Author Topic: No friend codes for wii?  (Read 5602 times)

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Offline Shorty McNostril

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No friend codes for wii?
« on: September 30, 2006, 11:15:42 PM »
I dont know if this has already been covered, but i have read a lot of complaining about the friend code system on the DS, and that it would also carry over to the Wii.  But apparently this might not be the case.

Link

A modifyed version of the system for wii, appears to be similar to the MSN setup.

Thoughts?

Offline The Omen

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RE:No friend codes for wii?
« Reply #1 on: October 01, 2006, 06:13:26 AM »
That would be perfect, if true.
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Offline ginx619

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RE: No friend codes for wii?
« Reply #2 on: October 01, 2006, 08:06:21 AM »
It still sounds like you will have to exchange a single code with friends before playing online with them which I hate.I like to jump online and just be able to play.With the code system you're preassigned people have to be online to play which is annoying to me. I understand Nintendo is trying to protect the younger audience but they should just give parents the option of allowing their children to only play with people they know and allow the rest of us to play whomever we can connect to.

Offline trip1eX

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RE: No friend codes for wii?
« Reply #3 on: October 01, 2006, 08:29:57 AM »
This is  bs.  It's just some folks taking what Nintendo said about the Wii Message Board (see 8 part official series of Iwata interviewing his Wii development team) and leaping to the conclusion that it applies to online games.  

All Nintendo said is the Wii Message Board will be viewable by all.  No private 'mesasge boards' for different family members.  They didn't say anything about games.

 

Offline Athrun Zala

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RE: No friend codes for wii?
« Reply #4 on: October 01, 2006, 08:32:09 AM »
Unified code?

that's great!

and I don't mind using FC at all, since playing online against some random person isn't my cup of tea...
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Offline Ceric

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RE: No friend codes for wii?
« Reply #5 on: October 01, 2006, 10:36:04 AM »
Even on the DS you can play with some random person.  Couldn't talk to them.  But you could play.  I'm all about playing and not talking.  
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Offline IceCold

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RE:No friend codes for wii?
« Reply #6 on: October 01, 2006, 06:36:08 PM »
Quote

Originally posted by: ginx619
It still sounds like you will have to exchange a single code with friends before playing online with them which I hate.I like to jump online and just be able to play.With the code system you're preassigned people have to be online to play which is annoying to me. I understand Nintendo is trying to protect the younger audience but they should just give parents the option of allowing their children to only play with people they know and allow the rest of us to play whomever we can connect to.
As Ceric said, in a game like Metroid Prime Hunters, you can play against random opponents, but the voice chat before games isn't available. That's exactly how it should be..
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Offline Neodymium

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RE:No friend codes for wii?
« Reply #7 on: October 01, 2006, 06:43:11 PM »
Quote

Originally posted by: IceCold
Quote

Originally posted by: ginx619
It still sounds like you will have to exchange a single code with friends before playing online with them which I hate.I like to jump online and just be able to play.With the code system you're preassigned people have to be online to play which is annoying to me. I understand Nintendo is trying to protect the younger audience but they should just give parents the option of allowing their children to only play with people they know and allow the rest of us to play whomever we can connect to.
As Ceric said, in a game like Metroid Prime Hunters, you can play against random opponents, but the voice chat before games isn't available. That's exactly how it should be..


If that's what you think, then fine, but I just think there should be a choice. If you don't want to be able to communicate with whomever you're playing with then you should have that option, and if I do (which I do) then I should have that option.
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Offline Dirk Temporo

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RE:No friend codes for wii?
« Reply #8 on: October 02, 2006, 07:39:52 AM »
Quote

Originally posted by: IceCold
Quote

Originally posted by: ginx619
It still sounds like you will have to exchange a single code with friends before playing online with them which I hate.I like to jump online and just be able to play.With the code system you're preassigned people have to be online to play which is annoying to me. I understand Nintendo is trying to protect the younger audience but they should just give parents the option of allowing their children to only play with people they know and allow the rest of us to play whomever we can connect to.
As Ceric said, in a game like Metroid Prime Hunters, you can play against random opponents, but the voice chat before games isn't available. That's exactly how it should be..


Why is that how it should be? I can chat with random people in every game I play online on my computer, and THAT'S how it should be.
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Offline Strell

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RE:No friend codes for wii?
« Reply #9 on: October 02, 2006, 07:47:38 AM »
Quote

Originally posted by: Dirk Temporo
Why is that how it should be? I can chat with random people in every game I play online on my computer, and THAT'S how it should be.


You're not a huge corporation that is trying to save it's own ass from idiot Americans, comprised of clueless parents and politicians, who are all out to make a name (and buck) for themselves by uttering battle cries that "video games are inherently evil."  Especially in an age where politicians now base part of their campaign on "we're gunna get them sunsabitches vidyuh game comp'nees."

