Author Topic: A year ago today, we first saw the WiiPointer.  (Read 7642 times)

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Offline AnyoneEB

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RE: A year ago today, we first saw the WiiPointer.
« Reply #25 on: September 18, 2006, 10:17:37 AM »
Yeah, I agree with Talon that it may be that the controller is not really difficult to program for, just developers are not used to thinking about designing controls for it, so they have to learn how to do that in the first gen.

Ian Sane: I just wanted to say that that is an awesome metaphor.