Haha, there's no opposing funny posts though.
*laughs*
Hmmm, what if Sega did well in the Master System days?
1987: Sonic becomes more well known than Mickey Mouse. Quality games (like those from the small, 20 person team from Nintendo) would be outlawed, and games must now consist of bloody fast gameplay, with no consideration as to how crap the camera and controls are.
1993 - Sega realises the problems with it's games, and asks Nintendo - a games only company - to make quality games for it's Hyper Drive system.
1994 - Microsoft becomes bankrupt from it's dependancy on the performance of the 'dotcoms' on the share market
1996 - Realising that Nintendo is a valubale ally, Sega asks Nintendo to come up with an add on to it's system that can play CD ROM games, which is the latest thing in multimedia. Gunpei Yokoi, who is still alive, comes up with the 'Game Boy' CD add on system.
1997 - Sega's shares drop dramatically, and Sega goes bankrupt. Nintendo's hardare project, the 'Game Boy', is continued and becomes a stand-alone console.
It is a success, due to it's efficient development times, and the games NIntendo makes for it are realised to be of a higher quality than Sega's.
1998 - Nintendo's team becomes larger, consisting of over 1000 people.
2000 - Sony, who makes copper wires for computer parts, goes bankrupt due to the replacement of copper wires for optic cable, which allows for processor speeds of up to 100 terra hertz. Their failure to forsee this change meant their downfall.
2001 - The first Mario game is released. It's creator, Shigeru Miyamoto, states that 'I hope it's simplicity and non-violent nature will find a place in people's hearts'. Mario goes on to sell 1 million units in the space of two days, and is the beginning of a franchise.
2002 - Mario becomes more well known that Sonic.
2003 - Nintendo becomes the sole creator of console hardware, with it's 'Game Boy' system and 'Gamecube' handheld having 100% of the market.