Author Topic: To Little To Late  (Read 4952 times)

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Offline Th3_wInD_WaK3r

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To Little To Late
« on: August 01, 2003, 05:27:43 PM »
there is one reason GC didnt do that great compared to ps2. Think about it wat was the motivation to buy a GC in the fist 6 months. Excluding ssbm it was luigis mansion. Nintendo should have had either mario, zelda, or metroid out as a launch game. metroid and zelda didnt come out for over a year and mario sunshine for 6 months......if nintendo wants to succeed wit ther next system they better have some launch games that are appealing...:

Offline MrShag

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RE: To Little To Late
« Reply #1 on: August 01, 2003, 05:38:08 PM »
One observation : Why would ANYONE want to discuss about this...AGAIN?  
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Offline Oogle

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RE: To Little To Late
« Reply #2 on: August 01, 2003, 05:50:11 PM »
It's "too"; not "to".

Offline ThePerm

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RE:To Little To Late
« Reply #3 on: August 01, 2003, 05:53:20 PM »
heheh ^ i was gonna say the same thing....sony didnt have shit at launch and microsoft only had halo and I think halo is nothing more then a bag of hot air.  and ETERNAL DARKNESS IS AWESOME its not Nintendo's fault no one heard about it there was a buzz for the game for 3 freaking years.
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Offline Mario

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RE:To Little To Late
« Reply #4 on: August 01, 2003, 06:03:39 PM »
PS2 had the worst launch games of any console, EVER. But it was first, and it was hyped. Thats all really. And errr, yeah, PIE!

Nintendo needed a Mario game at launch :'(

WHAT WERE THEY THINKING! -_-

Offline HiTmaN

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RE: To Little To Late
« Reply #5 on: August 01, 2003, 06:18:43 PM »
You cant change history, WHO CARES.  
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Offline Mario

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RE:To Little To Late
« Reply #6 on: August 01, 2003, 06:20:14 PM »
Obviously Th3_wInD_WaK3r cares...

But, like i said. PIE!

Offline DRJ

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RE:To Little To Late
« Reply #7 on: August 01, 2003, 06:38:21 PM »
Good games at launch are a good thing, well duh, it doesnt take a genious to figure that out. If all systems launch at the same time, then games will be a key feature. Games are what we all want. But the most important this is image. Look at the games that Nintendo has released, and they havnt even dented Sony's armor. Nintendo needs to advertize thier system and make everyone want to own one before they even see any of the games. Then release several games at launch, but only one or two flagship titles. A Mario game and Pokemon game would be enough, with several other new ideas. Then follow up the first year with a killer game every month or so (i.e. Zelda, Metroid, etc.)

But the bottom line is Nintendo needs to hype their machine. And Nintendo needs to fight back at Sony and M$. When Nintendo says that they can do 15 MPoly per sec (a real game number with real polys) and M$ says well we can do 100 MPoly they need to say, "well can you show us one of those"

When M$ says they have a 700ish processor and Nintendo is only 400 (or whatever it is) they need to say that their processor is completely different and runs at twice the speed, so it is actually faster (or much closer).
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Offline Grey Ninja

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RE: To Little To Late
« Reply #8 on: August 02, 2003, 06:49:28 AM »
Nintendo only had 6 months between the release of the dev kits and the release of the console.  I think that Rogue Leader and Wave Race made a pretty fine duet at launch.  SSBM a short time later was the GameCube's first AAA game within a few short months of the launch of the console.

