I think I have a solution.
They should first and foremost get more powerfull software for computers of a type which is able to flawlessly supervise the flow of all patent applications better, screen them and approve or disapprove them! The patent system should forewarn any applicant, no matter who it is, that decision of the patent application would be fair but final, and non-negotiable. The applicant should sign this, before applying or will be unable to apply.
This, in order to ensure that detected counterfeiting of- or reverse engineering of patents is punished by immediate rejection to keep the system free of such filth. This would require very knowledable and experienced people to work with the computers. People who have a broad overview of all things relating to patents. I think it could work. Afterall, computers are far more capable of keeping track of the endless numbers of applications, than any humans who have many other things to look after would ever be able to. And they could work together just fine.
I really think that many people who work in the game industry would appreciate more orderliness in that very important area. The situation now is just completely unacceptable. It hurts people who work in the industry. Leading to company giving up too soon. So the the videogame makers should influence the politicians. I really feel that if things continue like they are today, it will lead to a gradual brutalization of the whole gameindusty which is not exactly very healthy for any creativity! The resulting atmosphere in the industry thus would not be a good working environment at all. If the problem gets big enough, there would certainly be a consensus to do something about it. For example what I suggest.
If, say, Nintendo, can have their company schedule, workflow and creativity inhibited out of fear for theft of their inventions by competitors, and which is pretty much the situation ever since Nintendo had their creations copied in three instances by Sony (I was made aware by a PGC Forum member that they may not be Nintendo´s inventions in some instances, but in principle it is the same) and now refuse to show us Mario 128 and the Revolution controller, we are looking at a probable future scenario where they (and others) will not be able to be content with merely not showing their secrets, but need dead loyal guards at all critical sections of their company in order to keep out the prying eyes and ears of spies sent by competitors to steal them because they lack the ability to come up with something new themselves and turn to industrial espionage.
So what is the solution?
A simple change of the patent law in that area into a set of regulations which would make it illegal to copy, immitate or reverse engineer any product or invention originally created by a specific person or company first and who own the patent - without express offical permission from same! That would ensure that intellectual property rights are not violated ever again.
As stated above, I think it would be in the interest of (in this case) the videogame makers themselves. Order through clever legislation rather than chaos through idiotic rules, would protect in particular the videogame makers, benefitting us all since we would, in example, get rid of all the copycat type or me-too videogame titles (that benefit too many companies who make games, but is damaging to creativity overall and thus makes the market stagnant) and only see original gametitles on the shelves! This would benefit everyone in any area of the market. But of course right now it seems it is mostly needed in the game industry. I really think that when money becomes involved because people see the market potential ever growing, people just don´t care what they do to join in the money party. That is why I think that such a new system would do great!