Author Topic: Apparently the Guncon 4 is more accurate than the Wii remote LULZ  (Read 16048 times)

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Offline Kairon

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RE:Apparently the Guncon 3 is more accurate than the Wii remote LULZ
« Reply #25 on: December 04, 2007, 04:36:49 AM »
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Originally posted by: ThePerm
Quote

Originally posted by: Smash_Brother
You could get around it in programming by simply telling the game what size TV you have.


Smash bros beat me to it, just putthe sensor inthe middle, tell the game how big the tv is then all it has to do  is virtually simulate extra points


You STILL have the problem of when the wiimote or IR camera can't see the sensor bar. Who cares if the screen is so big if the wiimote can't see the sensor bar to orient itself when pointing at the corner?
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Offline UltimatePartyBear

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RE: Apparently the Guncon 3 is more accurate than the Wii remote LULZ
« Reply #26 on: December 04, 2007, 05:03:41 AM »
You just sit too close for the size TV you have, Kairon.  I once did the math based on Nintendo's early claims of 100" screens and 5 m range, and if I remember it right, I came up with a field of view of about 30 degrees.

Offline Kairon

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RE: Apparently the Guncon 3 is more accurate than the Wii remote LULZ
« Reply #27 on: December 04, 2007, 05:23:39 AM »
I have no choice... I'm in a dorm room! lol.
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Offline Spak-Spang

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RE:Apparently the Guncon 3 is more accurate than the Wii remote LULZ
« Reply #28 on: December 04, 2007, 05:59:38 AM »
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Originally posted by: Kairon
I have no choice... I'm in a dorm room! lol.


Well you can drop out of college.  

Offline Dirk Temporo

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RE:Apparently the Guncon 3 is more accurate than the Wii remote LULZ
« Reply #29 on: December 05, 2007, 04:14:54 AM »
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Originally posted by: Lord_die_seis
The PlayStation 3 will be able to recognize the tilt of the Guncon 3, its distance from the monitor, and these things cannot be done with the Wii system.


YEAH THE WII REMOTE SURE CAN'T DO THAT, CAN IT GUYS?

What is this guy on?
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Offline DAaaMan64

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RE:Apparently the Guncon 3 is more accurate than the Wii remote LULZ
« Reply #30 on: December 05, 2007, 01:00:32 PM »
Quote

Originally posted by: Dirk Temporo
Quote

Originally posted by: Lord_die_seis
The PlayStation 3 will be able to recognize the tilt of the Guncon 3, its distance from the monitor, and these things cannot be done with the Wii system.


YEAH THE WII REMOTE SURE CAN'T DO THAT, CAN IT GUYS?

What is this guy on?


LOL, wow thats pretty bad. Send this guy a kick in the balls for christmas.
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Offline EasyCure

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RE:Apparently the Guncon 3 is more accurate than the Wii remote LULZ
« Reply #31 on: December 06, 2007, 07:11:26 AM »
Quote

Originally posted by: Spak-Spang
Quote

Originally posted by: Kairon
I have no choice... I'm in a dorm room! lol.


Well you can drop out of college.


he has a point. a Wii Degree is much more important

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Offline Smash_Brother

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RE:Apparently the Guncon 3 is more accurate than the Wii remote LULZ
« Reply #32 on: December 06, 2007, 07:18:54 AM »
Quote

Originally posted by: Kairon
But the limitation is whether the IR camera in the Wiimote or otherwise can see the IR emitters. If the emitters aren't in the field of view of the camera, the entire scheme breaks down. The wiimote, for example, has a relatively small window of vision when just 4 feet away from the TV in my dorm room, preventing me from using Ghost Squad's calibration option because I'm just not far enough to see the IR signals when I'm pointing at some of my TV's corners.


While that's true, you're not supposed to be that close to the TV because it's bad for your eyes...
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Offline KDR_11k

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RE: Apparently the Guncon 3 is more accurate than the Wii remote LULZ
« Reply #33 on: December 06, 2007, 08:33:10 PM »
PC monitors have a suggested distance of 1m.

Offline Ceric

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RE:Apparently the Guncon 3 is more accurate than the Wii remote LULZ
« Reply #34 on: December 07, 2007, 01:20:33 PM »
Ideally the more unique points of reference you have the better.  I'm sure you could up the accuracy and useable range of the Wiimote if say you have a different frequency IR Emitter at each corner of you screen.  Effectively giving it a bounded box.

A good way of thinking about this is to look at your TV.  Now look at the Wiimote bar.  Imagine that the room just went dark, you can actually see the light emitted from the sensor bar, and you where trying to define the shape of the TV from just those two points of light.  Hard isn't it.  Now lets say that instead of the 2 sensor bar lights that instead you have 4 points emitting light.  One for each corner.  It's now much easier to define the TV's shape and dimension.  Imagine that the lights suddenly went dark again but you could only see 2 of those points of light and someone asks you what edge that those two points represent.  It be hard to know with just that information.  If say instead each of the light points had its own unique color, you could now for a fact that those points you see represent to top edge of the TV.

Thats how I think it could be improved.
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