It was a freaking YEAR before the PS2 had anything worth playing.
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Offline ThePerm

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RE:To Little To Late
« Reply #9 on: August 02, 2003, 12:01:27 PM »
theoretically if Nintend had relased Gamecueb the same tiem as ps2 with Majora's mask....
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Offline joeamis

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RE:To Little To Late
« Reply #10 on: August 02, 2003, 04:09:12 PM »
no offense to mario (the poster, not the game character) and nintendo, but
Nintendo 64 had the worst launch ever...not PS2.
Nintendo 64 launched with two games, mario 64 and pilotwings 64, and although both games were stellar, it only had 2!!! games at launch!  it wasn't until weeks later that a 3rd game arrived.

another note, it's impossible to follow up the first year, any year that matter, with a killer ap every single month.... it's never happened in the history of console videogaming and probably won't unless there is only one console on the market (very very unlikely) or way in the future when there are alot more developers, and even then it would be ifffy to happen.

i agree greyninja, i bought my ps2 march 2001, and it wasn't until june 2001 that i had any game worth playing, (gran turismo 3, red faction). 8 months (since launch) until it was worth owning, for me.

umm, perm, do you mean windwaker?  i wonder how much better gamecube would've done if windwaker was ready at launch... but it's very rare to have a game of that caliber at launch
(mario 64 being the only launch game of that caliber i know of since nes with super mario 1, so yea only 2 games of such caliber at any launch)

also, if windwaker was made as a launch game..... it would probably be half as good as it is because it would be really rushed.... i can think that if it had been rushed it would have even more sailing and less dungeons, etc...

btw when talking about GC processor just round to 500 mhz, since it's 485...and it makes it sound more powerful!!!  
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Offline Mario

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RE:To Little To Late
« Reply #11 on: August 02, 2003, 05:33:37 PM »
Quote

no offense to mario (the poster, not the game character) and nintendo, but
Nintendo 64 had the worst launch ever...not PS2.
Nintendo 64 launched with two games, mario 64 and pilotwings 64, and although both games were stellar, it only had 2!!! games at launch! it wasn't until weeks later that a 3rd game arrived.

No offense joeamis, but Super Mario 64 ended up selling over 6 million copies in America alone. That as well as Wave Race 64's sales exclipses all of Nintendos first party sales combined this gen.
Quote

umm, perm, do you mean windwaker? i wonder how much better gamecube would've done if windwaker was ready at launch... but it's very rare to have a game of that caliber at launch

No he means Majoras Mask. If Nintendo launched thier GC earlier, they would have moved Majoras Mask onto the cube. Just imagine if GC had launched in 2000 with Perfect Dark, Majoras Mask, Conkers Bad Fur Day and Paper Mario.

Offline Uglydot

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RE:To Little To Late
« Reply #12 on: August 02, 2003, 06:34:41 PM »
But, it didn't, so who cares.  None of the consoles' launches have been that good.  Oh well, we are past launch.  We are all getting decent games to buy, be happy.

Offline ThePerm

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RE:To Little To Late
« Reply #13 on: August 02, 2003, 07:00:22 PM »
people complain about the year of inacctivity...of coarse it was supporting its last consoel like a supportign a console company does....though the titles from third parties all but dropped to go ps2. Its just a what if situation...i should make a what if thread...i used to love those comics...but i would base it on the console world.
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Offline Perfect Cell

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RE:To Little To Late
« Reply #14 on: August 02, 2003, 08:01:13 PM »
Getting a Killer App at launch helps tons. X-box had Halo. Nintendo should think about telling Silicon Knights about Eternal Darkness 2 as a launch title for the next GCN.... but Killer Apps alone dont do enough. Releasing its console before the next PS wont help either. Its hype that sells. I remember watching CNN and seing the lines of people waiting for Playstations.  The Hype is what sells.... making your console "pop" Watch MTV Cribs, all the stars there have Playstations on their home entretainment systems, not Gamecubes or X-boxes.

Offline mouse_clicker

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RE:To Little To Late
« Reply #15 on: August 02, 2003, 08:09:41 PM »
"Nintendo 64 had the worst launch ever...not PS2."

In terms of sales, the N64 had a VERY good launch. It may have only had 2 or 3 games but a LOT of people bought N64's. The PS2's launch, on the other hand, was restricted by Sony's hardware shortage, so it couldn't sell any more than 500,000 units.  
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Offline ThePerm

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RE:To Little To Late
« Reply #16 on: August 02, 2003, 08:12:00 PM »
we'll prolly get eternal darkness 2 on gc

too human however might be a luanch title, theres no way to know.
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Offline CO_Hawke

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RE:To Little To Late
« Reply #17 on: August 02, 2003, 08:18:49 PM »
Quote

Originally posted by: mouse_clicker
"Nintendo 64 had the worst launch ever...not PS2."

