Author Topic: Super Mario Bros. 3 impressions  (Read 2473 times)

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Offline Shin Gallon

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Super Mario Bros. 3 impressions
« on: October 16, 2003, 10:04:45 PM »
I picked this up tonight, and overall I'm happy with it, but not as happy as I ought to be. I was really hoping they wouldn't blight this port with the same problem SMB2 had: Annoying, pointless voice. There should really be an option to turn the voice off and have it sound like the original game, because hearing Mario saying the same 3 things over and over again gets VERY old very quick. Also, when you talk to the Mushroom Retainers in the castles before going to the Airship levels, they added the world's most annoying sound effect: "text chatter". Why they chose to do this is beyond me.
Graphically, it's pretty perfect. Aside from altering the menu a bit and moving most of the information to the top of the screen rather than the "status bar" format the original and the SNES port had, it looks exactly like the SNES version in the stages. They took out the larger portraits of the characters that were in the Match Game houses originally, but that's not really a big deal.
The important thing is that the gameplay is still intact, and aside from the annoying voice (and the music's slightly degraded quality), it's the game I remember from my childhood. The one alteration to this is that Luigi is not merely a clone of Mario, but rather has his taller look and hover-jump from SMB2, which is a welcome change (even in 1988 I thought they should have kept him like he was in SMB2).
I don't have an E-Reader, so I can't comment on the new levels, but my friend has one, so I'll be able to try them out soon enough.
So, finally, the best Mario game ever is finally portable, and aside from the aural annoyances, it's great. Go buy it, especially now while it's still early ; )
"Friends don't let friends watch dubbed anime."

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Offline WackerJr

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RE: Super Mario Bros. 3 impressions
« Reply #1 on: October 17, 2003, 06:25:08 AM »
I've only just completed World 1, but other things that I've noticed are that when you go down pipes to the "coin rooms", the backgrounds are different and a completely different bit of music plays! I like the new backgrounds (think the backgrounds from the vases in SMA)

Is it just me or have they (very slightly) altered the music for when you get an invincibility star? It just sounds....slightly different?

So far, so good! Still a great game!

Offline CHEN

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RE:Super Mario Bros. 3 impressions
« Reply #2 on: October 24, 2003, 12:56:11 PM »
I haven't got it yet, but I think the voices are quite amusing. "Just what I needed."

Offline Bill Aurion

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RE:Super Mario Bros. 3 impressions
« Reply #3 on: October 24, 2003, 03:30:34 PM »
I noticed that the rooms filled with coins when you go down a pipe have a different track...I liked the old one better...But the game is still great!
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Flames_of_chaos

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RE:Super Mario Bros. 3 impressions
« Reply #4 on: October 26, 2003, 04:56:57 PM »
Im only disapointed to hear that Nintendo took out battle mode. I loved battle mode to pieces its fun doing pointless stuff there and running away from the fireballs or random things and the POW! was the best.
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Offline Bill Aurion

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RE:Super Mario Bros. 3 impressions
« Reply #5 on: October 26, 2003, 05:17:01 PM »
It's the same game that has been in every Mario Advance title to date...And it's in Mario Advance 4 as well...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Flames_of_chaos

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RE:Super Mario Bros. 3 impressions
« Reply #6 on: November 09, 2003, 10:51:03 AM »
Well i dont need this game since I have Mario All stars and my SNES hooked up . Plus I rather get  another GBA game that will keep me company in my free periods in school.
PM me for DS and Wii game friend codes
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