Downporting is harder than upporting so going for the LCD and just throwing that with minor additional effects on the other systems is the cheapest approach.
Silent Bill: Splattered Mammaries
I thought Bill preferred his women without mammaries?
Not if you have two separate teams working on the Wii and the PS2/PSP versions. Also I don't understand why people's interests are suddenly gone because Nintendo Power revealed the Wii version first, and then the Konami PR revealed that the game is for Wii,PSP, and PS2. The Wii version has a lot of unique features that can't be replicated on a PSP or PS2. It seems like some people are way too clingy if a game is exclusive or not. Almost every Silent Hill game has been multi-platform so I don't understand how this is a shocker to anybody. Like any case it would be logical to reserve judgment until we actually see the game in motion.
When has that EVER happened with 3rd parties and Wii? Seriously, I'd love to know because it would be a first.
Tenchu was made for Wii and downported to PSP
Alright, fair enough. It's happened ONCE before. The problem is that it's nowhere near the norm, and it's likely to be the same here.
I think that happened after the Wii version bombed in Japan, the PSP version didn't fare any better. Compared to both versions, the PSP version is a downport of the Wii version.
Edit: The series is also on life support in a way, so I think Konami wants this game on as many systems as possible probably to get as much sales as possible:
(NPD figures)
Silent Hill Homecoming - 73k (360), 84k (PS3)
Silent Hill Origins: 80k (PS2), 154k (PSP)
Silent Hill 2 - 512k
Silent Hill 3 - 279k
Silent Hill 4 - 209k