In terms of sales, the N64 had a VERY good launch. It may have only had 2 or 3 games but a LOT of people bought N64's. The PS2's launch, on the other hand, was restricted by Sony's hardware shortage, so it couldn't sell any more than 500,000 units.


I heard the N64 sold about 3 million (I think) units in it's first week or weekend I don't realy remember.  I have a tape about the N64's launch, so I'm going to have to double check those numbers.

Offline joeamis

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RE:To Little To Late
« Reply #18 on: August 02, 2003, 09:34:19 PM »
Quote

Originally posted by: Mario
Quote

no offense to mario (the poster, not the game character) and nintendo, but
Nintendo 64 had the worst launch ever...not PS2.
Nintendo 64 launched with two games, mario 64 and pilotwings 64, and although both games were stellar, it only had 2!!! games at launch! it wasn't until weeks later that a 3rd game arrived.

No offense joeamis, but Super Mario 64 ended up selling over 6 million copies in America alone. That as well as Wave Race 64's sales exclipses all of Nintendos first party sales combined this gen.
Quote

umm, perm, do you mean windwaker? i wonder how much better gamecube would've done if windwaker was ready at launch... but it's very rare to have a game of that caliber at launch

No he means Majoras Mask. If Nintendo launched thier GC earlier, they would have moved Majoras Mask onto the cube. Just imagine if GC had launched in 2000 with Perfect Dark, Majoras Mask, Conkers Bad Fur Day and Paper Mario.


super mario 64 sold 6 million copies over 7 years.... they didn't even have a million ready at launch....so your point is invalid.  wave race 64 came out over 2 months after the n64 launched...point invalid again.
even if mario 64 and waverace's combined sales are more than the current generation first party sales that has no reference to do with console launches being good or bad, the freakin games have been out for 7 years now.... and they're still being sold new in some countries as we speak..........

if nintendo launched their GC earlier to 2000, they would have had less than 1/4 of the time that it took to make perfect dark, majoras mask, conkers bad fur day, and paper mario....  infact knowing Rare theres no way in hell perfect dark could've been done for the gamecube until late 2001 even if the GC launched in 2000....
it's nice to think of such pipe dreams but the reality is...that's a fantasy...
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Offline joeamis

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RE:To Little To Late
« Reply #19 on: August 02, 2003, 09:48:53 PM »
Quote

Originally posted by: CO_Hawke
Quote

Originally posted by: mouse_clicker
"Nintendo 64 had the worst launch ever...not PS2."

In terms of sales, the N64 had a VERY good launch. It may have only had 2 or 3 games but a LOT of people bought N64's. The PS2's launch, on the other hand, was restricted by Sony's hardware shortage, so it couldn't sell any more than 500,000 units.


I heard the N64 sold about 3 million (I think) units in it's first week or weekend I don't realy remember.  I have a tape about the N64's launch, so I'm going to have to double check those numbers.


it was 300,000 man, no console has sold anywhere near 3 million in that amount of time, i doubt that feat could ever happen even in the first week.  after selling out the initial shipment of n64, it was almost 2 weeks until the next shipment arrived...(i know from the experience i had trying to get my n64)  

check this link...for the sales figures of nintendo 64 when it first came out: N64 sales figures
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Offline ThePerm

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RE:To Little To Late
« Reply #20 on: August 02, 2003, 09:50:17 PM »
you know i was completely unaware of playstation until mid 1997
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Offline ThePerm

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RE:To Little To Late
« Reply #21 on: August 02, 2003, 09:51:28 PM »
believe it or not Dreamcast actually had the best launch ever.
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Offline joeamis

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RE:To Little To Late
« Reply #22 on: August 02, 2003, 10:04:34 PM »
damn man, where do u live?

also, i believe you when you say dreamcast was the most successful launch.
you do mean U.S. launches right?

do you have a link to the sales figures?
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