Author Topic: Thought: Improve some games with packaged "sensor bars"  (Read 1828 times)

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Offline Shecky

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Thought: Improve some games with packaged "sensor bars"
« on: March 02, 2007, 02:13:35 PM »
I'm going to get straight into the example to try and explain this one.

Take a game like golf on the Wii.  One of the biggest problems right now from what I can tell is that it is difficult to gauge when the player lines up for his shot (pointing at that imaginary tee).  The thought is to place an IR source at this imaginary tee's location.  It doesn't have to be big or powerful as it only needs to be effective for a few feet.  That way when you go to line up for a shot, the software can get a definitive starting point at which to calculate the rest of your swing.  It would also make putting much more effective as you can handle the very subtle movements with more precision.

I don't think it would be that costly to include such an item with a golf game, and would be worth it if it lent for a better simulation experience.  (I picture a cheap small (8" square) plastic sheet with small tee that actually houses an IR LED and a place for a AAA or watch battery on the underside)


Offline Smash_Brother

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RE: Thought: Improve some games with packaged "sensor bars"
« Reply #1 on: March 02, 2007, 02:31:01 PM »
That's a neat idea. Just one IR source would be enough to gauge movement from the home point.

I also thought about a "zero point" button where it would tell the Wiimote that it's at the zero point and any deviation from that point should be considered intentional movement by the player.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline trip1eX

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RE: Thought: Improve some games with packaged "sensor bars"
« Reply #2 on: March 02, 2007, 03:50:34 PM »
I don't think Wii Golf uses the sensor bar.   And honestly it works fine for me.  ONce in awhile it flubs up, but not often enough to bug me.

Offline BlackNMild2k1

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RE:Thought: Improve some games with packaged "sensor bars"
« Reply #3 on: March 02, 2007, 04:43:24 PM »
Quote

Originally posted by: trip1eX
I don't think Wii Golf uses the sensor bar.   And honestly it works fine for me.  ONce in awhile it flubs up, but not often enough to bug me.
I'm pretty sure he's not talking about Wii Sports Golf, but just using it as an example. I think it would be perfect for a Tiger Wood '07 from EA.