Besides.  Voice chat is hugely overrated.  I'll bet of all voice chat communications in games online, only about 10-20% is actually useful.  The rest is racial slurs and other baseless insults 12 year olds throw out because they like the anonyminity.

I'm aware it can be very useful.  I'm just saying the huge majority of gamers don't use it for that purpose and never will.  They are worried about projecting the myth that they have huge balls and supermodel girlfriends, rather than giving tactical commands across a battlefield.

If there was an overseeing body that could monitor the chats and get rid of obviously useless comments, then it might work.  But that is a very thin line on the road to censorship, and thus could never be implemented fairly.  Which is why it is easier to just dump it out altogether.

OR you force gamers into interacting only with those they've chosen.  That solves the problem with all of 2 minutes of work.

Point is that it's a horribly convoluted area to mess with, and Nintendo wants a solution so they don't have people breathing fire down their necks about how they are cruel and heartless and want little kids raped.
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Offline ginx619

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RE:No friend codes for wii?
« Reply #10 on: October 02, 2006, 09:39:49 AM »
It also takes two minutes to implement a mute button on a headset.

As far as protecting the kids,that shouldn't be Nintendo's job,it should be the parents.IMO, creating a closed online system like the DS has,and the Wii possibly has, is caving to the nutjobs who want to govern the videogame industry. Taking an action like this won't get them to back off,it'll just convince them that they're winning the war and that they need to sink their teeth in deeper.  

Offline Ceric

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RE:No friend codes for wii?
« Reply #11 on: October 02, 2006, 09:50:53 AM »
I agree. I don't play games to be insulted or talk about my day.  It just gotten to a point where the ratio of immature to mature people is skewed in a bad way.

About anyone on this forum I wouldn't mind talking with in game.  Now most the people out there I just don't know.  I rather not be forced to talk/listen to them.  I also don't want the wait that general chat can make.

I'm sure that third parties will be able to roll there own if they want.  I see this sort of thing like AIM more than  general chat.

Just a thought.  Any more rumors on the voice to text?
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Offline Strell

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RE:No friend codes for wii?
« Reply #12 on: October 02, 2006, 09:56:35 AM »
Quote

Originally posted by: ginx619
It also takes two minutes to implement a mute button on a headset.



If it takes you two minutes to hit mute on your headset, I damn sure don't want to play with you online.

Everyone keeps looking at this from their own personal perspective.  Wahhh.  

Nintendo doesn't have lawyers to look at it from your perspective.  They are looking at it from their own.  And from where they stand, a few people whining about no infinite XBL-like breadth isn't worth the hassle.

Instead, they've got millions of people up on the DS wifi within a few months, few complaints from the majority of their userbase, and the ability to stop lawsuits dead in the tracks.

You need to quit assuming everyone out there is a logical minded gamer.  An 8 year old doesn't even know what mute means probably, let alone how to work such things.  And parents are too lazy.

If you want to be mad at someone, blame all the useless people not doing a damn thing to help themselves, but want to cry wolf and bitch and moan and try to get payouts from big corporations purely based on their own ignorance.  And then blame the justice system that allows that kind of bullsh*t to go down.

Games are so quick to scream about things like this, as if the developers or publishers had anything to do with it.  We're living at a time where Rockstar gets punished for user-unlocked mods, or Oblivion has to get re-rated because some horny pimply teenager found a topless skin buried deep in code.  Take Two's stocks have dropped sharply in the wake of all of the Hot Coffee fallout, and people like Jack Thompson are reliving the glory days of "Elvis's rock and roll music will give way to sexual promiscuity."

You guys need to back off and not be so knee-jerk "mommy didn't get me a toy at the toystore" about all of this, and then further realize that all of your whining can be remedied in about, as I said, two minutes of exchanging a code.  

As for the mute button thing, again, that's up to the gamer himself/herself, and that's not good enough these days.  People sue over everything, even things that are their own fault.  You can claim ignorance and get away with it.  So Nintendo has to control it at the source.

In a roundabout way, the same argument could be applied to the Wiimote when people say "It could have just been an addon to the GC."  No, because it wouldn't affect the entire userbase, which is something Nintendo needs to drive from day one.

They need to cover the bases before the bases are bases.

If we weren't in this situation to begin with, Nintendo wouldn't do it.  BUt guess what, we are.  It's like when you can't buy fireworks because some idiot kid blew a finger off a few towns over.

Same idea here.

 
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Offline ginx619

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RE:No friend codes for wii?
« Reply #13 on: October 02, 2006, 10:05:16 AM »
Quote

Originally posted by: Strell
Quote

Originally posted by: ginx619
It also takes two minutes to implement a mute button on a headset.



If it takes you two minutes to hit mute on your headset, I damn sure don't want to play with you online.

Everyone keeps looking at this from their own personal perspective.  Wahhh.  

