Author Topic: Radio Free Nintendo: Episode 195  (Read 12478 times)

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Offline KDR_11k

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Re: Radio Free Nintendo: Episode 195
« Reply #25 on: May 27, 2010, 02:49:55 AM »
I don't think Zelda Wii will be in 2D, you need the camera to be aligned with the character's front (first or third person) to properly use motion plus since the player is facing the TV while using it.
How do you figure? Since when did greater precision for motion controls require you to have the same perspective as the character? My right can be Link's forward, even in a 3D Zelda game.

It's not a matter of precision but intuitiveness. It's awkward. Besides, our arms aren't exactly set up for moving a lot at a 90°angleto our bodies and playing the whole game with your body turned sideways and your head twisted is going to be painful.

Offline TheYoungerPlumber

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Re: Radio Free Nintendo: Episode 195
« Reply #26 on: May 27, 2010, 05:15:12 AM »
See, I was thinking motions would be more subtle wrist actions, not giant gestures.
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Offline KDR_11k

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Re: Radio Free Nintendo: Episode 195
« Reply #27 on: May 27, 2010, 09:00:25 AM »
I still think the detached side-on view would make it much harder to control, your movements would be only on a tiny part of the screen and it's supposed to use Motion Plus so it's not just "gesture A to trigger move X".

Offline TheYoungerPlumber

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Re: Radio Free Nintendo: Episode 195
« Reply #28 on: May 29, 2010, 01:16:29 PM »
I'm surprised no one has any additional thoughts on FF13. I guess that means you all agree with me? :)
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Offline Kytim89

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Re: Radio Free Nintendo: Episode 195
« Reply #29 on: May 29, 2010, 01:28:55 PM »
I'm surprised no one has any additional thoughts on FF13. I guess that means you all agree with me? :)

Is there anything that Zelda Wii can borrow from Final Fantasy 13? I have never played FF 13 yet so I can not elaborate on this too much becasue I do not have any facts. I have played the older Final Fantasy games and one thing that Zelda Wii could borrow is the open world and its scale.
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Offline broodwars

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Re: Radio Free Nintendo: Episode 195
« Reply #30 on: May 29, 2010, 01:45:55 PM »
I'm surprised no one has any additional thoughts on FF13. I guess that means you all agree with me? :)

Is there anything that Zelda Wii can borrow from Final Fantasy 13? I have never played FF 13 yet so I can not elaborate on this too much becasue I do not have any facts. I have played the older Final Fantasy games and one thing that Zelda Wii could borrow is the open world and its scale.

I think Zelda could learn from FF XIII the value of shaking up the status quo and experimenting with new ideas.  Say what you will about Final Fantasy: that series redefines itself with each installment, whereas Zelda's been pretty rigidly bolted to the series formula.  Final Fantasy XIII also has excellent voice acting (and art direction), something Zelda (and Nintendo in general) could learn from.  There are other things it could learn about storytelling and whatnot, but typical Zelda and Final Fantasy shoot for such completely different types of experiences that it's not entirely applicable.
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Offline greybrick

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Re: Radio Free Nintendo: Episode 195
« Reply #31 on: May 30, 2010, 08:02:45 PM »
I'm surprised no one has any additional thoughts on FF13. I guess that means you all agree with me? :)

I enjoyed the game immensely up until the eleventh chapter. I got in what appears to be the same situation that you did, and ended up having to slog back through an environment, only to realize that I had missed the mission giver far behind and had no way to teleport. I tried grinding up to get through the cave, but I grew frustrated and quit.
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Offline TheYoungerPlumber

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Re: Radio Free Nintendo: Episode 195
« Reply #32 on: May 31, 2010, 11:59:05 AM »
I enjoyed the game immensely up until the eleventh chapter. I got in what appears to be the same situation that you did, and ended up having to slog back through an environment, only to realize that I had missed the mission giver far behind and had no way to teleport. I tried grinding up to get through the cave, but I grew frustrated and quit.
Well, you should have to traverse the cave the first time you visit Gran Pulse. You have the opportunity to revisit Gran Pulse at the endgame. The situation I ran into was after I had completed the main game; I traversed the cave *again* instead of unlocking a warp point near "home base" on Gran Pulse.
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Offline Sundoulos

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Re: Radio Free Nintendo: Episode 195
« Reply #33 on: June 01, 2010, 01:58:43 PM »
I'm surprised no one has any additional thoughts on FF13. I guess that means you all agree with me? :)

Nothing from me.  I wish I could play it, but I don't currently own either a PS3 or 360. 

There is one thing I've noticed; a lot of people who don't live and breathe RPGs (Final Fantasy included) seem to love it; it's many of the long-time FF fans who seem to have the hate-on for it.   It's good that it seems to be more accessible to players not accustomed to the tropes of Final Fantasy games. 
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