Author Topic: Perrin Kaplan video post NYC press conference  (Read 3212 times)

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Offline GoldenPhoenix

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Perrin Kaplan video post NYC press conference
« on: September 16, 2006, 11:39:08 PM »
http://video.google.com/videoplay?docid=6133447032518637786&sourceid=docidfeed&hl=en

She explains why the Wii price is high (If she is to be believed they are only breaking even on it!), why there were no other colors, why the late launch date and more.
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Offline Aussiedude

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RE:Perrin Kaplan video post NYC press conference
« Reply #1 on: September 17, 2006, 03:50:35 AM »
Can someone trancelate the key points? Dont have broadband.
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Offline BigJim

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RE: Perrin Kaplan video post NYC press conference
« Reply #2 on: September 17, 2006, 05:07:09 AM »
Stay tuned for my pseudo-LIVE coverage!

- Perrin starts off by interviewing the interviewer. She has a habit of doing this...

- Is he a gamer? "Yes, since NES." Did he like what he saw today? "Some of it."

- What did he like and not like? "Disappointed about no HD. He understands gameplay over graphics, but graphics matter a little."

- Perrin: It's a cost matter more than anything. (She has HDTV herself)

- Why $250?  "A lot of power in compact space. Expensive to make."

- Not taking a loss. breaking even. (counter to what Reggie says.) But will quickly make money. But the business on the whole is profitable from the start (as always).

- White-only (for now) for ease of manufacturing during launch. Avoid inventory issues in a rapid selling season. 55% of revenues come in the 4th quarter. Busy time.

- Why November and not sooner? "Inventory, wanted to wait to do a worldwide launch the right way." Mentioning Sony's problems.

- Started planning the controller/system while finishing gamecube. They did the "race" (competing with GameCube) for 6-8 months and then decided this is not what consumers want (in a mass way). (Me: Sounds like Iwata was tapping influence at this point.)

- "Revolution" has different meanings around the world. Parent company wanted something more meaningful to what the system is. It can't be shortened. and it was unique. Expected the reaction to the name.

- Reaction received at E3: Expected people would either hate it or love it.

- Waited to release so much info because it's need-to-know and yadda yadda, you know the answer.

- preorders depend on retailers.

- Goal: For hardcore players to have new challenges. Simple enough for those that left gaming or never played.

- Wii channel plans: Will eventually go further than what was announced today. Built to be flexible.

- $60 controllers. This is expensive to make and "not everybody wants the accessory. May just wants to play tennis."

- Why regular batteries: Not sure.

- 3rd party controller accessories: Likely.

- Acknowledges some games are a bit slugggish with Wiimote. Could be the setup. Could be calibration. Wants to know if it's still not better by time of launch.

- Undecided on "friends codes" or what methodology to connect. Successful even though not everybody likes the friend codes.

- Gave Zelda Wii higher priority so as to make it to launch. "Not necessary" to push the Wii version over GCN version.

- 30 VC games at launch, average of 10 a month starting in January

- 512MB built in flash memory.

- Thinks the others are competition, but also doesn't. Doesn't want to go their path. They're going more and more niche. Wii is about getting everyone to play. More about software than hardware.

- Highly doubt this will be Nintendo's last console.

- Will see another handheld "when it's time." DS is kicking.

- She personally is into the tennis and bowling launch games.

- Will have more to say about WiiConnect 24. Lots can happen.

- "Definitely" getting more 3rd party support over GameCube

- No DVD playback.

- Wii Discs are proprietary, but DVD sized. Claims region free.

- Expects 4 million Wiis globally for the year. US to get majority.  
"wow."

Offline wandering

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RE: Perrin Kaplan video post NYC press conference
« Reply #3 on: September 17, 2006, 05:58:30 AM »
“...there are those who would...say, '...If I could just not have to work everyday...that would be the most wonderful life in the world.' They don't know life. Because what makes life mean something is purpose.  The battle. The struggle.  Even if you don't win it.” - Richard M. Nixon

Offline Arbok

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RE: Perrin Kaplan video post NYC press conference
« Reply #4 on: September 17, 2006, 08:49:44 AM »
No real complaints about her information really, kind of dissapointed they don't have the concept for online nailed down yet though.

On a random side note, I don't normally follow the "Kaplan MILF" crowd, but she definitely looked good at this event.
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Offline Bill Aurion

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RE: Perrin Kaplan video post NYC press conference
« Reply #5 on: September 17, 2006, 08:58:59 AM »
- Wii channel plans: Will eventually go further than what was announced today. Built to be flexible.

Mmmmm, tasty...It'll be interesting to see what they come up with...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline GoldenPhoenix

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RE:Perrin Kaplan video post NYC press conference
« Reply #6 on: September 17, 2006, 12:29:16 PM »
You also forgot to mention her statement that Wii is region free, she seemed quite sure (I still want a final clarification of this, preferably from Reggie!). It was interesting to hear her mention the Wii package is breaking even, I wonder if maybe she was including the price of Wii sports in it (while reggie was only including hardware cost).
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Offline odifiend

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RE: Perrin Kaplan video post NYC press conference
« Reply #7 on: September 17, 2006, 12:40:04 PM »
Yes, no hesitation whatsoever when responding to that one.  I was intringued at the way she spoke of NCL.  It was pretty us vs. them which I always heard was getting better.  In regards to the name though, I supposed they paid good money for its invention so there was no sense in letting that go to waste.
It sounds like Nintendo will quickly be able to make a (larger?) profit on hardware the way Perrin answered that question.  Maybe that was the angle Reggie was pitching to investors and the concerned-about-profitability Nintendo fan.  How long does it usually take for a company to reduce costs when making a console?
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Offline GoldenPhoenix

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RE:Perrin Kaplan video post NYC press conference
« Reply #8 on: September 17, 2006, 12:44:01 PM »
Quote

Originally posted by: odifiend
Yes, no hesitation whatsoever when responding to that one.  I was intringued at the way she spoke of NCL.  It was pretty us vs. them which I always heard was getting better.  In regards to the name though, I supposed they paid good money for its invention so there was no sense in letting that go to waste.
It sounds like Nintendo will quickly be able to make a (larger?) profit on hardware the way Perrin answered that question.  Maybe that was the angle Reggie was pitching to investors and the concerned-about-profitability Nintendo fan.  How long does it usually take for a company to reduce costs when making a console?


I think it is pretty quickly because hardware is constantly evolving, even the Xbox 360 is now cheaper to make than when it launched but they are still losing money. With nintendo they should be able to drop the price pretty quickly as hardware advances.
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Offline Aussiedude

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RE:Perrin Kaplan video post NYC press conference
« Reply #9 on: September 17, 2006, 01:59:32 PM »
Thank you BigJim, well done  
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