Author Topic: EA Reveals Need For Speed Underground  (Read 2090 times)

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Offline WindyMan

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EA Reveals Need For Speed Underground
« on: April 30, 2003, 09:05:45 AM »
Hot off the heels of successful games such as Burnout and Midnight Club, EA comes to the table with a street racer.

EA Takes It to the Streets with Need for Speed Underground


REDWOOD CITY, Calif.--(BUSINESS WIRE)--April 30, 2003--Enter the adrenaline-filled world of high performance street racers in the latest game from the award-winning Need for Speed(TM) franchise, Need for Speed(TM) Underground from Electronic Arts. The new EA GAMES(TM) title is under development by the award winning Need For Speed(TM) Hot Pursuit 2 team. The game features a breakthrough sensation of speed, developed by an OSCAR® nominated special effects expert, and a spectacular graphic presentation showcasing an exciting lineup of licensed cars and aftermarket performance parts (mods) from top manufacturers.


Need for Speed Underground allows gamers to build a completely unique exotic ride by earning cash to pay for custom body kits and a host of car mods by winning events. But just creating the ultimate custom street racing machine will not get a racer to the top; it takes a certain amount of attitude and razor sharp driving skills to compete in the tough world of urban racing.


A number of diverse events set in gritty, nighttime environments make up the heart of street competition. Players become complete street racers by perfecting skills in each event; by nailing the perfect shift in drag racing, and by putting their street cred on the line, racing through the city streets late at night.


The game features 20 fully customizable licensed cars from Mitsubishi Motors, Subaru®, Toyota(TM) and other top manufacturers. There are hundreds of ways to customize one's ride with aftermarket parts from dozens of providers including AEM Inc., Audiobahn®, Bilstein®, Dazz Motorsport, DC Sports, Eibach®, Enkei, GReddy Performance Products Inc., HKS®, Holley®, Injen(TM), Jackson Racing, MOMO, Neuspeed®, Nitrous Express Inc., O.Z. s.P.a., PIAA, Skunk2 Racing, Sparco®, StreetGlow®, and Turbonetics Inc.


Need for Speed Underground is slated to ship for the PlayStation®2 computer entertainment system, the Nintendo GameCube(TM), Game Boy® Advance, and the Xbox(TM) video game system from Microsoft and will ship in the beginning of next year. The game is being developed by EA Black Box.

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Offline Sean White

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EA Reveals Need For Speed Underground
« Reply #1 on: April 30, 2003, 09:19:06 AM »
If it doesn't feature fully destructible cars (Which I doubt because of the licencing and the history of Need 4 Speed (haven't played any though-they've all looked like sh*t so far)) it won't compete with Burnout 2 for the "street racer" title.

Destructible cars are becomming the standard and therefore people  are starting to expect it.

Wonder what GT4 will do about this?
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Offline cmoney

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EA Reveals Need For Speed Underground
« Reply #2 on: April 30, 2003, 09:46:36 AM »
I am insulted by your comments! =p

Need for Speed on the 3DO was my favourite racing game of all time. I bought the SE version for my comp that year. Woo woo. Need for Speed HAS gone down hill, but the original was genius.

Let's see what EA can do with this new addition


Offline Sean White

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EA Reveals Need For Speed Underground
« Reply #3 on: May 01, 2003, 12:43:14 AM »
My apologies mr. cmoney.

I wasn't aware that the Need for Speed series was that old. I was only referring to the recent couple of games.

Please accept my apologies.

*takes a bow, then quickly runs away*

I still think that Burnout 2 rules though.
"..I get to fly in your spaceship!!..."