no offense to mario (the poster, not the game character) and nintendo, but
Nintendo 64 had the worst launch ever...not PS2.
Nintendo 64 launched with two games, mario 64 and pilotwings 64, and although both games were stellar, it only had 2!!! games at launch! it wasn't until weeks later that a 3rd game arrived.
another note, it's impossible to follow up the first year, any year that matter, with a killer ap every single month.... it's never happened in the history of console videogaming and probably won't unless there is only one console on the market (very very unlikely) or way in the future when there are alot more developers, and even then it would be ifffy to happen.
i agree greyninja, i bought my ps2 march 2001, and it wasn't until june 2001 that i had any game worth playing, (gran turismo 3, red faction). 8 months (since launch) until it was worth owning, for me.
umm, perm, do you mean windwaker? i wonder how much better gamecube would've done if windwaker was ready at launch... but it's very rare to have a game of that caliber at launch
(mario 64 being the only launch game of that caliber i know of since nes with super mario 1, so yea only 2 games of such caliber at any launch)
also, if windwaker was made as a launch game..... it would probably be half as good as it is because it would be really rushed.... i can think that if it had been rushed it would have even more sailing and less dungeons, etc...
btw when talking about GC processor just round to 500 mhz, since it's 485...and it makes it sound more powerful!!!