I finally got to listen to this yesterday while doing some yardwork. This podcast makes manual labor much, much more enjoyable.

I don't normally do this, but I'll probably archive this one so that I can listen again in the future.
Great job on the editing, Greg! I for one, enjoyed the musical interludes between the discussion. It was very retronauts.

As I said with the Zelda: Ocarina of Time episode, I look forward to future installments to episodes like these as the oppotunities present themselves.
Anyway, I loved this episode as it featured one of my favorite games of all time, Super Metroid. I rented this game at launch, but I probably didn't own it until a few years later when I could actually work and save up the money to pay for it. Anyway, I have great memories of playing this in marathon sessions with one of my best friends over a summer break from college; it was one of our last hurrahs before he moved to a different part of the country.
I bought this on Virtual Console soon after it appeared. Like Jon, I actually got stuck somewhere and temporarily put it aside, largely because as a dad I have little time to set aside for gaming these days.
To some now, the original Metroid might seem like an unplayable mess, but to a 12 year-old in 89 kid who had grown up on the Atari system games, games with the apparent depth and complexity of Metroid and Zelda were just mind-blowing when they arrived. Yeah, games like Metroid were difficult, but it didn't have the frustrating, controller-tossing, difficulty of some other early NES-era games. I had a much harder time handling games like say, the original Castlevania or Double Dragon.
And, yes... the Metroids in the original game were completely nightmare-worthy. It was one of the earliest memories I have of a video game evoking any sense of fear.