has lots of failed franchises like Geist on the Gamecube where there was only one game which did poorly. Well, okay, the first game did poorly, but you shouldn't just throw in the towel. The Killzone series proves that if you stick with something you can improve it and make it worth something even if the first game is a steaming pile of crap.
Think its all about the concept and whether it needs to grow or change a little.  Heck there is only 1 Star Trek series that was any good its first season, DS9.  Besides Enterprise I be hard press not to find someone who enjoyed each one.

From what I could tell the concept of Geist has never really lived up to the potential.  Anywhere it is tried.
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