xactly, people whine and moan about HD size. ONLY argument I see is what the general dumb consumer sees:" Ooo lookie, a bigger HD than that one, I can store more stuff on there so ill get this console instead". Only problem is, like KDR said, theres nothing to freaking fill up 50-80GB with. Wont be games cause then theyre would be piracy out the wazoo. Game saves arent going to cut it, I dont care how big the damn game is. The biggest games these days are no bigger than approx. 3.2GB at MAX, updates/patches/extras/saves wont even take up anymore than 2-3 GB at best. And that would be for a huge ass(FF23 lol) game. If anything, 15GB would be for the choice of saving ur games there, extras, downloadble demos etc, stuff like that.=pleanty of space
note: Unreal tournament 2004 is 5.8 gigs straight out of the box, no patches, no extra maps.
half life 2 and doom 3 are most likely going to be similar to that.
why? textures and sound.
likewise, those have nothing to do with HD space. but, just correcting your error.
Anyway, I was under the impression that the blu-ray was sorta OWNED BY SONY, so theres no chance that nintendo could use it, they would *HAVE* to use the HD-DVD, same with microsoft. (i could be wrong about that)
Likewise, as i stated in the other thread.
the GCnext specs all seem like very plausible speculation, but thats all they seem to be... speculation.
Nintendo seems to have far more unique takes on hardware than just going with the norm. Note how every part of the cube was basicly specially made for the cube, I'm sure theyre going to take that rigid, unique, hardware status for the next system.
the GBE specs sound like BS.