Nintendo doesn't have lawyers to look at it from your perspective.  They are looking at it from their own.  And from where they stand, a few people whining about no infinite XBL-like breadth isn't worth the hassle.

Instead, they've got millions of people up on the DS wifi within a few months, few complaints from the majority of their userbase, and the ability to stop lawsuits dead in the tracks.

You need to quit assuming everyone out there is a logical minded gamer.  An 8 year old doesn't even know what mute means probably, let alone how to work such things.  And parents are too lazy.

If you want to be mad at someone, blame all the useless people not doing a damn thing to help themselves, but want to cry wolf and bitch and moan and try to get payouts from big corporations purely based on their own ignorance.  And then blame the justice system that allows that kind of bullsh*t to go down.

If we weren't in this situation to begin with, Nintendo wouldn't do it.  BUt guess what, we are.  It's like when you can't buy fireworks because some idiot kid blew a finger off a few towns over.

Same idea here.



I didn't mean it takes me two minutes to push a mute button,I mean actually installing it into a headset.

I also agree with you that Nintendo is in this situation because of parental laziness and ridiculous litigation.My point was that we as gamers shouldn't have to have these limitations because of a few idiots in the world.

I just personally believe that this type of system limits the formation of a solid online community.As an example,how good would the community on this board be if we could only discuss things with people we've exchanged forum codes with beforehand? I think these boards would probably be dead if that was the case.

Offline Strell

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RE:No friend codes for wii?
« Reply #14 on: October 02, 2006, 10:12:19 AM »
Quote

Originally posted by: ginx619
I just personally believe that this type of system limits the formation of a solid online community.As an example,how good would the community on this board be if we could only discuss things with people we've exchanged forum codes with beforehand? I think these boards would probably be dead if that was the case.


That is not a fair argument, primarily because no one owns the Internet, and is providing it as a direct service.  Which is the big difference - Nintendo owns the online presence they'll create, which is why they get to call the shots.  PGC doesn't allow certain words and would ban people for racial slurs.  

Nintendo just takes it a step further that comes as close as you can get to adequate self-created and self-perpetuated editting.

Further, how do you know it will limit the community until you've tried it?  We've already seen evidence that Nintendo wants the online community to be fairly robust, especially considering the fact that it is free.  Message Boards, Play Histories, contact lists, etc.  It almost hits XBL on every level, and yet it won't cost ten bucks a month to keep you running.

I think people need to give it a shot first instead of finding fault in something they can't even adequately try right now.  

If people are so worried about things like that, then they'll find a way.  It's not like you are limited in your ability around such things, what with Myspace, Facebook, e-mail, and about a million IM programs with video and audio capabilities.
 
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Offline ginx619

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RE: No friend codes for wii?
« Reply #15 on: October 02, 2006, 10:24:02 AM »
I'm really not trying to argue with you.

I'm just voicing what my concerns are,it's not like I'm saying "The Wii is the suxxors with it's friends codes," I'm just looking at what I believe MIGHT be some shortcomings to the online system. I won't be making my final impressions of it until I've actually played a few games.

I completely understand why Nintendo is handling online the way they are but it doesn't mean I have to completely agree with what they are doing.

Offline Strell

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RE: No friend codes for wii?
« Reply #16 on: October 02, 2006, 10:31:30 AM »
It's cool, and I understand the fact that it might make bad impressions (it already has at other forums).

I'm really just on the wait and see thing, which also goes for things like the virtual console, Wii Channels, etc.
I must find a way to use "burninate" more in my daily speech.

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Offline IceCold

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RE:No friend codes for wii?
« Reply #17 on: October 03, 2006, 08:08:06 AM »
Quote

Why is that how it should be? I can chat with random people in every game I play online on my computer, and THAT'S how it should be.
Strell is absolutely right; did you read about the Pictochat stalker fiasco? THAT's why Nintendo should continue with their system..
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Offline Dirk Temporo

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RE: No friend codes for wii?
« Reply #18 on: October 03, 2006, 08:19:18 AM »
But Pictochat isn't even part of the online system. It isn't exactly hard to stalk someone when you're only fifty feet away from them to begin with.
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Offline Ceric

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RE: No friend codes for wii?
« Reply #19 on: October 03, 2006, 08:25:12 AM »
lol.  I agree.  It's very easy to stalk someone when they are fifty feet away.  A good idea used in the wrong way.  Much like why Henry is leaving Eureka.
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Offline Kairon

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RE:No friend codes for wii?
« Reply #20 on: October 03, 2006, 08:29:29 AM »
Quote

Originally posted by: Dirk Temporo
But Pictochat isn't even part of the online system. It isn't exactly hard to stalk someone when you're only fifty feet away from them to begin with.


That's why it was a fiasco. It wasn't even true or feasible, yet Nintendo gets blamed.

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