Author Topic: Indie games are possible for the Rev...  (Read 2067 times)

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Offline Smash_Brother

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Indie games are possible for the Rev...
« on: March 24, 2006, 05:34:15 PM »
From TYP's interview with Ohara:

Quote

TYP: What kind of downloadable content can we expect for the Revolution (laughter) or is that an E3 answer as well?

Ohara:   We’ve already talked about the Nintendo Virtual Console that’ll be going with the Nintendo Revolution and the types of downloads you’ll be able to do with that. Of course yesterday we announced that the Sega Genesis games will be downloadable on the Virtual Console, as well as the Hudson games for the TurboGrafx, so, at this point, that’s the type of downloadable content that we can talk about. And I think, as Mr. Iwata hinted at yesterday as well, the idea of that next Tetris concept, that next simple game that’s very fun, is also something, in theory, that could be developed for the Virtual Console download

TYP:   So we can hope to see new games through Virtual Console?

Ohara:   I think that there are possibilities for that.



I can't help but wonder if Nintendo intends to be the "podcast" station of gaming as well.

Basically, indie games would be submitted by their creators and sold for a nominal fee on the virtual console store. It would be a great way for many dev startups to get their feet in the door as well as for Nintendo to find new talent as a game grows by leaps and bounds in popularity (which I assume would mean that it's a good game).

I'm speculating, yeah, but the cards are certainly on the table.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline ThePerm

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RE:Indie games are possible for the Rev...
« Reply #1 on: March 24, 2006, 05:36:23 PM »
time to license the quake engine
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Offline Smash_Brother

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RE: Indie games are possible for the Rev...
« Reply #2 on: March 24, 2006, 05:45:29 PM »
You can license the Torque engine for $100 (the Tribes 2 engine).
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline ThePerm

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RE: Indie games are possible for the Rev...
« Reply #3 on: March 24, 2006, 06:18:19 PM »
ooh,i could have like ocarina of time like graphics with that!
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Offline KDR_11k

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RE: Indie games are possible for the Rev...
« Reply #4 on: March 24, 2006, 08:06:56 PM »
Quake is free as long as you comply with the GPL (which might not be compatible with Nintendo's NDAs) and there are engine mods that give it almost the entire featureset of a nextgen engine.

Offline Smash_Brother

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RE:Indie games are possible for the Rev...
« Reply #5 on: March 25, 2006, 09:26:14 AM »
Quote

Originally posted by: ThePerm
ooh,i could have like ocarina of time like graphics with that!


I think the engine itself can scale with the hardware, but from what I remember, someone remade most of OoT with it.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline ThePerm

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RE: Indie games are possible for the Rev...
« Reply #6 on: March 25, 2006, 12:45:52 PM »
i dowloaded the deand it looked like ass, but then i downloaded marble blast, which i think is what my friend has on 360. The graphics on the demo sucked because they were trying to do all the effects at once with no direction. The marble madness looked good because it was simplistic, and what was there while simplistic looked pleasing.
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