I would rather making games be easier so that it could be more related to writing a book, or making a movie; but honestly you need a crew of people with a range of talents and skills to make games. The most profitable movie ever was Blair Witch Project which was put together by a couple of kids with two cameras. Movies are all about the effort as a person doesn't have to have a degree in talking to computers to make a movie. Using a camera is an art form unto itself. A person with a camera can make a movie; it is direct like that. To make a game though, you need a team. You could break it up into individual tasks. Your programmers, your artists, and your director/writer/game designer. I like to think that everyone contributes creative ideas, but you need someone at the center of it all like Steven Speilberg. Someone holding it together who may even be the writer. I know as you get to these bigger games these days, games are becoming decentralized. You have seperate people writing, directing, designing, marketing, patenting, researching, testing, specific programmers programming specific tasks, and so on. The industry is getting less personal. Can you really say these days that a certain game is a certain person's creation?
The industry has moved further away from an art form and closer towards manufacturing. They have to have a sequel every year or every other year. I play games these days and find them following formulas as predictable as a movie staring Terra Reid.